Player Matchup

He Bo
He Bo
Eteced
He Bo
Level 75
God Stats
3W - 2L
1,440 SR
Queue Stats
35W - 34L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Pressenced
Nu Wa
Level 21
God Stats
11W - 18L
1,474 SR
Queue Stats
33W - 60L
1,397 Elo+
Party 2
Izanami
Izanami
RAF IS A BUG
Izanami
Level 129
God Stats
8W - 13L
1,710 SR
Queue Stats
95W - 103L
1,581 Elo+
Solo
Cthulhu
Cthulhu
Yulow-GER
Cthulhu
Level 41
God Stats
16W - 15L
1,390 SR
Queue Stats
68W - 84L
1,349 Elo+
Party 3
Hercules
Hercules
oO1stHunterOo
Hercules
Level 47
God Stats
8W - 9L
1,499 SR
Queue Stats
66W - 83L
1,373 Elo+
Party 3
Team Averages
Level 63
1,503 SR
1,440 Elo+

VS

Team Averages
Level 68
1,538 SR
1,427 Elo+
Gilgamesh
Gilgamesh
HOBIWAN666
Gilgamesh
Level 107
God Stats
10W - 15L
1,477 SR
Queue Stats
214W - 243L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Jupiter Fire166
Sylvanus
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 62L
1,352 Elo+
Solo
Scylla
Scylla
LESMURIENS16
Scylla
Level 14
God Stats
1W - 2L
1,772 SR
Queue Stats
2W - 8L
1,286 Elo+
Party 1
Ra
Ra
Rakosi1989
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,484 Elo+
Solo
Cliodhna
Cliodhna
x Hento x
Cliodhna
Level 113
God Stats
34W - 28L
1,439 SR
Queue Stats
322W - 318L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Eteced
He Bo
20
9 / 1 / 15
13,348
1,027
20,776
10,729
4,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
19
4 / 2 / 19
13,410
1,032
26,215
13,500
6,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
RAF IS A BUG
Izanami
20
8 / 0 / 16
14,282
1,099
25,292
8,267
4,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Yulow-GER
Cthulhu
20
5 / 0 / 17
13,425
1,033
15,222
23,293
25,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
oO1stHunterOo
Hercules
19
5 / 1 / 18
13,379
1,029
13,128
19,676
27,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

221

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HOBIWAN666
Gilgamesh
17
1 / 10 / 2
12,340
949
19,732
30,550
38,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
17
0 / 8 / 2
11,588
891
13,270
30,230
28,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
17
0 / 8 / 3
11,037
849
3,901
13,213
5,044
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 2
12,255
943
14,274
15,154
6,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
x Hento x
Cliodhna
17
2 / 2 / 2
11,683
899
19,055
16,082
5,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
15
31
Kills
4
4
Deaths
31
85
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
Eteced
He Bo
9
1
15
16.5
L
Gilgamesh
HOBIWAN666
Gilgamesh
1
10
2
0.2
L
Sylvanus
0
8
2
0.13
L
Scylla
0
8
3
0.19
W
Nu Wa
4
2
19
6.75
W
Izanami
RAF IS A BUG
Izanami
8
0
16
16
L
1
3
2
0.67
W
Cthulhu
Yulow-GER
Cthulhu
5
0
17
13.5
W
Hercules
oO1stHunterOo
Hercules
5
1
18
14
L
Cliodhna
x Hento x
Cliodhna
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,633
Damage
70,232
75,465
Taken
105,229
67,997
Mitigated
84,911
22,453
Healing
23,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Eteced
He Bo
20,776
1,200
486
531
10,729
4,819
0
3,474
7,255
27,415
0
L
Gilgamesh
HOBIWAN666
Gilgamesh
19,732
3,391
1,923
1,926
30,550
38,561
0
15,893
14,320
0
40,599
L
Sylvanus
13,270
6,567
5,119
5,804
30,230
28,686
0
16,847
13,015
34,631
0
L
Scylla
3,901
987
0
140
13,213
5,044
0
9,419
3,707
12,359
0
W
Nu Wa
26,215
8,125
876
1,541
13,500
6,138
0
4,424
9,076
52,858
0
W
Izanami
RAF IS A BUG
Izanami
25,292
15,019
351
1,197
8,267
4,100
0
2,101
6,166
0
80,092
L
14,274
0
1,886
3,329
15,154
6,650
0
8,977
6,058
63,778
0
W
Cthulhu
Yulow-GER
Cthulhu
15,222
987
1,968
9,109
23,293
25,568
0
12,449
10,844
33,608
0
W
Hercules
oO1stHunterOo
Hercules
13,128
3,561
309
6,085
19,676
27,372
0
8,997
10,679
0
18,226
L
Cliodhna
x Hento x
Cliodhna
19,055
0
0
3,529
16,082
5,970
0
11,077
4,928
0
38,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,844
Gold Earned
58,903
299
Minions Killed
266
9
Camps Cleared
3
1,320,463
Distance Traveled
1,216,971
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,348
1,027
17
1
0
265,334
0
L
Gilgamesh
12,340
949
45
3
0
257,260
0
L
Sylvanus
11,588
891
40
3
0
210,318
0
L
Scylla
11,037
849
22
2
0
177,661
1
W
Nu Wa
13,410
1,032
59
5
3
230,407
0
W
Izanami
14,282
1,099
153
12
4
252,075
2
L
Ra
12,255
943
124
10
2
265,262
0
W
Cthulhu
13,425
1,033
48
4
0
296,201
0
W
Hercules
13,379
1,029
22
2
2
276,446
0
L
Cliodhna
11,683
899
35
3
1
306,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role