Player Matchup

Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ashokax3
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,365 Elo+
Solo
Kukulkan
Kukulkan
KILLERBOSSg661
Kukulkan
Level 52
God Stats
0W - 1L
1,518 SR
Queue Stats
64W - 55L
1,332 Elo+
Solo
Chronos
Chronos
Sergtuch
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,243 Elo+
Solo
Danzaburou
Danzaburou
wavy-hay7
Danzaburou
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 193L
1,389 Elo+
Solo
Team Averages
Level 61
1,504 SR
1,366 Elo+

VS

Team Averages
Level 80
1,463 SR
1,390 Elo+
Cupid
Cupid
Demeter-36
Cupid
Level 98
God Stats
1W - 2L
1,266 SR
Queue Stats
57W - 67L
1,406 Elo+
Solo
Vamana
Vamana
Eries_Aston
Vamana
Level 86
God Stats
4W - 1L
1,949 SR
Queue Stats
232W - 231L
1,457 Elo+
Solo
Medusa
Medusa
Nemesi2928
Medusa
Level 75
God Stats
1W - 1L
1,100 SR
Queue Stats
85W - 101L
1,381 Elo+
Solo
Discordia
Discordia
furyshadow26
Discordia
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 75L
1,303 Elo+
Solo
Fafnir
Fafnir
radamantis444
Fafnir
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 134L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
1 / 4 / 6
9,690
570
11,358
16,737
7,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
16
3 / 10 / 3
10,082
593
15,917
13,891
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
17
2 / 5 / 6
10,453
615
19,778
12,231
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Sergtuch
Chronos
20
3 / 2 / 5
11,810
695
11,660
16,560
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
wavy-hay7
Danzaburou
17
1 / 4 / 5
10,249
603
12,454
12,530
5,309
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
1 / 0 / 8
10,514
618
3,358
7,866
3,544
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
18
4 / 3 / 11
12,174
716
11,406
20,508
16,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Nemesi2928
Medusa
20
7 / 1 / 7
12,256
721
12,156
15,344
7,819
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
furyshadow26
Discordia
20
13 / 4 / 7
13,465
792
33,123
18,072
8,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 3 / 13
11,846
697
5,621
24,574
28,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
10
Kills
25
25
Deaths
11
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
6
1
L
Agni
3
10
3
0.45
W
Cupid
1
0
8
5
W
Vamana
4
3
11
3.17
L
Kukulkan
2
5
6
1
W
Medusa
Nemesi2928
Medusa
7
1
7
10.5
L
Chronos
Sergtuch
Chronos
3
2
5
2.75
W
Discordia
furyshadow26
Discordia
13
4
7
4.13
W
0
3
13
2.17
L
Danzaburou
wavy-hay7
Danzaburou
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,167
Damage
65,664
71,949
Taken
86,364
32,436
Mitigated
64,394
26,621
Healing
34,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,358
3,542
4,579
8,070
16,737
7,744
0
8,765
7,972
24,336
0
L
Agni
15,917
1,172
671
938
13,891
5,525
0
5,454
8,437
27,912
0
W
Cupid
3,358
722
5,024
2,956
7,866
3,544
1,045
6,243
1,623
0
21,782
W
Vamana
11,406
3,336
1,204
6,673
20,508
16,160
1,900
13,049
7,459
0
24,209
L
Kukulkan
19,778
1,120
1,980
2,375
12,231
5,123
0
7,304
4,927
37,763
0
W
Medusa
Nemesi2928
Medusa
12,156
2,533
1,915
2,716
15,344
7,819
2,133
10,400
4,944
0
31,133
L
Chronos
Sergtuch
Chronos
11,660
2,338
479
5,164
16,560
8,735
330
9,874
6,686
28,273
0
W
Discordia
furyshadow26
Discordia
33,123
1,366
1,437
4,818
18,072
8,532
388
11,829
6,243
69,007
0
W
5,621
2,126
2,098
5,469
24,574
28,339
128
17,192
7,382
9,574
0
L
Danzaburou
wavy-hay7
Danzaburou
12,454
3,204
433
1,932
12,530
5,309
598
7,347
5,183
0
29,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,284
Gold Earned
60,255
165
Minions Killed
179
0
Camps Cleared
0
1,457,044
Distance Traveled
1,645,443
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,690
570
32
2
0
266,035
0
L
Agni
10,082
593
21
1
0
254,993
0
W
Cupid
10,514
618
42
2
0
335,176
1
W
Vamana
12,174
716
29
2
0
370,734
4
L
Kukulkan
10,453
615
52
3
0
308,026
1
W
Medusa
12,256
721
33
2
0
305,479
0
L
Chronos
11,810
695
29
2
0
334,641
0
W
Discordia
13,465
792
64
4
0
315,276
1
W
Fafnir
11,846
697
11
1
0
318,778
0
L
Danzaburou
10,249
603
31
2
0
293,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role