Player Matchup

Sylvanus
Sylvanus
BanefulSoul
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 71L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
FireDragonGodSS
Sun Wukong
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 83L
1,692 Elo+
Party 1
Heimdallr
Heimdallr
Ineptiitude
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,680 Elo+
Party 1
Poseidon
Poseidon
clivet2268
Poseidon
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 79L
1,692 Elo+
Party 1
King Arthur
King Arthur
opboii
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 69L
1,720 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,685 Elo+

VS

Team Averages
Level 122
1,539 SR
1,534 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Eringas
Jormungandr
Level 82
God Stats
6W - 4L
1,614 SR
Queue Stats
150W - 139L
1,517 Elo+
Party 2
Vulcan
Vulcan
SappyFox
Vulcan
Level 149
God Stats
3W - 2L
1,769 SR
Queue Stats
82W - 67L
1,555 Elo+
Party 2
Ra
Ra
Simpanternis
Ra
Level 107
God Stats
1W - 1L
1,311 SR
Queue Stats
115W - 97L
1,579 Elo+
Solo
Danzaburou
Danzaburou
boingchick
Danzaburou
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 109L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BanefulSoul
Sylvanus
15
1 / 2 / 7
8,921
637
3,700
14,989
16,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
FireDragonGodSS
Sun Wukong
14
0 / 5 / 10
8,002
572
9,583
17,869
13,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Ineptiitude
Heimdallr
16
2 / 3 / 8
8,971
641
9,965
13,562
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
clivet2268
Poseidon
17
5 / 5 / 4
10,017
716
14,893
10,356
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
opboii
King Arthur
15
3 / 4 / 5
8,514
608
7,553
15,010
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
3 / 2 / 12
10,494
750
16,248
10,406
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Eringas
Jormungandr
16
4 / 3 / 9
10,671
762
8,337
17,003
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Vulcan
SappyFox
Vulcan
16
3 / 1 / 12
10,345
739
18,239
6,134
2,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 3 / 6
10,798
771
10,631
10,866
5,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
boingchick
Danzaburou
17
3 / 2 / 10
10,016
715
11,749
11,193
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
11
Kills
19
19
Deaths
11
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
12
4.5
L
Sylvanus
BanefulSoul
Sylvanus
1
2
7
2.25
W
Jormungandr
Eringas
Jormungandr
4
3
9
2.83
L
Sun Wukong
FireDragonGodSS
Sun Wukong
0
5
10
1
L
Heimdallr
Ineptiitude
Heimdallr
2
3
8
2
W
Vulcan
SappyFox
Vulcan
3
1
12
9
W
6
3
6
3
W
Danzaburou
boingchick
Danzaburou
3
2
10
4
L
Poseidon
clivet2268
Poseidon
5
5
4
1.4
L
King Arthur
opboii
King Arthur
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,694
Damage
65,204
71,786
Taken
55,602
53,585
Mitigated
32,162
31,000
Healing
29,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,248
569
1,600
2,831
10,406
3,960
1,080
3,487
6,552
32,345
0
L
Sylvanus
BanefulSoul
Sylvanus
3,700
1,205
5,945
6,891
14,989
16,872
0
9,549
5,440
7,072
0
W
Jormungandr
Eringas
Jormungandr
8,337
942
1,199
2,478
17,003
15,966
490
4,135
12,440
16,733
0
L
Sun Wukong
FireDragonGodSS
Sun Wukong
9,583
573
1,381
4,842
17,869
13,321
187
13,392
4,477
0
12,670
L
Heimdallr
Ineptiitude
Heimdallr
9,965
4,170
938
3,312
13,562
5,215
250
12,223
1,339
0
33,901
W
Vulcan
SappyFox
Vulcan
18,239
5,830
3,148
1,585
6,134
2,498
693
842
5,043
33,937
0
W
10,631
825
9,004
4,428
10,866
5,034
1,675
5,506
5,028
34,768
0
W
Danzaburou
boingchick
Danzaburou
11,749
3,628
1,135
1,821
11,193
4,704
1,175
4,623
6,277
0
24,763
L
Poseidon
clivet2268
Poseidon
14,893
777
1,450
865
10,356
4,157
136
8,005
2,351
49,446
0
L
King Arthur
opboii
King Arthur
7,553
1,330
2,634
2,742
15,010
14,020
39
10,286
4,724
0
12,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,425
Gold Earned
52,324
169
Minions Killed
172
0
Camps Cleared
0
1,229,410
Distance Traveled
1,365,453
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,494
750
27
2
0
273,639
1
L
Sylvanus
8,921
637
4
0
0
251,521
0
W
Jormungandr
10,671
762
13
1
0
250,712
0
L
Sun Wukong
8,002
572
11
1
0
251,787
1
L
Heimdallr
8,971
641
66
5
0
244,366
0
W
Vulcan
10,345
739
42
3
0
322,924
1
W
Ra
10,798
771
68
5
0
262,649
2
W
Danzaburou
10,016
715
22
2
0
255,529
0
L
Poseidon
10,017
716
76
5
0
244,802
3
L
King Arthur
8,514
608
12
1
0
236,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role