Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Joorge_Alvarez
Anubis
Level 145
God Stats
15W - 11L
1,558 SR
Queue Stats
60W - 56L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
Lasnower
Baron Samedi
Level 45
God Stats
4W - 6L
1,569 SR
Queue Stats
32W - 32L
1,470 Elo+
Party 2
Camazotz
Camazotz
Weeknees
Camazotz
Level 127
God Stats
2W - 0L
1,761 SR
Queue Stats
28W - 30L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
oMentals
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,342 Elo+
Solo
Team Averages
Level 105
1,578 SR
1,469 Elo+

VS

Team Averages
Level 98
1,563 SR
1,522 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Chadvader11
Thanatos
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 219L
1,490 Elo+
Solo
Medusa
Medusa
Omiros95
Medusa
Level 18
God Stats
8W - 12L
1,524 SR
Queue Stats
44W - 51L
1,490 Elo+
Party 1
Sol
Sol
YimiutSetna
Sol
Level 68
God Stats
5W - 8L
1,586 SR
Queue Stats
718W - 783L
1,537 Elo+
Solo
Poseidon
Poseidon
xxxmickxxx
Poseidon
Level 104
God Stats
51W - 42L
1,705 SR
Queue Stats
216W - 200L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 2 / 7
8,813
801
6,740
10,169
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
11 / 2 / 6
10,350
941
13,973
10,957
4,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Lasnower
Baron Samedi
15
3 / 6 / 11
8,509
774
10,917
10,701
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Weeknees
Camazotz
16
4 / 1 / 9
9,074
825
9,000
10,830
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
oMentals
Gilgamesh
15
2 / 3 / 10
8,337
758
8,311
10,911
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 5 / 5
7,733
703
5,107
13,776
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Chadvader11
Thanatos
15
7 / 5 / 2
8,364
760
10,977
11,158
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Omiros95
Medusa
13
0 / 5 / 7
7,449
677
6,915
9,833
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 6
7,601
691
6,958
9,850
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
xxxmickxxx
Poseidon
17
5 / 3 / 9
9,632
876
13,906
8,423
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
24
Kills
14
14
Deaths
24
43
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
7
3.75
L
Xing Tian
 
Xing Tian
1
5
5
0.7
L
Thanatos
Chadvader11
Thanatos
7
5
2
1.6
W
11
2
6
7
W
Baron Samedi
Lasnower
Baron Samedi
3
6
11
1.42
L
Medusa
Omiros95
Medusa
0
5
7
0.7
W
Camazotz
Weeknees
Camazotz
4
1
9
8.5
L
1
6
6
0.67
W
Gilgamesh
oMentals
Gilgamesh
2
3
10
2.33
L
Poseidon
xxxmickxxx
Poseidon
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,941
Damage
43,863
53,568
Taken
53,040
25,490
Mitigated
23,357
21,501
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,740
3,486
125
3,864
10,169
3,106
968
5,323
4,810
0
30,098
L
Xing Tian
 
Xing Tian
5,107
551
0
874
13,776
9,599
87
8,099
5,597
11,911
0
L
Thanatos
Chadvader11
Thanatos
10,977
1,731
0
5,961
11,158
4,702
0
3,636
7,176
0
16,852
W
13,973
353
0
6,277
10,957
4,798
2,129
4,659
6,135
53,147
0
W
Baron Samedi
Lasnower
Baron Samedi
10,917
473
1,487
2,055
10,701
4,105
0
5,734
4,803
21,423
0
L
Medusa
Omiros95
Medusa
6,915
3,013
0
541
9,833
3,285
648
4,494
5,229
0
18,401
W
Camazotz
Weeknees
Camazotz
9,000
1,151
0
4,880
10,830
7,386
0
5,026
5,621
0
21,666
L
6,958
1,164
0
1,301
9,850
2,759
0
4,345
5,299
18,779
0
W
Gilgamesh
oMentals
Gilgamesh
8,311
2,589
0
2,813
10,911
6,095
0
5,229
5,623
0
26,654
L
Poseidon
xxxmickxxx
Poseidon
13,906
1,732
0
250
8,423
3,012
731
4,316
4,107
46,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
40,779
234
Minions Killed
171
0
Camps Cleared
0
1,091,146
Distance Traveled
1,114,879
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,813
801
41
4
0
222,935
6
L
Xing Tian
7,733
703
8
1
0
208,788
2
L
Thanatos
8,364
760
17
2
0
233,992
0
W
Anubis
10,350
941
98
9
0
204,198
2
W
Baron Samedi
8,509
774
32
3
0
194,430
0
L
Medusa
7,449
677
36
3
0
213,702
3
W
Camazotz
9,074
825
21
2
0
252,988
2
L
Sol
7,601
691
46
4
0
215,691
2
W
Gilgamesh
8,337
758
42
4
0
216,595
3
L
Poseidon
9,632
876
64
6
0
242,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role