Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
Aesilr
Horus
Gold IV
Level 83
God Stats
2W - 5L
1,547 SR
Queue Stats
493W - 504L
1,568 MMR
Solo
Medusa
Medusa
Platinum II
DarkGanjah
Medusa
Platinum II
Level 156
God Stats
19W - 17L
1,635 SR
Queue Stats
93W - 90L
2,000 MMR
Solo
Freya
Freya
Silver II
ToneMito
Freya
Silver II
Level 124
God Stats
4W - 6L
1,844 SR
Queue Stats
113W - 114L
1,621 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,605 SR
1,638 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,428 SR
1,685 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
MMaconi
Loki
Gold III
Level 125
God Stats
27W - 26L
1,505 SR
Queue Stats
285W - 288L
1,533 MMR
Solo
He Bo
He Bo
Platinum IV
Pablo8743
He Bo
Platinum IV
Level 158
God Stats
5W - 1L
1,489 SR
Queue Stats
155W - 154L
1,830 MMR
Solo
Ganesha
Ganesha
Gold IV
Revi21
Ganesha
Gold IV
Level 156
God Stats
2W - 1L
1,264 SR
Queue Stats
14W - 13L
1,702 MMR
Solo
Merlin
Merlin
Gold I
SorteandoPija
Merlin
Gold I
Level 95
God Stats
2W - 2L
1,381 SR
Queue Stats
76W - 70L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
2 / 0 / 0
4,292
858
1,865
3,350
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
 
Mulan
2
0 / 0 / 0
2,643
529
70
659
165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
Aesilr
Horus
5
2 / 1 / 0
3,930
786
1,200
3,519
1,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
DarkGanjah
Medusa
6
2 / 1 / 2
3,851
770
3,419
2,877
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Freya
ToneMito
Freya
6
1 / 0 / 0
3,671
734
667
1,921
531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
GebCliodhna

VS

Bans
ShivaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 3 / 2
3,256
651
1,377
3,113
442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
MMaconi
Loki
6
1 / 0 / 0
3,698
740
660
2,115
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Pablo8743
He Bo
5
0 / 2 / 0
3,294
659
2,026
2,860
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Revi21
Ganesha
5
0 / 1 / 2
3,199
640
1,126
4,037
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,743
749
1,047
1,719
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
7
Kills
1
2
Deaths
7
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
0
0
2
L
Mulan
 
Mulan
0
0
0
0
W
Neith
 
Neith
0
3
2
0.33
L
Horus
Aesilr
Horus
2
1
0
2
L
Medusa
DarkGanjah
Medusa
2
1
2
3
W
Loki
MMaconi
Loki
1
0
0
1
W
He Bo
Pablo8743
He Bo
0
2
0
0
W
Ganesha
Revi21
Ganesha
0
1
2
1
W
0
1
0
0
L
Freya
ToneMito
Freya
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,221
Damage
6,236
12,326
Taken
13,844
4,096
Mitigated
3,162
6,664
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,865
1,198
0
1,869
3,350
1,281
0
2,026
1,324
0
16,778
L
Mulan
 
Mulan
70
70
0
423
659
165
0
164
495
0
2,621
W
Neith
 
Neith
1,377
601
0
812
3,113
442
0
0
3,113
0
12,042
L
Horus
Aesilr
Horus
1,200
949
256
1,941
3,519
1,408
0
485
3,034
0
6,356
L
Medusa
DarkGanjah
Medusa
3,419
1,882
0
1,260
2,877
711
0
641
2,236
0
21,987
W
Loki
MMaconi
Loki
660
164
0
1,417
2,115
500
0
214
1,901
0
16,599
W
He Bo
Pablo8743
He Bo
2,026
515
0
1,024
2,860
464
0
0
2,760
13,306
0
W
Ganesha
Revi21
Ganesha
1,126
321
0
1,490
4,037
1,315
0
0
4,037
7,161
0
W
1,047
39
0
351
1,719
441
0
453
1,266
20,703
0
L
Freya
ToneMito
Freya
667
274
0
915
1,921
531
0
883
1,038
12,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,387
Gold Earned
17,190
137
Minions Killed
160
0
Camps Cleared
0
448,130
Distance Traveled
496,717
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,292
858
54
11
0
138,022
0
L
Mulan
2,643
529
8
2
0
37,791
0
W
Neith
3,256
651
35
7
0
97,534
1
L
Horus
3,930
786
13
3
0
87,047
1
L
Medusa
3,851
770
37
7
0
97,667
0
W
Loki
3,698
740
48
10
0
109,754
0
W
He Bo
3,294
659
28
6
0
98,204
0
W
Ganesha
3,199
640
4
1
0
95,101
1
W
Merlin
3,743
749
45
9
0
96,124
1
L
Freya
3,671
734
25
5
0
87,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role