Player Matchup

Anhur
Anhur
EL_YAYO_KEVIN
Anhur
Level 23
God Stats
3W - 1L
1,692 SR
Queue Stats
30W - 14L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
Striker443700
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
natalie_ru71
Morgan Le Fay
Level 153
God Stats
18W - 16L
1,530 SR
Queue Stats
80W - 91L
1,446 Elo+
Party 1
Team Averages
Level 64
1,574 SR
1,521 Elo+

VS

Team Averages
Level 79
1,529 SR
1,335 Elo+
Mulan
Mulan
AnoMaline
Mulan
Level 152
God Stats
16W - 29L
1,375 SR
Queue Stats
40W - 74L
1,405 Elo+
Solo
Cliodhna
Cliodhna
BabaGo
Cliodhna
Level 41
God Stats
9W - 7L
1,713 SR
Queue Stats
76W - 125L
1,375 Elo+
Solo
Baba Yaga
Baba Yaga
Nystorayel
Baba Yaga
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 40L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 13
12,338
771
12,976
14,867
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Striker443700
Gilgamesh
17
9 / 2 / 11
12,599
787
13,965
19,848
20,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
natalie_ru71
Morgan Le Fay
17
7 / 3 / 16
12,245
765
18,221
14,654
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AnoMaline
Mulan
14
1 / 8 / 3
9,901
619
8,546
18,096
18,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
BabaGo
Cliodhna
17
7 / 9 / 3
12,803
800
14,860
20,668
6,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Nystorayel
Baba Yaga
15
2 / 6 / 4
10,518
657
14,286
14,142
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
23
Kills
10
10
Deaths
23
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
AnoMaline
Mulan
1
8
3
0.31
L
Cliodhna
BabaGo
Cliodhna
7
9
3
0.94
W
7
5
13
2.7
L
Baba Yaga
Nystorayel
Baba Yaga
2
6
4
0.67
W
Gilgamesh
Striker443700
Gilgamesh
9
2
11
7.25
W
Morgan Le Fay
natalie_ru71
Morgan Le Fay
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
37,692
49,369
Taken
52,906
33,365
Mitigated
29,170
8,981
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AnoMaline
Mulan
8,546
836
249
2,848
18,096
18,873
357
6,736
11,360
0
28,274
L
Cliodhna
BabaGo
Cliodhna
14,860
156
0
4,680
20,668
6,230
0
8,938
11,730
0
38,248
W
12,976
7,201
0
3,022
14,867
6,396
1,244
4,037
10,830
0
46,338
L
Baba Yaga
Nystorayel
Baba Yaga
14,286
526
0
3,012
14,142
4,067
594
3,400
10,742
37,756
0
W
Gilgamesh
Striker443700
Gilgamesh
13,965
4,254
0
661
19,848
20,821
587
4,736
15,112
1,326
36,072
W
Morgan Le Fay
natalie_ru71
Morgan Le Fay
18,221
1,785
1,132
4,166
14,654
6,148
236
6,313
8,341
50,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
33,222
180
Minions Killed
137
6
Camps Cleared
6
875,106
Distance Traveled
858,311
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,901
619
36
2
0
260,258
6
L
Cliodhna
12,803
800
48
3
6
300,040
1
W
Anhur
12,338
771
80
5
2
271,338
2
L
Baba Yaga
10,518
657
53
3
0
298,013
2
W
Gilgamesh
12,599
787
38
2
2
295,883
0
W
Morgan Le Fay
12,245
765
62
4
2
307,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role