Player Matchup

Da Ji
Da Ji
BeanDipUrDad
Da Ji
Level 37
God Stats
3W - 3L
1,607 SR
Queue Stats
72W - 84L
1,498 Elo+
Solo
Ra
Ra
ChiraDk
Ra
Level 117
God Stats
34W - 46L
1,444 SR
Queue Stats
342W - 384L
1,465 Elo+
Solo
Odin
Odin
Hightowa
Odin
Level 69
God Stats
1W - 3L
1,232 SR
Queue Stats
25W - 24L
1,417 Elo+
Solo
Achilles
Achilles
Mid Assassin458
Achilles
Level 127
God Stats
1W - 1L
1,786 SR
Queue Stats
103W - 93L
1,516 Elo+
Party 1
Izanami
Izanami
Ragingrhino731
Izanami
Level 120
God Stats
2W - 3L
1,546 SR
Queue Stats
146W - 148L
1,529 Elo+
Party 1
Team Averages
Level 94
1,523 SR
1,485 Elo+

VS

Team Averages
Level 85
1,451 SR
1,483 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Dayro2905
Ullr
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 2
Discordia
Discordia
Therion28
Discordia
Level 106
God Stats
7W - 3L
1,468 SR
Queue Stats
615W - 634L
1,401 Elo+
Solo
Apollo
Apollo
thewaffmaster
Apollo
Level 101
God Stats
4W - 6L
1,288 SR
Queue Stats
461W - 449L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,249
525
1,626
5,648
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 2 / 0
5,824
582
1,191
3,803
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
8
1 / 3 / 2
4,892
489
3,141
7,211
2,588
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
9
1 / 2 / 0
5,510
551
3,763
7,619
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 1
6,270
627
2,973
5,176
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 1 / 3
7,074
707
4,862
5,524
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
 
Atlas
9
1 / 1 / 2
5,161
516
1,988
4,976
2,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
10
0 / 1 / 0
5,671
567
3,156
4,322
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Therion28
Discordia
11
1 / 2 / 3
6,260
626
1,851
3,748
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 5
6,445
645
6,585
6,607
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
9
9
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
3
6.5
W
Atlas
 
Atlas
1
1
2
2
L
0
2
1
0.25
L
2
2
0
1
W
Ullr
0
1
0
0
L
Odin
1
3
2
0.67
L
Achilles
1
2
0
0.5
L
1
0
1
1.5
W
Discordia
Therion28
Discordia
1
2
3
1.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,694
Damage
18,442
29,457
Taken
25,177
10,720
Mitigated
8,901
8,868
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,862
1,251
0
2,652
5,524
2,454
0
279
5,217
0
33,786
W
Atlas
 
Atlas
1,988
677
306
801
4,976
2,088
0
0
4,947
12,463
2,380
L
1,626
265
0
2,509
5,648
1,551
0
199
5,427
0
27,630
L
1,191
42
149
659
3,803
1,077
0
774
2,845
34,048
0
W
Ullr
3,156
1,536
0
1,527
4,322
983
0
0
4,322
0
34,987
L
Odin
3,141
654
172
452
7,211
2,588
0
1,650
5,497
0
8,140
L
Achilles
3,763
722
0
1,922
7,619
4,207
0
269
7,350
2,106
20,911
L
2,973
2,359
0
3,005
5,176
1,297
0
677
4,499
0
49,285
W
Discordia
Therion28
Discordia
1,851
0
0
500
3,748
1,189
0
789
2,959
34,478
0
W
6,585
3,971
0
2,751
6,607
2,187
0
531
5,831
0
37,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
30,611
312
Minions Killed
318
0
Camps Cleared
0
1,038,091
Distance Traveled
1,060,171
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,074
707
73
7
0
232,477
5
W
Atlas
5,161
516
29
3
0
216,695
2
L
Da Ji
5,249
525
59
6
0
230,289
0
L
Ra
5,824
582
74
7
0
209,762
4
W
Ullr
5,671
567
74
7
0
189,342
3
L
Odin
4,892
489
10
1
0
197,523
2
L
Achilles
5,510
551
54
5
0
215,480
4
L
Izanami
6,270
627
115
12
0
185,037
2
W
Discordia
6,260
626
76
8
0
211,401
4
W
Apollo
6,445
645
66
7
0
210,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role