Player Matchup

Chiron
Chiron
 
Chiron
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Nixon720
Zeus
Level 116
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 106L
1,427 Elo+
Party 1
Odin
Odin
ReleaseTheDragon
Odin
Level 124
God Stats
9W - 3L
1,500 SR
Queue Stats
338W - 312L
1,558 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,495 Elo+

VS

Team Averages
Level 84
1,557 SR
1,662 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Hefty22
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,759 Elo+
Party 2
Baron Samedi
Baron Samedi
Stixull
Baron Samedi
Level 140
God Stats
26W - 8L
1,671 SR
Queue Stats
383W - 211L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 1 / 9
8,345
835
8,738
8,688
2,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
6 / 2 / 6
8,320
832
11,230
5,625
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 3
7,634
763
3,934
10,558
9,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 3 / 1
8,304
830
8,774
7,701
2,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Hefty22
Hercules
11
0 / 6 / 4
6,634
663
3,098
9,700
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Stixull
Baron Samedi
9
1 / 5 / 3
6,462
646
5,158
8,978
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
6
6
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
9
8.5
L
Neith
 
Neith
5
3
1
1.83
L
Hercules
Hefty22
Hercules
0
6
4
0.33
W
Zeus
6
2
6
4.5
W
4
3
3
1.83
L
Baron Samedi
Stixull
Baron Samedi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
17,030
24,871
Taken
26,379
14,114
Mitigated
13,163
6,955
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,738
3,197
370
3,723
8,688
2,804
1,077
826
7,706
0
28,727
L
Neith
 
Neith
8,774
2,232
0
906
7,701
2,260
0
3,291
4,169
0
31,809
L
Hercules
Hefty22
Hercules
3,098
350
186
1,361
9,700
7,592
0
3,515
5,890
0
7,319
W
Zeus
11,230
956
0
1,826
5,625
1,708
1,029
1,910
3,663
30,795
0
W
3,934
833
0
1,036
10,558
9,602
271
2,586
7,885
0
13,581
L
Baron Samedi
Stixull
Baron Samedi
5,158
302
420
1,151
8,978
3,311
0
3,880
4,640
13,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,299
Gold Earned
21,400
134
Minions Killed
86
7
Camps Cleared
2
536,715
Distance Traveled
504,386
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,345
835
60
6
4
187,408
1
L
Neith
8,304
830
53
5
2
177,646
4
L
Hercules
6,634
663
7
1
0
172,009
3
W
Zeus
8,320
832
57
6
1
169,369
2
W
Odin
7,634
763
17
2
2
179,938
4
L
Baron Samedi
6,462
646
26
3
0
154,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role