Player Matchup

Arachne
Arachne
Kaycarrascoza
Arachne
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
TOMIE0115
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,650 Elo+
Party 1
Ymir
Ymir
Thornton-ollie45
Ymir
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
mtnmtx619
Scylla
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,692 Elo+
Party 1
Achilles
Achilles
nandd540
Achilles
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,568 Elo+

VS

Team Averages
Level 88
1,428 SR
1,384 Elo+
Tsukuyomi
Tsukuyomi
NotHIUGS
Tsukuyomi
Level 93
God Stats
4W - 6L
1,500 SR
Queue Stats
131W - 185L
1,380 Elo+
Party 2
Ares
Ares
OFEN_WATSON
Ares
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 140L
1,322 Elo+
Party 2
Raijin
Raijin
OFEN_alpha66
Raijin
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 147L
1,339 Elo+
Party 2
Izanami
Izanami
Spark-Thay2006YT
Izanami
Level 86
God Stats
12W - 14L
1,141 SR
Queue Stats
164W - 240L
1,330 Elo+
Party 2
Hercules
Hercules
wikavictory
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
5 / 8 / 2
9,563
503
8,837
16,931
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
TOMIE0115
Artemis
13
3 / 8 / 3
8,552
450
6,470
13,457
3,044
Cudgel

Cudgel

+10
Physical Power
+50
Health

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mace

Mace

+10
Physical Power

13
0 / 5 / 8
8,584
452
4,554
17,405
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
mtnmtx619
Scylla
13
1 / 9 / 5
7,829
412
8,684
12,977
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
nandd540
Achilles
13
3 / 7 / 4
8,379
441
6,396
14,163
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NotHIUGS
Tsukuyomi
16
7 / 2 / 14
10,533
554
9,001
13,260
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 3 / 18
10,334
544
9,368
16,406
23,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
17
16 / 4 / 9
11,399
600
20,826
9,782
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 1 / 8
11,145
587
11,110
9,761
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
wikavictory
Hercules
16
5 / 2 / 6
10,967
577
9,832
12,971
10,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
12
Kills
37
37
Deaths
12
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Arachne
5
8
2
0.75
W
Tsukuyomi
NotHIUGS
Tsukuyomi
7
2
14
7
W
5
3
18
4.67
W
Raijin
16
4
9
5.13
W
4
1
8
8
L
Artemis
TOMIE0115
Artemis
3
8
3
0.56
L
0
5
8
0.8
L
Scylla
mtnmtx619
Scylla
1
9
5
0.39
L
Achilles
nandd540
Achilles
3
7
4
0.71
W
Hercules
wikavictory
Hercules
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,941
Damage
60,137
74,933
Taken
62,180
36,276
Mitigated
47,267
10,254
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
8,837
7,117
0
2,656
16,931
4,938
0
7,205
9,561
0
45,577
W
Tsukuyomi
NotHIUGS
Tsukuyomi
9,001
1,521
0
3,468
13,260
5,841
1,525
2,076
11,073
0
62,383
W
9,368
218
345
1,706
16,406
23,178
397
2,519
13,746
28,167
0
W
Raijin
20,826
1,678
0
628
9,782
3,903
1,364
4,392
5,317
66,265
0
W
11,110
5,883
0
4,619
9,761
4,216
5,686
2,031
7,690
0
90,968
L
Artemis
TOMIE0115
Artemis
6,470
3,175
0
2,315
13,457
3,044
0
4,210
9,049
0
19,453
L
4,554
395
0
799
17,405
14,759
0
6,962
10,148
31,267
0
L
Scylla
mtnmtx619
Scylla
8,684
461
85
2,080
12,977
2,971
0
7,033
5,385
39,813
0
L
Achilles
nandd540
Achilles
6,396
1,672
0
2,319
14,163
10,564
0
3,818
9,856
0
24,897
W
Hercules
wikavictory
Hercules
9,832
2,149
0
6,426
12,971
10,129
1,017
2,220
10,448
0
58,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,907
Gold Earned
54,378
260
Minions Killed
527
0
Camps Cleared
0
1,620,509
Distance Traveled
1,769,751
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,563
503
78
4
0
375,514
3
W
Tsukuyomi
10,533
554
104
5
0
419,154
3
W
Ares
10,334
544
34
2
0
350,393
2
W
Raijin
11,399
600
102
5
0
332,880
2
W
Izanami
11,145
587
163
9
0
325,919
1
L
Artemis
8,552
450
45
2
0
267,380
0
L
Ymir
8,584
452
46
2
0
324,310
0
L
Scylla
7,829
412
48
3
0
317,792
2
L
Achilles
8,379
441
43
2
0
335,513
2
W
Hercules
10,967
577
124
7
0
341,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role