Player Matchup

Thoth
Thoth
 
Thoth
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Black_Angel_130
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 1
Athena
Athena
PCà80euro
Athena
Level 140
God Stats
1W - 0L
1,704 SR
Queue Stats
22W - 10L
1,786 Elo+
Party 1
Mercury
Mercury
di2s130
Mercury
Level 34
God Stats
10W - 5L
1,874 SR
Queue Stats
36W - 18L
1,870 Elo+
Party 1
Team Averages
Level 71
1,616 SR
1,630 Elo+

VS

Team Averages
Level 92
1,562 SR
1,482 Elo+
Nox
Nox
 
Nox
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LxrdComeSock
Zeus
Level 127
God Stats
3W - 3L
1,717 SR
Queue Stats
76W - 81L
1,469 Elo+
Solo
Medusa
Medusa
Vitaly_Costa
Medusa
Level 145
God Stats
0W - 6L
1,377 SR
Queue Stats
54W - 67L
1,447 Elo+
Solo
Susano
Susano
meldi_892
Susano
Level 129
God Stats
21W - 16L
1,515 SR
Queue Stats
98W - 105L
1,530 Elo+
Solo
Athena
Athena
verulosek
Athena
Level 26
God Stats
1W - 1L
1,701 SR
Queue Stats
11W - 9L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
11 / 3 / 7
10,490
874
16,528
9,340
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
 
Freya
18
7 / 1 / 6
10,195
850
12,614
9,908
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 7 / 4
8,200
683
3,783
11,104
7,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
PCà80euro
Athena
16
3 / 4 / 16
9,607
801
10,037
20,198
20,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
di2s130
Mercury
17
6 / 5 / 7
9,564
797
14,284
10,521
3,804
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
6 / 6 / 7
9,792
816
6,973
9,100
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 7 / 12
8,997
750
11,456
10,788
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
4 / 6 / 11
8,956
746
6,114
12,563
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
meldi_892
Susano
14
4 / 7 / 8
8,258
688
9,348
15,016
5,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
verulosek
Athena
14
5 / 4 / 8
8,430
703
11,300
16,628
13,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
66
30
Kills
20
20
Deaths
30
40
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
3
7
4.83
W
Freya
 
Freya
7
1
6
10
L
Nox
 
Nox
6
6
7
1.58
W
3
7
4
0.71
L
1
7
12
1
W
Athena
PCà80euro
Athena
3
4
16
2.75
L
Medusa
4
6
11
1.58
W
Mercury
di2s130
Mercury
6
5
7
1.9
L
Susano
meldi_892
Susano
4
7
8
1.14
L
Athena
verulosek
Athena
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,246
Damage
45,191
61,071
Taken
64,095
39,624
Mitigated
30,392
13,642
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,528
736
69
914
9,340
3,608
0
5,314
3,698
37,955
0
W
Freya
 
Freya
12,614
4,109
0
5,283
9,908
4,186
1,270
5,289
4,293
49,014
0
L
Nox
 
Nox
6,973
752
0
214
9,100
3,644
0
5,763
3,337
22,164
0
W
3,783
1,271
0
777
11,104
7,150
82
4,693
6,239
0
9,981
L
11,456
1,107
0
724
10,788
3,754
0
7,483
3,305
37,570
0
W
Athena
PCà80euro
Athena
10,037
2,754
612
4,708
20,198
20,876
31
8,447
11,291
17,887
0
L
Medusa
6,114
3,007
0
1,737
12,563
4,128
0
7,537
5,026
0
21,572
W
Mercury
di2s130
Mercury
14,284
7,877
0
1,279
10,521
3,804
0
4,520
5,821
0
32,693
L
Susano
meldi_892
Susano
9,348
696
0
1,032
15,016
5,410
0
8,705
6,271
0
22,035
L
Athena
verulosek
Athena
11,300
3,689
90
3,278
16,628
13,456
0
9,691
6,897
15,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,056
Gold Earned
44,433
199
Minions Killed
191
0
Camps Cleared
0
1,216,660
Distance Traveled
1,143,107
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,490
874
54
5
0
246,552
1
W
Freya
10,195
850
81
7
0
236,478
3
L
Nox
9,792
816
45
4
0
228,662
3
W
Fenrir
8,200
683
11
1
0
211,931
0
L
Zeus
8,997
750
74
6
0
219,682
0
W
Athena
9,607
801
15
1
0
266,470
5
L
Medusa
8,956
746
38
3
0
219,082
1
W
Mercury
9,564
797
38
3
0
255,229
2
L
Susano
8,258
688
20
2
0
228,443
5
L
Athena
8,430
703
14
1
0
247,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role