Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ManuelJesuss
Tsukuyomi
Level 156
God Stats
2W - 1L
1,182 SR
Queue Stats
10W - 13L
1,554 Elo+
Solo
Anhur
Anhur
rockyIuna
Anhur
Level 126
God Stats
4W - 7L
1,157 SR
Queue Stats
69W - 60L
1,543 Elo+
Solo
Team Averages
Level 137
1,280 SR
1,532 Elo+

VS

Team Averages
Level 85
1,478 SR
1,486 Elo+
Thoth
Thoth
SrKUZ3NB0
Thoth
Level 118
God Stats
2W - 7L
1,412 SR
Queue Stats
72W - 81L
1,573 Elo+
Solo
Ares
Ares
WSTMANN
Ares
Level 92
God Stats
7W - 8L
1,522 SR
Queue Stats
251W - 250L
1,432 Elo+
Party 1
Ullr
Ullr
justmelloww
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 122L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
5 / 1 / 6
7,925
793
7,048
5,171
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ManuelJesuss
Tsukuyomi
12
5 / 3 / 8
7,991
799
7,317
10,211
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
rockyIuna
Anhur
13
7 / 2 / 7
8,812
881
9,631
10,018
3,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
SrKUZ3NB0
Thoth
12
3 / 5 / 3
7,554
755
9,428
7,261
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
WSTMANN
Ares
11
3 / 5 / 3
7,901
790
3,268
10,118
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 7 / 1
5,654
565
2,012
10,040
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
6
6
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
6
8
W
Tsukuyomi
ManuelJesuss
Tsukuyomi
5
3
8
3
L
Thoth
SrKUZ3NB0
Thoth
3
5
3
0.9
L
Ares
WSTMANN
Ares
3
5
3
0.9
L
0
7
1
0.07
W
Anhur
rockyIuna
Anhur
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,996
Damage
14,708
25,400
Taken
27,419
8,733
Mitigated
13,753
9,460
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,048
220
0
330
5,171
1,764
529
3,011
1,900
25,317
0
W
Tsukuyomi
ManuelJesuss
Tsukuyomi
7,317
2,239
0
4,399
10,211
3,666
307
4,558
5,483
0
19,823
L
Thoth
SrKUZ3NB0
Thoth
9,428
280
0
758
7,261
1,647
0
861
6,400
28,688
0
L
Ares
WSTMANN
Ares
3,268
164
74
1,742
10,118
8,790
0
4,013
6,105
7,771
0
L
2,012
1,173
0
63
10,040
3,316
0
2,278
7,762
0
7,859
W
Anhur
rockyIuna
Anhur
9,631
7,105
0
4,731
10,018
3,303
202
4,951
4,835
0
31,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
21,109
110
Minions Killed
70
6
Camps Cleared
3
572,300
Distance Traveled
494,552
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,925
793
35
4
1
200,897
4
W
Tsukuyomi
7,991
799
21
2
1
192,079
4
L
Thoth
7,554
755
50
5
1
174,334
2
L
Ares
7,901
790
5
1
0
167,675
2
L
Ullr
5,654
565
15
2
2
152,543
0
W
Anhur
8,812
881
54
5
4
179,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role