Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BallinsBack
Cthulhu
Level 157
God Stats
2W - 7L
1,500 SR
Queue Stats
109W - 111L
1,512 Elo+
Solo
Kukulkan
Kukulkan
alphawolf657
Kukulkan
Level 109
God Stats
8W - 9L
1,681 SR
Queue Stats
195W - 215L
1,488 Elo+
Solo
Hun Batz
Hun Batz
labradomp23
Hun Batz
Level 64
God Stats
4W - 7L
1,428 SR
Queue Stats
524W - 570L
1,424 Elo+
Solo
Team Averages
Level 105
1,522 SR
1,485 Elo+

VS

Team Averages
Level 96
1,453 SR
1,417 Elo+
Cliodhna
Cliodhna
BeastlyShiva
Cliodhna
Level 50
God Stats
1W - 2L
1,279 SR
Queue Stats
245W - 271L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
Winter Wolf299
Sun Wukong
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,324 Elo+
Party 1
Atlas
Atlas
cherrybyte
Atlas
Level 89
God Stats
14W - 21L
1,474 SR
Queue Stats
102W - 101L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
kstargaming22
Jormungandr
Level 160
God Stats
8W - 5L
1,671 SR
Queue Stats
361W - 349L
1,520 Elo+
Solo
Chiron
Chiron
vanillataytay
Chiron
Level 124
God Stats
5W - 6L
1,340 SR
Queue Stats
130W - 126L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 9 / 1
6,898
383
4,755
11,774
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
 
Ares
10
1 / 4 / 0
6,882
382
2,981
16,757
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
BallinsBack
Cthulhu
15
3 / 2 / 0
9,330
518
9,013
11,851
11,765
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
alphawolf657
Kukulkan
13
1 / 8 / 1
7,898
439
5,164
10,483
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
labradomp23
Hun Batz
13
1 / 7 / 1
8,139
452
5,787
15,295
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BeastlyShiva
Cliodhna
15
5 / 4 / 8
9,291
516
8,327
11,058
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Winter Wolf299
Sun Wukong
13
1 / 2 / 4
8,088
449
6,035
10,392
6,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
13
2 / 0 / 10
9,597
533
4,208
11,475
8,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jormungandr
kstargaming22
Jormungandr
16
14 / 0 / 4
10,880
604
16,272
9,940
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 1 / 5
10,234
569
9,569
10,295
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
6
Kills
30
30
Deaths
7
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
9
1
0.06
L
Ares
 
Ares
1
4
0
0.25
L
Cthulhu
BallinsBack
Cthulhu
3
2
0
1.5
W
Cliodhna
BeastlyShiva
Cliodhna
5
4
8
2.25
W
Sun Wukong
Winter Wolf299
Sun Wukong
1
2
4
1.5
L
Kukulkan
alphawolf657
Kukulkan
1
8
1
0.19
W
Atlas
2
0
10
7
W
Jormungandr
kstargaming22
Jormungandr
14
0
4
16
L
Hun Batz
labradomp23
Hun Batz
1
7
1
0.21
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,700
Damage
44,411
66,160
Taken
53,160
32,003
Mitigated
28,796
11,236
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,755
2,836
0
525
11,774
2,665
150
4,026
7,420
0
42,191
L
Ares
 
Ares
2,981
255
0
1,839
16,757
10,379
0
4,644
12,027
18,913
0
L
Cthulhu
BallinsBack
Cthulhu
9,013
399
96
2,801
11,851
11,765
0
2,732
9,064
59,703
0
W
Cliodhna
BeastlyShiva
Cliodhna
8,327
524
0
2,075
11,058
3,994
948
2,940
8,118
0
50,069
W
Sun Wukong
Winter Wolf299
Sun Wukong
6,035
2,534
0
443
10,392
6,160
684
4,348
6,044
0
37,541
L
Kukulkan
alphawolf657
Kukulkan
5,164
174
0
787
10,483
2,609
0
4,186
6,109
50,849
0
W
Atlas
4,208
1,777
2,564
2,459
11,475
8,586
404
6,208
5,267
23,535
0
W
Jormungandr
kstargaming22
Jormungandr
16,272
3,833
0
393
9,940
5,529
322
1,402
8,538
68,796
0
L
Hun Batz
labradomp23
Hun Batz
5,787
1,083
225
4,963
15,295
4,585
0
4,153
10,904
0
52,246
W
9,569
2,848
1,318
4,954
10,295
4,527
4,506
2,260
8,035
0
72,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
48,090
407
Minions Killed
423
0
Camps Cleared
0
1,522,613
Distance Traveled
1,778,988
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,898
383
67
4
0
257,970
1
L
Ares
6,882
382
20
1
0
304,441
5
L
Cthulhu
9,330
518
141
8
0
322,920
0
W
Cliodhna
9,291
516
69
4
0
349,308
0
W
Sun Wukong
8,088
449
71
4
0
355,867
1
L
Kukulkan
7,898
439
93
5
0
293,712
0
W
Atlas
9,597
533
38
2
0
376,246
8
W
Jormungandr
10,880
604
120
7
0
362,829
2
L
Hun Batz
8,139
452
86
5
0
343,570
0
W
Chiron
10,234
569
125
7
0
334,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role