Player Matchup

Neith
Neith
Apeia
Neith
Level 21
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Bacchus
Bacchus
LOULOUKOS2
Bacchus
Level 11
God Stats
0W - 2L
1,181 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 1
Fenrir
Fenrir
Potatotastic
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 1
Jormungandr
Jormungandr
PureDonut
Jormungandr
Level 32
God Stats
0W - 3L
1,204 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gFCpL2kAIm
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Team Averages
Level 18
1,333 SR
1,224 Elo+

VS

Team Averages
Level 77
1,541 SR
1,471 Elo+
Hel
Hel
 
Hel
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
FunnyJoshbosh
Arachne
Level 110
God Stats
6W - 3L
1,681 SR
Queue Stats
99W - 143L
1,437 Elo+
Party 2
Medusa
Medusa
SkiZ00
Medusa
Level 98
God Stats
10W - 12L
1,498 SR
Queue Stats
50W - 68L
1,458 Elo+
Party 2
Aphrodite
Aphrodite
ickleTNRG
Aphrodite
Level 94
God Stats
19W - 18L
1,525 SR
Queue Stats
71W - 98L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apeia
Neith
15
1 / 12 / 10
9,626
419
10,755
19,095
7,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
LOULOUKOS2
Bacchus
14
2 / 6 / 10
10,144
441
7,271
23,891
36,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
15
7 / 13 / 6
10,781
469
17,447
26,598
11,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
PureDonut
Jormungandr
18
1 / 5 / 5
11,448
498
9,307
16,746
19,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
gFCpL2kAIm
Morgan Le Fay
15
6 / 14 / 4
10,465
455
17,467
23,589
9,929
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
12 / 5 / 18
13,082
569
26,026
17,040
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
 
Hercules
18
8 / 4 / 17
12,495
543
16,792
38,692
33,063
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
20
20 / 4 / 8
15,478
673
28,261
27,143
13,768
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
SkiZ00
Medusa
18
7 / 2 / 15
12,604
548
14,608
18,386
6,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ickleTNRG
Aphrodite
18
3 / 2 / 18
11,536
502
7,565
17,165
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
126
17
Kills
50
50
Deaths
17
35
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
12
5
18
4.2
W
Hercules
 
Hercules
8
4
17
4.13
L
Neith
Apeia
Neith
1
12
10
0.5
W
Arachne
20
4
8
6
L
Bacchus
LOULOUKOS2
Bacchus
2
6
10
1.17
L
Fenrir
7
13
6
0.77
L
Jormungandr
PureDonut
Jormungandr
1
5
5
0.7
W
Medusa
SkiZ00
Medusa
7
2
15
7.25
L
Morgan Le Fay
gFCpL2kAIm
Morgan Le Fay
6
14
4
0.57
W
Aphrodite
ickleTNRG
Aphrodite
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,247
Damage
93,252
109,919
Taken
118,426
85,305
Mitigated
66,983
12,931
Healing
62,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
26,026
374
13,408
8,748
17,040
6,872
1,922
7,186
9,854
69,471
0
W
Hercules
 
Hercules
16,792
5,411
0
5,908
38,692
33,063
1,873
9,322
29,370
0
57,316
L
Neith
Apeia
Neith
10,755
4,126
0
1,621
19,095
7,820
0
4,264
14,831
0
54,603
W
Arachne
28,261
19,805
0
12,757
27,143
13,768
2,818
7,277
19,866
0
151,089
L
Bacchus
LOULOUKOS2
Bacchus
7,271
485
544
1,517
23,891
36,578
0
9,648
14,243
17,257
0
L
Fenrir
17,447
7,034
0
5,994
26,598
11,437
0
7,153
19,445
0
52,170
L
Jormungandr
PureDonut
Jormungandr
9,307
2,216
0
867
16,746
19,541
410
3,213
13,533
75,592
0
W
Medusa
SkiZ00
Medusa
14,608
4,331
0
2,823
18,386
6,233
7,985
4,881
13,505
0
93,929
L
Morgan Le Fay
gFCpL2kAIm
Morgan Le Fay
17,467
1,946
154
2,234
23,589
9,929
111
10,384
13,205
57,422
0
W
Aphrodite
ickleTNRG
Aphrodite
7,565
250
9,757
9,304
17,165
7,047
1,158
5,379
11,786
66,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,464
Gold Earned
65,195
397
Minions Killed
632
0
Camps Cleared
0
1,855,508
Distance Traveled
2,211,736
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,082
569
94
4
0
426,858
3
W
Hercules
12,495
543
104
5
0
393,160
4
L
Neith
9,626
419
92
4
0
366,969
0
W
Arachne
15,478
673
200
9
0
482,191
2
L
Bacchus
10,144
441
17
1
0
387,621
1
L
Fenrir
10,781
469
59
3
0
353,806
5
L
Jormungandr
11,448
498
159
7
0
413,838
2
W
Medusa
12,604
548
134
6
0
456,153
2
L
Morgan Le Fay
10,465
455
70
3
0
333,274
2
W
Aphrodite
11,536
502
100
4
0
453,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role