Player Matchup

Bacchus
Bacchus
Boombastig_95er
Bacchus
Level 80
God Stats
10W - 8L
1,796 SR
Queue Stats
17W - 16L
1,711 Elo+
Solo
Ah Puch
Ah Puch
Miikokiller
Ah Puch
Level 84
God Stats
2W - 1L
1,283 SR
Queue Stats
272W - 252L
1,476 Elo+
Solo
Izanami
Izanami
adriansf
Izanami
Level 85
God Stats
15W - 9L
1,238 SR
Queue Stats
91W - 97L
1,388 Elo+
Solo
Bellona
Bellona
eistee2910
Bellona
Level 82
God Stats
2W - 0L
1,683 SR
Queue Stats
69W - 67L
1,401 Elo+
Solo
Thanatos
Thanatos
maydi08
Thanatos
Level 71
God Stats
14W - 12L
1,168 SR
Queue Stats
54W - 52L
1,396 Elo+
Solo
Team Averages
Level 80
1,433 SR
1,475 Elo+

VS

Team Averages
Level 99
1,443 SR
1,419 Elo+
Nu Wa
Nu Wa
Albanczyk357
Nu Wa
Level 125
God Stats
18W - 24L
1,556 SR
Queue Stats
535W - 583L
1,430 Elo+
Solo
Thanatos
Thanatos
ReaperOfBabayaga
Thanatos
Level 49
God Stats
2W - 2L
1,209 SR
Queue Stats
193W - 213L
1,321 Elo+
Solo
Scylla
Scylla
dutchphoenix96
Scylla
Level 126
God Stats
3W - 3L
1,541 SR
Queue Stats
470W - 474L
1,485 Elo+
Solo
Cupid
Cupid
samvanlent
Cupid
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
318W - 356L
1,470 Elo+
Solo
Izanami
Izanami
vultur_plesuv007
Izanami
Level 49
God Stats
7W - 10L
1,408 SR
Queue Stats
54W - 63L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 11
6,992
636
4,511
6,723
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Miikokiller
Ah Puch
13
7 / 0 / 2
7,795
709
6,429
2,814
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
adriansf
Izanami
13
9 / 1 / 2
8,069
734
6,007
4,622
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
eistee2910
Bellona
12
0 / 1 / 2
6,987
635
2,334
5,293
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
maydi08
Thanatos
11
4 / 1 / 1
6,632
603
2,277
9,272
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
5,240
476
3,479
7,671
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
5,918
538
2,419
7,322
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
5,516
501
2,057
5,428
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
12
2 / 2 / 0
6,749
614
921
4,630
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 8 / 1
4,947
450
2,240
7,423
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
23
Kills
4
4
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
3
1
11
8.5
W
Ah Puch
Miikokiller
Ah Puch
7
0
2
8
L
1
3
1
0.5
W
Izanami
adriansf
Izanami
9
1
2
10
L
0
4
0
0
W
Bellona
eistee2910
Bellona
0
1
2
1
W
Thanatos
maydi08
Thanatos
4
1
1
4.5
L
Cupid
2
2
0
1
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,558
Damage
11,116
28,724
Taken
32,474
14,619
Mitigated
7,767
12,864
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,479
1,526
103
1,276
7,671
1,406
342
4,358
3,313
14,168
0
W
4,511
257
186
1,987
6,723
5,375
118
2,113
4,299
14,636
0
W
Ah Puch
Miikokiller
Ah Puch
6,429
41
0
1,130
2,814
937
318
1,172
1,524
47,453
0
L
2,419
1,293
0
4,978
7,322
2,508
0
1,228
6,094
0
29,218
W
Izanami
adriansf
Izanami
6,007
3,296
0
818
4,622
1,641
1,954
558
4,010
0
52,514
L
2,057
114
0
724
5,428
1,398
0
3,329
2,099
34,092
0
W
Bellona
eistee2910
Bellona
2,334
577
0
2,900
5,293
3,563
0
187
5,056
0
37,024
W
Thanatos
maydi08
Thanatos
2,277
221
0
5,843
9,272
3,103
0
879
8,299
0
37,827
L
Cupid
921
568
0
1,837
4,630
1,186
0
0
4,630
0
34,762
L
2,240
1,692
0
333
7,423
1,269
449
2,025
5,398
0
17,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
28,370
414
Minions Killed
269
0
Camps Cleared
0
1,169,112
Distance Traveled
934,626
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,240
476
25
2
0
177,785
3
W
Bacchus
6,992
636
24
2
0
250,327
3
W
Ah Puch
7,795
709
107
10
0
226,115
4
L
Thanatos
5,918
538
59
5
0
209,402
3
W
Izanami
8,069
734
114
10
0
213,270
4
L
Scylla
5,516
501
78
7
0
185,790
1
W
Bellona
6,987
635
108
10
0
234,485
2
W
Thanatos
6,632
603
61
6
0
244,915
0
L
Cupid
6,749
614
78
7
0
164,402
5
L
Izanami
4,947
450
29
3
0
197,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role