Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
FZelek
Sylvanus
Gold II
Level 107
God Stats
1W - 1L
1,786 SR
Queue Stats
80W - 84L
1,581 MMR
Solo
Izanami
Izanami
Gold IV
Pasadeeeeeeena
Izanami
Gold IV
Level 126
God Stats
10W - 10L
1,684 SR
Queue Stats
113W - 131L
1,583 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
fulfather
Erlang Shen
Gold II
Level 142
God Stats
12W - 13L
1,589 SR
Queue Stats
444W - 448L
1,615 MMR
Solo
Sol
Sol
Platinum IV
smamog
Sol
Platinum IV
Level 147
God Stats
6W - 2L
1,760 SR
Queue Stats
120W - 118L
1,627 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,664 SR
1,581 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,748 SR
1,586 MMR
Nike
Nike
Gold III
 
Nike
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
BloddyPath
Zeus
Silver II
Level 149
God Stats
2W - 1L
1,578 SR
Queue Stats
37W - 30L
1,523 MMR
Party 1
Kali
Kali
Gold V
Dimeiz
Kali
Gold V
Level 158
God Stats
8W - 7L
1,864 SR
Queue Stats
53W - 53L
1,660 MMR
Party 1
Bacchus
Bacchus
Gold IV
NameGotTaken
Bacchus
Gold IV
Level 148
God Stats
8W - 2L
1,802 SR
Queue Stats
172W - 178L
1,473 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
WillOldfield
Heimdallr
Platinum V
Level 160
God Stats
36W - 19L
1,998 SR
Queue Stats
268W - 268L
1,775 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 3 / 1
8,677
510
4,772
12,337
2,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
FZelek
Sylvanus
12
0 / 7 / 4
7,556
444
4,586
16,534
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 3 / 0
10,118
595
9,046
11,493
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
fulfather
Erlang Shen
13
1 / 4 / 3
7,873
463
7,166
12,016
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
smamog
Sol
15
5 / 4 / 1
9,755
574
7,110
10,773
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ShivaThothVamana

VS

Bans
GilgameshAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
3 / 3 / 4
9,722
572
8,254
12,936
11,544
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 5 / 7
9,093
535
9,771
6,319
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Dimeiz
Kali
16
6 / 0 / 5
9,953
585
10,341
19,510
8,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
NameGotTaken
Bacchus
14
3 / 1 / 13
9,141
538
8,370
11,109
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
WillOldfield
Heimdallr
17
6 / 2 / 2
10,393
611
9,602
9,035
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
11
Kills
21
21
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
1
0.5
W
Nike
 
Nike
3
3
4
1.67
W
3
5
7
1.3
W
Kali
Dimeiz
Kali
6
0
5
8.5
L
Sylvanus
FZelek
Sylvanus
0
7
4
0.29
W
Bacchus
NameGotTaken
Bacchus
3
1
13
9.5
L
4
3
0
1.33
W
Heimdallr
WillOldfield
Heimdallr
6
2
2
3.5
L
Erlang Shen
fulfather
Erlang Shen
1
4
3
0.63
L
Sol
smamog
Sol
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,680
Damage
46,338
63,153
Taken
58,909
29,254
Mitigated
41,080
17,547
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,772
2,946
0
3,458
12,337
2,934
0
2,978
9,359
0
60,060
W
Nike
 
Nike
8,254
598
0
1,239
12,936
11,544
54
79
12,857
0
56,295
W
9,771
1,462
0
330
6,319
2,148
0
3,497
2,822
64,602
0
W
Kali
Dimeiz
Kali
10,341
5,812
0
7,272
19,510
8,451
33
2,886
16,624
0
66,587
L
Sylvanus
FZelek
Sylvanus
4,586
840
592
3,111
16,534
13,316
0
7,131
9,403
23,461
0
W
Bacchus
NameGotTaken
Bacchus
8,370
1,303
0
2,117
11,109
14,865
0
3,295
7,814
15,719
4,704
L
9,046
6,372
0
4,715
11,493
3,734
685
313
11,180
0
69,959
W
Heimdallr
WillOldfield
Heimdallr
9,602
5,015
0
3,332
9,035
4,072
630
1,939
7,096
0
83,222
L
Erlang Shen
fulfather
Erlang Shen
7,166
3,700
0
1,490
12,016
6,068
0
2,467
9,549
0
56,679
L
Sol
smamog
Sol
7,110
2,047
0
4,181
10,773
3,202
534
4,489
6,284
68,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
48,302
558
Minions Killed
488
0
Camps Cleared
0
1,573,919
Distance Traveled
1,752,780
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,677
510
139
8
0
324,615
3
W
Nike
9,722
572
103
6
0
354,036
5
W
Zeus
9,093
535
116
7
0
322,173
7
W
Kali
9,953
585
96
6
0
398,879
3
L
Sylvanus
7,556
444
32
2
0
283,866
5
W
Bacchus
9,141
538
24
1
0
355,402
6
L
Izanami
10,118
595
149
9
0
294,148
6
W
Heimdallr
10,393
611
149
9
0
322,290
4
L
Erlang Shen
7,873
463
93
5
0
365,250
2
L
Sol
9,755
574
145
9
0
306,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role