Player Matchup

Ah Puch
Ah Puch
Diamond V
 
Ah Puch
Diamond V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
KyTsuruK
Sol
Diamond III
Level 160
God Stats
1W - 3L
1,779 SR
Queue Stats
290W - 289L
2,271 MMR
Solo
Geb
Geb
Diamond IV
LeeroyJnkins
Geb
Diamond IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 160L
2,098 MMR
Solo
Ullr
Ullr
Platinum II
Menos100deMMR
Ullr
Platinum II
Level 126
God Stats
10W - 9L
1,686 SR
Queue Stats
218W - 205L
2,072 MMR
Solo
Bastet
Bastet
Diamond III
oBATMAO
Bastet
Diamond III
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 244L
2,333 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,593 SR
2,055 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,533 SR
2,113 MMR
Poseidon
Poseidon
Platinum IV
 
Poseidon
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
BenMendes
Kumbhakarna
Diamond V
Level 85
God Stats
3W - 2L
1,516 SR
Queue Stats
48W - 34L
2,156 MMR
Party 1
Awilix
Awilix
Masters
Fifilza7
Awilix
Masters
Level 129
God Stats
2W - 4L
1,398 SR
Queue Stats
237W - 202L
2,293 MMR
Party 1
Rama
Rama
Diamond II
Matrixcx4
Rama
Diamond II
Level 156
God Stats
46W - 30L
1,753 SR
Queue Stats
390W - 313L
2,347 MMR
Solo
Bakasura
Bakasura
Diamond IV
zsreppep
Bakasura
Diamond IV
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 78L
2,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 6 / 0
8,865
467
8,829
12,840
8,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 4 / 1
9,221
485
12,088
11,874
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 5
7,578
399
3,152
16,845
14,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 6 / 7
10,597
558
8,775
13,047
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
oBATMAO
Bastet
16
5 / 5 / 4
9,657
508
9,745
17,973
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
CliodhnaThothOdin

VS

Bans
AthenaBellonaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
7 / 5 / 2
12,598
663
12,430
11,229
5,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
BenMendes
Kumbhakarna
15
1 / 0 / 11
10,585
557
4,426
16,031
17,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Fifilza7
Awilix
20
11 / 3 / 6
13,252
697
17,806
12,851
5,556
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
18
4 / 5 / 2
11,887
626
11,780
17,986
6,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
zsreppep
Bakasura
20
4 / 0 / 4
12,420
654
8,432
14,713
8,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
13
Kills
27
27
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
6
0
0
W
Poseidon
 
Poseidon
7
5
2
1.6
W
Kumbhakarna
BenMendes
Kumbhakarna
1
0
11
6.5
W
Awilix
Fifilza7
Awilix
11
3
6
4.67
L
2
4
1
0.63
L
0
6
5
0.42
W
Rama
4
5
2
1
L
6
6
7
1.58
L
Bastet
oBATMAO
Bastet
5
5
4
1.4
W
Bakasura
zsreppep
Bakasura
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,589
Damage
54,874
72,579
Taken
72,810
35,773
Mitigated
42,468
19,632
Healing
23,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,829
462
0
2,927
12,840
8,114
0
1,947
10,290
66,381
0
W
Poseidon
 
Poseidon
12,430
2,341
0
3,354
11,229
5,302
45
1,901
9,328
101,617
0
W
Kumbhakarna
BenMendes
Kumbhakarna
4,426
964
0
3,240
16,031
17,491
0
6,118
9,913
19,159
0
W
Awilix
Fifilza7
Awilix
17,806
8,581
0
297
12,851
5,556
0
2,762
10,089
0
109,821
L
12,088
5,211
0
6,496
11,874
2,856
0
1,288
10,146
75,520
0
L
3,152
550
0
1,917
16,845
14,116
0
5,569
10,450
11,632
0
W
Rama
11,780
10,328
0
10,042
17,986
6,003
2,139
7,389
10,597
0
97,050
L
8,775
1,653
0
226
13,047
4,625
1,349
4,621
8,106
0
70,375
L
Bastet
oBATMAO
Bastet
9,745
2,170
0
8,066
17,973
6,062
11
3,431
14,332
0
64,585
W
Bakasura
zsreppep
Bakasura
8,432
4,998
0
7,039
14,713
8,116
939
6,988
7,725
0
73,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,918
Gold Earned
60,742
506
Minions Killed
712
0
Camps Cleared
0
1,823,257
Distance Traveled
2,041,796
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,865
467
135
7
0
338,205
4
W
Poseidon
12,598
663
172
9
0
401,857
8
W
Kumbhakarna
10,585
557
25
1
0
428,680
9
W
Awilix
13,252
697
159
8
0
413,124
2
L
Sol
9,221
485
123
6
0
347,664
8
L
Geb
7,578
399
12
1
0
367,308
6
W
Rama
11,887
626
158
8
0
348,910
5
L
Ullr
10,597
558
139
7
0
372,068
8
L
Bastet
9,657
508
97
5
0
398,012
4
W
Bakasura
12,420
654
198
10
0
449,225
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role