Player Matchup

Guan Yu
Guan Yu
JulioLaSelvaJuan
Guan Yu
Level 26
God Stats
11W - 7L
1,750 SR
Queue Stats
212W - 119L
1,697 Elo+
Party 2
Persephone
Persephone
KnightmareM00n
Persephone
Level 45
God Stats
3W - 2L
1,873 SR
Queue Stats
122W - 109L
1,578 Elo+
Solo
Cthulhu
Cthulhu
TreWillz
Cthulhu
Level 160
God Stats
7W - 4L
1,500 SR
Queue Stats
434W - 434L
1,557 Elo+
Party 2
Cernunnos
Cernunnos
bubblybeaniebaby
Cernunnos
Level 40
God Stats
5W - 8L
1,500 SR
Queue Stats
81W - 78L
1,573 Elo+
Solo
Atlas
Atlas
theragemaster13
Atlas
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 126L
1,554 Elo+
Solo
Team Averages
Level 64
1,625 SR
1,592 Elo+

VS

Team Averages
Level 54
1,452 SR
1,552 Elo+
Hercules
Hercules
 
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CorneliusFun
Izanami
Level 27
God Stats
1W - 3L
1,571 SR
Queue Stats
21W - 18L
1,554 Elo+
Party 1
Hel
Hel
Esperita
Hel
Level 103
God Stats
0W - 1L
1,316 SR
Queue Stats
26W - 30L
1,556 Elo+
Party 1
Fenrir
Fenrir
G3TDUST3D
Fenrir
Level 44
God Stats
2W - 5L
1,256 SR
Queue Stats
41W - 49L
1,415 Elo+
Solo
Hun Batz
Hun Batz
ImKindaHigh
Hun Batz
Level 49
God Stats
6W - 5L
1,619 SR
Queue Stats
78W - 53L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,197
563
4,872
9,343
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
KnightmareM00n
Persephone
11
1 / 4 / 3
6,512
592
4,531
4,829
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TreWillz
Cthulhu
12
4 / 0 / 0
6,934
630
5,762
5,899
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
11
4 / 1 / 1
6,698
609
4,908
4,792
1,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 4
6,629
603
5,013
9,341
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 4 / 0
6,282
571
4,726
10,245
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
CorneliusFun
Izanami
12
1 / 1 / 0
6,546
595
4,052
5,563
1,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 2 / 4
6,315
574
5,001
6,108
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
G3TDUST3D
Fenrir
9
1 / 6 / 2
5,347
486
2,941
10,002
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
ImKindaHigh
Hun Batz
12
3 / 1 / 2
6,423
584
4,082
6,270
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
8
8
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
L
Izanami
CorneliusFun
Izanami
1
1
0
1
L
3
2
4
2.5
L
Fenrir
G3TDUST3D
Fenrir
1
6
2
0.33
L
Hun Batz
ImKindaHigh
Hun Batz
3
1
2
4
W
2
2
3
1.75
W
Persephone
KnightmareM00n
Persephone
1
4
3
0.63
W
Cthulhu
TreWillz
Cthulhu
4
0
0
4
W
Cernunnos
4
1
1
4.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,086
Damage
20,802
34,204
Taken
38,188
16,061
Mitigated
13,131
12,277
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,726
1,900
0
1,882
10,245
5,878
0
5,312
4,483
5,726
32,544
L
Izanami
CorneliusFun
Izanami
4,052
3,006
0
1,952
5,563
1,380
596
1,560
4,003
0
48,739
L
5,001
557
1,034
3,316
6,108
1,723
0
3,355
2,753
26,572
0
L
Fenrir
G3TDUST3D
Fenrir
2,941
835
0
1,614
10,002
2,479
0
2,574
7,428
0
24,434
L
Hun Batz
ImKindaHigh
Hun Batz
4,082
1,069
0
3,213
6,270
1,671
0
1,440
4,830
0
39,575
W
4,872
546
185
3,713
9,343
3,652
0
1,726
7,617
0
33,933
W
Persephone
KnightmareM00n
Persephone
4,531
270
0
639
4,829
1,450
0
1,876
2,949
35,464
0
W
Cthulhu
TreWillz
Cthulhu
5,762
661
0
2,570
5,899
4,095
0
857
5,042
36,329
0
W
Cernunnos
4,908
2,555
0
2,997
4,792
1,212
0
438
4,354
0
32,620
W
5,013
1,753
0
2,173
9,341
5,652
0
1,286
8,055
16,986
6,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
30,913
318
Minions Killed
350
0
Camps Cleared
0
1,057,633
Distance Traveled
1,115,898
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,282
571
87
8
0
209,959
4
L
Izanami
6,546
595
108
10
0
203,481
3
L
Hel
6,315
574
49
4
0
235,941
1
L
Fenrir
5,347
486
30
3
0
202,495
2
L
Hun Batz
6,423
584
76
7
0
264,022
3
W
Guan Yu
6,197
563
70
6
0
244,046
3
W
Persephone
6,512
592
66
6
0
204,579
2
W
Cthulhu
6,934
630
82
7
0
215,645
0
W
Cernunnos
6,698
609
69
6
0
187,067
3
W
Atlas
6,629
603
31
3
0
206,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role