Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bx3W HiTMaN
Bellona
Level 111
God Stats
1W - 2L
1,535 SR
Queue Stats
59W - 47L
1,590 Elo+
Party 2
Neith
Neith
Lebs Dead
Neith
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 71L
1,471 Elo+
Party 1
King Arthur
King Arthur
Loud Pack Steve
King Arthur
Level 124
God Stats
0W - 2L
1,360 SR
Queue Stats
36W - 27L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
iiDexoz
Guan Yu
Level 95
God Stats
1W - 1L
1,752 SR
Queue Stats
30W - 28L
1,519 Elo+
Party 2
Team Averages
Level 103
1,530 SR
1,511 Elo+

VS

Team Averages
Level 108
1,555 SR
1,518 Elo+
Janus
Janus
CHEWYCATFISH99
Janus
Level 126
God Stats
11W - 10L
1,372 SR
Queue Stats
759W - 794L
1,475 Elo+
Solo
Nox
Nox
ChillySprout
Nox
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
276W - 291L
1,577 Elo+
Solo
Nemesis
Nemesis
INOANI
Nemesis
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
500W - 578L
1,478 Elo+
Solo
Ganesha
Ganesha
enjoy-phoenix105
Ganesha
Level 55
God Stats
2W - 1L
1,901 SR
Queue Stats
115W - 118L
1,601 Elo+
Solo
Guan Yu
Guan Yu
ikakuko
Guan Yu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 195L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 3 / 6
9,757
697
15,978
19,215
20,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Bx3W HiTMaN
Bellona
15
0 / 3 / 4
8,849
632
10,696
19,065
22,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Lebs Dead
Neith
15
0 / 5 / 6
8,539
610
19,127
15,005
6,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Loud Pack Steve
King Arthur
14
2 / 6 / 2
8,970
641
9,484
24,196
18,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
iiDexoz
Guan Yu
17
4 / 3 / 2
10,031
717
9,943
18,540
19,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 11
10,667
762
24,899
8,470
3,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 2 / 14
10,261
733
17,938
11,035
6,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
INOANI
Nemesis
18
7 / 1 / 11
10,843
775
14,893
15,600
14,758
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 17
9,067
648
9,349
21,836
34,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ikakuko
Guan Yu
17
4 / 1 / 14
9,786
699
11,498
19,255
24,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
8
Kills
20
20
Deaths
8
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
6
1.67
L
Bellona
Bx3W HiTMaN
Bellona
0
3
4
0.67
W
6
1
11
11.5
W
3
2
14
5
W
Nemesis
INOANI
Nemesis
7
1
11
12.5
L
Neith
Lebs Dead
Neith
0
5
6
0.6
L
King Arthur
Loud Pack Steve
King Arthur
2
6
2
0.5
W
0
3
17
2.83
L
Guan Yu
iiDexoz
Guan Yu
4
3
2
1.67
W
Guan Yu
ikakuko
Guan Yu
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,228
Damage
78,577
96,021
Taken
76,196
86,682
Mitigated
84,262
46,188
Healing
35,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
15,978
3,875
3,787
3,716
19,215
20,138
0
9,925
9,290
0
31,829
L
Bellona
Bx3W HiTMaN
Bellona
10,696
1,589
2,514
3,347
19,065
22,070
46
9,549
9,516
127
21,628
W
24,899
1,294
1,979
818
8,470
3,897
916
0
8,470
52,015
0
W
17,938
1,845
672
768
11,035
6,253
935
0
11,035
40,724
0
W
Nemesis
INOANI
Nemesis
14,893
4,296
2,540
2,065
15,600
14,758
2,136
104
15,496
0
25,193
L
Neith
Lebs Dead
Neith
19,127
6,516
1,125
3,192
15,005
6,071
0
7,048
7,957
0
36,864
L
King Arthur
Loud Pack Steve
King Arthur
9,484
1,570
1,443
5,015
24,196
18,921
0
12,697
11,499
0
15,779
W
9,349
1,738
1,749
1,899
21,836
34,469
48
0
21,836
14,744
0
L
Guan Yu
iiDexoz
Guan Yu
9,943
1,508
13,182
8,867
18,540
19,482
0
12,967
5,573
0
15,822
W
Guan Yu
ikakuko
Guan Yu
11,498
1,385
15,111
8,328
19,255
24,885
232
8
19,247
0
16,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
50,624
109
Minions Killed
135
0
Camps Cleared
0
1,295,211
Distance Traveled
1,318,507
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,757
697
25
2
0
264,961
0
L
Bellona
8,849
632
20
1
0
283,681
1
W
Janus
10,667
762
46
3
0
285,935
1
W
Nox
10,261
733
57
4
0
220,377
0
W
Nemesis
10,843
775
27
2
0
284,987
0
L
Neith
8,539
610
37
3
0
234,441
0
L
King Arthur
8,970
641
16
1
0
237,668
0
W
Ganesha
9,067
648
0
0
0
237,476
0
L
Guan Yu
10,031
717
11
1
0
274,460
0
W
Guan Yu
9,786
699
5
0
0
289,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role