Player Matchup

Scylla
Scylla
BOM-VaLkyrie6
Scylla
Level 83
God Stats
4W - 2L
1,722 SR
Queue Stats
102W - 93L
1,559 Elo+
Party 2
Shiva
Shiva
DariViLlA2005
Shiva
Level 75
God Stats
4W - 1L
1,717 SR
Queue Stats
141W - 129L
1,438 Elo+
Party 2
Awilix
Awilix
ElViBoRilla
Awilix
Level 77
God Stats
8W - 12L
1,564 SR
Queue Stats
63W - 67L
1,463 Elo+
Party 2
Sobek
Sobek
cucaracha05v1
Sobek
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,315 Elo+
Party 2
Charybdis
Charybdis
marvilio169
Charybdis
Level 53
God Stats
10W - 4L
1,657 SR
Queue Stats
56W - 47L
1,759 Elo+
Party 2
Team Averages
Level 59
1,632 SR
1,507 Elo+

VS

Team Averages
Level 96
1,624 SR
1,708 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GetnToffe
Mercury
Level 91
God Stats
19W - 6L
1,846 SR
Queue Stats
154W - 73L
1,806 Elo+
Party 1
Nox
Nox
LucasHolmberg67
Nox
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
403W - 265L
1,740 Elo+
Party 1
Hercules
Hercules
Pungslickaren69
Hercules
Level 8
God Stats
2W - 0L
1,774 SR
Queue Stats
35W - 9L
1,769 Elo+
Party 1
Zeus
Zeus
SeppoSpex01
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 150L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,956
413
2,629
5,630
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
5,075
423
4,061
9,727
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Awilix
9
1 / 5 / 0
5,433
453
3,403
10,413
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 6 / 1
5,006
417
1,963
11,231
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
marvilio169
Charybdis
8
0 / 3 / 0
5,248
437
4,054
6,720
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 0 / 4
7,131
594
4,056
5,195
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
GetnToffe
Mercury
14
5 / 2 / 3
7,565
630
5,774
8,602
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 12
6,672
556
3,077
7,544
5,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
3 / 0 / 4
7,717
643
6,030
8,908
6,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
11 / 0 / 5
7,949
662
14,076
4,590
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
1
Kills
23
23
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
4
3
L
0
4
1
0.13
L
0
5
1
0.1
L
Awilix
1
5
0
0.2
W
Mercury
GetnToffe
Mercury
5
2
3
3.25
W
3
0
12
9
W
Hercules
3
0
4
5
W
11
0
5
13.5
L
0
6
1
0.08
L
Charybdis
marvilio169
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,110
Damage
33,013
43,721
Taken
34,839
17,912
Mitigated
17,330
7,198
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,056
2,564
0
3,124
5,195
1,534
1,479
467
4,728
0
41,031
L
2,629
132
0
500
5,630
1,411
0
3,290
2,340
21,102
0
L
4,061
803
0
2,491
9,727
5,780
0
2,014
7,713
0
22,036
L
Awilix
3,403
1,191
0
669
10,413
2,837
0
4,107
6,306
0
26,771
W
Mercury
GetnToffe
Mercury
5,774
3,103
0
125
8,602
2,824
0
428
8,174
0
54,391
W
3,077
629
724
1,949
7,544
5,336
216
2,458
5,055
14,356
3,176
W
Hercules
6,030
1,931
0
4,098
8,908
6,232
0
172
8,321
0
40,961
W
14,076
2,731
0
798
4,590
1,404
528
1,067
3,523
50,487
0
L
1,963
160
0
1,609
11,231
6,375
0
5,694
5,537
6,631
0
L
Charybdis
marvilio169
Charybdis
4,054
2,037
0
1,929
6,720
1,509
0
1,639
5,081
0
28,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,718
Gold Earned
37,034
204
Minions Killed
396
0
Camps Cleared
0
1,128,835
Distance Traveled
1,183,120
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,131
594
83
7
0
209,146
1
L
Scylla
4,956
413
44
4
0
202,228
0
L
Shiva
5,075
423
41
3
0
231,768
2
L
Awilix
5,433
453
44
4
0
249,301
3
W
Mercury
7,565
630
100
8
0
256,286
4
W
Nox
6,672
556
32
3
0
238,497
3
W
Hercules
7,717
643
93
8
0
231,772
4
W
Zeus
7,949
662
88
7
0
247,419
4
L
Sobek
5,006
417
14
1
0
218,587
0
L
Charybdis
5,248
437
61
5
0
226,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role