Player Matchup

Zeus
Zeus
Gold I
DiegoSolana8
Zeus
Gold I
Level 89
God Stats
10W - 9L
1,646 SR
Queue Stats
254W - 253L
1,579 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
NeFiiRiMu
Ah Muzen Cab
Gold II
Level 137
God Stats
1W - 1L
1,791 SR
Queue Stats
56W - 54L
1,582 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
conku24
Kumbhakarna
Gold I
Level 157
God Stats
1W - 2L
1,504 SR
Queue Stats
232W - 237L
1,570 MMR
Solo
Hercules
Hercules
Gold II
lIREVOXIl
Hercules
Gold II
Level 123
God Stats
2W - 2L
1,715 SR
Queue Stats
254W - 254L
1,603 MMR
Solo
Horus
Horus
Gold IV
maticontador1972
Horus
Gold IV
Level 67
God Stats
3W - 3L
1,540 SR
Queue Stats
60W - 61L
1,598 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,639 SR
1,586 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,560 SR
1,586 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
TURBITTO22
Morgan Le Fay
Gold II
Level 106
God Stats
38W - 34L
1,710 SR
Queue Stats
201W - 206L
1,622 MMR
Solo
Loki
Loki
Platinum V
XP05ED
Loki
Platinum V
Level 123
God Stats
16W - 10L
1,784 SR
Queue Stats
185W - 181L
1,595 MMR
Solo
Chiron
Chiron
Gold I
cibuX11X
Chiron
Gold I
Level 126
God Stats
6W - 5L
1,441 SR
Queue Stats
389W - 389L
1,540 MMR
Party 1
Cerberus
Cerberus
Gold II
psyhcogunniboy
Cerberus
Gold II
Level 127
God Stats
388W - 368L
1,582 SR
Queue Stats
506W - 498L
1,621 MMR
Solo
Jormungandr
Jormungandr
Gold II
thedarkjedi222
Jormungandr
Gold II
Level 107
God Stats
4W - 4L
1,285 SR
Queue Stats
77W - 83L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,702
479
4,270
6,581
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
NeFiiRiMu
Ah Muzen Cab
12
1 / 4 / 0
7,276
520
4,309
8,626
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
conku24
Kumbhakarna
10
0 / 1 / 2
6,660
476
2,205
7,130
3,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
lIREVOXIl
Hercules
12
1 / 3 / 0
6,900
493
6,523
10,847
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 0
6,700
479
3,923
12,164
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
MedusaArachneAtlasCliodhna

VS

Bans
BastetShivaAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TURBITTO22
Morgan Le Fay
13
1 / 1 / 6
7,690
549
7,475
6,584
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
XP05ED
Loki
15
5 / 0 / 5
8,879
634
5,087
8,408
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
cibuX11X
Chiron
15
5 / 0 / 2
8,789
628
5,839
6,006
1,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
1 / 1 / 4
7,322
523
3,729
11,829
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
thedarkjedi222
Jormungandr
15
5 / 0 / 0
9,376
670
8,713
8,134
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
17
17
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Ah Muzen Cab
NeFiiRiMu
Ah Muzen Cab
1
4
0
0.25
W
Morgan Le Fay
TURBITTO22
Morgan Le Fay
1
1
6
4
W
Loki
XP05ED
Loki
5
0
5
7.5
W
Chiron
cibuX11X
Chiron
5
0
2
6
L
Kumbhakarna
conku24
Kumbhakarna
0
1
2
1
L
Hercules
lIREVOXIl
Hercules
1
3
0
0.33
L
0
4
0
0
W
Cerberus
1
1
4
3
W
Jormungandr
thedarkjedi222
Jormungandr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,230
Damage
30,843
45,348
Taken
40,961
19,162
Mitigated
18,757
10,199
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,270
399
0
210
6,581
1,872
0
4,456
2,125
41,483
0
L
Ah Muzen Cab
NeFiiRiMu
Ah Muzen Cab
4,309
2,229
0
2,182
8,626
2,333
0
1,069
7,557
0
56,771
W
Morgan Le Fay
TURBITTO22
Morgan Le Fay
7,475
782
0
1,167
6,584
2,134
455
2,959
3,625
42,380
0
W
Loki
XP05ED
Loki
5,087
1,477
0
5,631
8,408
2,728
0
190
8,218
0
66,883
W
Chiron
cibuX11X
Chiron
5,839
3,191
591
2,679
6,006
1,614
960
408
5,598
0
64,741
L
Kumbhakarna
conku24
Kumbhakarna
2,205
848
1,613
1,973
7,130
3,660
0
2,743
4,387
15,880
0
L
Hercules
lIREVOXIl
Hercules
6,523
1,967
0
1,575
10,847
3,714
0
3,415
7,432
0
49,227
L
3,923
1,498
0
2,646
12,164
7,583
0
8,234
3,930
0
36,245
W
Cerberus
3,729
249
0
2,688
11,829
7,531
0
2,918
8,911
24,260
0
W
Jormungandr
thedarkjedi222
Jormungandr
8,713
2,841
0
2,625
8,134
4,750
153
0
7,723
62,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
42,056
410
Minions Killed
523
0
Camps Cleared
0
1,284,882
Distance Traveled
1,418,894
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,702
479
107
8
0
234,756
3
L
Ah Muzen Cab
7,276
520
108
8
0
225,542
2
W
Morgan Le Fay
7,690
549
88
6
0
280,455
3
W
Loki
8,879
634
128
9
0
327,042
6
W
Chiron
8,789
628
128
9
0
276,937
1
L
Kumbhakarna
6,660
476
27
2
0
266,845
4
L
Hercules
6,900
493
85
6
0
296,746
2
L
Horus
6,700
479
83
6
0
260,993
6
W
Cerberus
7,322
523
56
4
0
270,354
6
W
Jormungandr
9,376
670
123
9
0
264,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role