Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
FGGN Manuel
Zeus
Level 157
God Stats
4W - 1L
2,029 SR
Queue Stats
289W - 290L
1,519 Elo+
Party 2
Izanami
Izanami
N4T1VE F1GHT3R
Izanami
Level 101
God Stats
5W - 7L
1,357 SR
Queue Stats
51W - 65L
1,372 Elo+
Party 2
Guan Yu
Guan Yu
TaubeNuesse
Guan Yu
Level 122
God Stats
12W - 4L
1,948 SR
Queue Stats
304W - 287L
1,424 Elo+
Party 2
Athena
Athena
diegotar05
Athena
Level 68
God Stats
10W - 14L
1,399 SR
Queue Stats
371W - 378L
1,474 Elo+
Party 1
Team Averages
Level 104
1,647 SR
1,458 Elo+

VS

Team Averages
Level 90
1,427 SR
1,450 Elo+
Aphrodite
Aphrodite
ALEJAANDRO_99
Aphrodite
Level 65
God Stats
44W - 54L
1,311 SR
Queue Stats
378W - 379L
1,397 Elo+
Party 3
Bakasura
Bakasura
Dann1771
Bakasura
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 55L
1,499 Elo+
Solo
Tyr
Tyr
Kimer7
Tyr
Level 89
God Stats
0W - 4L
1,262 SR
Queue Stats
73W - 84L
1,438 Elo+
Solo
Ullr
Ullr
SamuelRR15Fenix
Ullr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 335L
1,485 Elo+
Party 3
Sol
Sol
aumedesalba
Sol
Level 126
God Stats
14W - 21L
1,563 SR
Queue Stats
354W - 393L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 6 / 7
9,237
462
5,713
15,199
6,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 6
10,297
515
10,559
7,091
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 3 / 1
11,602
580
11,791
12,779
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
TaubeNuesse
Guan Yu
18
3 / 2 / 7
11,407
570
15,982
16,008
25,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
diegotar05
Athena
15
4 / 2 / 8
10,186
509
9,706
19,648
20,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALEJAANDRO_99
Aphrodite
13
1 / 4 / 5
8,803
440
5,154
15,251
10,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
Dann1771
Bakasura
17
11 / 2 / 2
11,145
557
15,753
16,355
6,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
Kimer7
Tyr
16
0 / 4 / 1
9,935
497
5,060
15,369
11,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 3 / 5
9,358
468
9,327
13,001
3,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 4 / 4
10,451
523
11,665
15,617
5,384
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
17
Kills
16
16
Deaths
17
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
6
7
0.92
L
Aphrodite
ALEJAANDRO_99
Aphrodite
1
4
5
0.88
L
Bakasura
Dann1771
Bakasura
11
2
2
6
W
1
3
6
1.33
L
Tyr
Kimer7
Tyr
0
4
1
0.13
W
7
3
1
2.5
L
0
3
5
0.83
W
Guan Yu
TaubeNuesse
Guan Yu
3
2
7
3.25
L
4
4
4
1.5
W
Athena
diegotar05
Athena
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,751
Damage
46,959
70,725
Taken
75,593
57,705
Mitigated
37,719
22,828
Healing
23,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,713
2,147
0
4,944
15,199
6,100
1,007
4,686
10,066
0
45,539
L
Aphrodite
ALEJAANDRO_99
Aphrodite
5,154
923
4,579
6,151
15,251
10,780
253
6,976
8,275
26,895
0
L
Bakasura
Dann1771
Bakasura
15,753
9,920
0
3,839
16,355
6,658
38
4,856
11,499
0
68,238
W
10,559
1,057
0
767
7,091
2,192
1,140
1,126
5,393
80,787
0
L
Tyr
Kimer7
Tyr
5,060
687
0
3,420
15,369
11,493
0
3,957
11,412
2,799
60,818
W
11,791
9,815
0
5,668
12,779
3,722
3,176
1,360
10,999
0
92,486
L
9,327
3,644
0
582
13,001
3,404
1,003
1,758
11,243
0
71,928
W
Guan Yu
TaubeNuesse
Guan Yu
15,982
1,477
1,888
5,550
16,008
25,119
388
2,614
12,809
12,066
71,500
L
11,665
5,725
0
5,303
15,617
5,384
1,093
5,879
9,738
64,511
0
W
Athena
diegotar05
Athena
9,706
2,857
0
4,011
19,648
20,572
409
7,545
10,683
18,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,729
Gold Earned
49,692
560
Minions Killed
540
0
Camps Cleared
0
1,821,488
Distance Traveled
1,819,589
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,237
462
74
4
0
382,793
1
L
Aphrodite
8,803
440
60
3
0
368,180
5
L
Bakasura
11,145
557
131
7
0
362,132
0
W
Zeus
10,297
515
150
8
0
332,853
2
L
Tyr
9,935
497
126
6
0
408,153
5
W
Izanami
11,602
580
156
8
0
349,358
4
L
Ullr
9,358
468
119
6
0
334,024
4
W
Guan Yu
11,407
570
156
8
0
375,648
1
L
Sol
10,451
523
104
5
0
347,100
5
W
Athena
10,186
509
24
1
0
380,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role