Player Matchup

Ymir
Ymir
TWIZTED 3C
Ymir
Level 96
God Stats
5W - 4L
1,454 SR
Queue Stats
561W - 414L
1,520 Elo+
Party 1
Hercules
Hercules
aacgeske
Hercules
Level 104
God Stats
1W - 1L
1,333 SR
Queue Stats
38W - 64L
1,307 Elo+
Solo
Hou Yi
Hou Yi
xoArixJhene
Hou Yi
Level 156
God Stats
53W - 37L
1,611 SR
Queue Stats
651W - 368L
1,723 Elo+
Party 1
Team Averages
Level 119
1,466 SR
1,517 Elo+

VS

Team Averages
Level 74
1,550 SR
1,498 Elo+
Ravana
Ravana
Boweryend887092
Ravana
Level 108
God Stats
33W - 23L
1,621 SR
Queue Stats
144W - 122L
1,638 Elo+
Party 2
Nu Wa
Nu Wa
Infernalpegase
Nu Wa
Level 65
God Stats
2W - 5L
1,326 SR
Queue Stats
17W - 24L
1,371 Elo+
Solo
Khepri
Khepri
ender bolet
Khepri
Level 48
God Stats
2W - 2L
1,703 SR
Queue Stats
72W - 79L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
7,932
793
5,491
9,803
8,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
aacgeske
Hercules
11
3 / 4 / 6
7,607
761
6,405
16,852
10,472
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
14
11 / 2 / 4
9,541
954
22,044
7,155
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
8,200
820
8,100
11,837
4,578
11
2 / 6 / 4
7,324
732
9,572
10,012
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
10
0 / 6 / 5
6,767
677
5,847
17,000
15,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
6
6
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
2
6
4
0.67
W
2
0
11
7.5
W
Hercules
aacgeske
Hercules
3
4
6
1.5
L
Khepri
0
6
5
0.42
W
Hou Yi
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,940
Damage
23,519
33,810
Taken
38,849
21,046
Mitigated
22,308
9,090
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,100
3,125
0
368
11,837
4,578
0
2,365
9,355
0
23,664
L
9,572
2,255
51
397
10,012
2,542
96
1,298
8,698
19,175
0
W
5,491
1,514
169
3,136
9,803
8,027
286
3,301
6,194
22,288
0
W
Hercules
aacgeske
Hercules
6,405
2,768
0
5,152
16,852
10,472
721
6,956
9,474
2,153
15,595
L
Khepri
5,847
1,584
0
2,784
17,000
15,188
0
2,878
13,964
13,092
0
W
Hou Yi
22,044
10,571
0
633
7,155
2,547
1,353
4,413
2,568
0
45,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,080
Gold Earned
22,291
115
Minions Killed
66
7
Camps Cleared
2
496,188
Distance Traveled
515,607
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,200
820
26
3
2
182,956
1
L
Nu Wa
7,324
732
35
4
0
154,303
1
W
Ymir
7,932
793
35
4
4
182,447
1
W
Hercules
7,607
761
28
3
0
155,710
0
L
Khepri
6,767
677
5
1
0
178,348
0
W
Hou Yi
9,541
954
52
5
3
158,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role