Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
DDisbaas
Thanatos
Level 73
God Stats
13W - 11L
1,618 SR
Queue Stats
218W - 223L
1,521 Elo+
Solo
Hachiman
Hachiman
DattebayoBizony
Hachiman
Level 26
God Stats
1W - 2L
1,319 SR
Queue Stats
40W - 31L
1,566 Elo+
Party 3
Shiva
Shiva
ShayKray33
Shiva
Level 106
God Stats
36W - 18L
1,699 SR
Queue Stats
185W - 173L
1,562 Elo+
Solo
Ganesha
Ganesha
Willeinhelm
Ganesha
Level 35
God Stats
5W - 0L
1,963 SR
Queue Stats
172W - 128L
1,571 Elo+
Party 3
Team Averages
Level 73
1,620 SR
1,544 Elo+

VS

Team Averages
Level 84
1,650 SR
1,531 Elo+
Ymir
Ymir
HaZòN
Ymir
Level 142
God Stats
7W - 6L
1,784 SR
Queue Stats
126W - 109L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
TakeTheBox
Jormungandr
Level 16
God Stats
0W - 3L
1,322 SR
Queue Stats
57W - 47L
1,522 Elo+
Party 1
Kali
Kali
TijuanaDjeezus
Kali
Level 103
God Stats
6W - 6L
1,884 SR
Queue Stats
191W - 198L
1,515 Elo+
Party 2
Chernobog
Chernobog
Ukyinandlins
Chernobog
Level 48
God Stats
4W - 6L
1,562 SR
Queue Stats
66W - 71L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
stonman94
Baron Samedi
Level 109
God Stats
16W - 10L
1,695 SR
Queue Stats
94W - 83L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 2 / 9
9,891
618
15,792
7,188
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DDisbaas
Thanatos
15
11 / 2 / 4
9,626
602
6,937
10,171
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
15
1 / 0 / 3
8,445
528
3,070
8,144
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
15
0 / 4 / 5
8,817
551
7,125
13,038
12,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Willeinhelm
Ganesha
13
0 / 0 / 11
8,084
505
4,216
11,146
7,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HaZòN
Ymir
11
0 / 4 / 2
7,126
445
4,720
14,147
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
TakeTheBox
Jormungandr
15
3 / 3 / 2
8,720
545
10,181
10,989
12,720
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 5 / 1
8,748
547
4,808
14,602
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Ukyinandlins
Chernobog
16
1 / 0 / 2
9,009
563
5,573
6,261
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
stonman94
Baron Samedi
12
1 / 7 / 0
7,394
462
4,453
9,802
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
7
8
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
2
9
5.75
W
Thanatos
DDisbaas
Thanatos
11
2
4
6.5
W
Hachiman
1
0
3
2.5
L
Ymir
HaZòN
Ymir
0
4
2
0.25
W
Shiva
0
4
5
0.63
L
Jormungandr
TakeTheBox
Jormungandr
3
3
2
1.33
L
2
5
1
0.5
L
Chernobog
Ukyinandlins
Chernobog
1
0
2
2
W
Ganesha
Willeinhelm
Ganesha
0
0
11
5.5
L
Baron Samedi
stonman94
Baron Samedi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,140
Damage
29,735
49,687
Taken
55,801
27,584
Mitigated
34,145
21,989
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,792
3,808
0
1,699
7,188
2,458
624
1,675
5,427
78,913
0
W
Thanatos
DDisbaas
Thanatos
6,937
1,075
0
10,100
10,171
3,463
0
3,417
6,592
69
42,432
W
Hachiman
3,070
1,739
0
2,755
8,144
2,402
0
1,305
6,839
0
59,299
L
Ymir
HaZòN
Ymir
4,720
1,227
0
2,699
14,147
10,822
146
6,203
7,812
19,669
0
W
Shiva
7,125
1,395
432
1,580
13,038
12,210
0
8,027
5,011
0
58,363
L
Jormungandr
TakeTheBox
Jormungandr
10,181
3,788
0
1,655
10,989
12,720
452
741
10,248
56,820
0
L
4,808
1,959
0
7,169
14,602
5,227
0
3,934
10,492
0
61,814
L
Chernobog
Ukyinandlins
Chernobog
5,573
3,149
0
3,414
6,261
2,498
2,111
1,086
5,113
0
71,015
W
Ganesha
Willeinhelm
Ganesha
4,216
826
2,709
2,714
11,146
7,051
0
4,586
6,464
19,946
3,922
L
Baron Samedi
stonman94
Baron Samedi
4,453
556
271
1,912
9,802
2,878
92
7,063
2,485
47,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,863
Gold Earned
40,997
484
Minions Killed
502
0
Camps Cleared
0
1,549,623
Distance Traveled
1,520,534
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,891
618
145
9
0
318,345
5
W
Thanatos
9,626
602
72
5
0
341,357
2
W
Hachiman
8,445
528
134
8
0
297,843
4
L
Ymir
7,126
445
43
3
0
288,100
8
W
Shiva
8,817
551
122
8
0
277,966
6
L
Jormungandr
8,720
545
113
7
0
277,097
3
L
Kali
8,748
547
118
7
0
367,669
3
L
Chernobog
9,009
563
132
8
0
317,536
4
W
Ganesha
8,084
505
11
1
0
314,112
6
L
Baron Samedi
7,394
462
96
6
0
270,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role