Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GOLDENISHE
Fenrir
Level 33
God Stats
4W - 17L
1,193 SR
Queue Stats
124W - 132L
1,244 Elo+
Solo
Hera
Hera
Gurr301
Hera
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,262 Elo+
Party 1
Susano
Susano
Lorn46
Susano
Level 26
God Stats
2W - 5L
1,236 SR
Queue Stats
40W - 36L
1,276 Elo+
Party 1
Apollo
Apollo
Matejski
Apollo
Level 41
God Stats
8W - 15L
1,363 SR
Queue Stats
52W - 61L
1,408 Elo+
Solo
Team Averages
Level 44
1,359 SR
1,338 Elo+

VS

Team Averages
Level 46
1,465 SR
1,314 Elo+
Artio
Artio
 
Artio
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HujArchijs
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,264 Elo+
Party 2
Hercules
Hercules
Lennox221
Hercules
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,149 Elo+
Solo
Anubis
Anubis
bewlgianu2w1
Anubis
Level 46
God Stats
1W - 2L
1,326 SR
Queue Stats
1W - 2L
1,147 Elo+
Solo
Loki
Loki
eduwardz5k
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
4 / 6 / 8
8,585
505
8,786
14,457
13,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
GOLDENISHE
Fenrir
14
3 / 6 / 1
8,148
479
3,039
10,485
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Gurr301
Hera
15
5 / 3 / 7
9,479
558
14,071
8,366
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Lorn46
Susano
14
2 / 3 / 7
8,421
495
7,580
12,922
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Matejski
Apollo
13
6 / 6 / 4
8,670
510
9,040
12,073
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
5 / 1 / 6
8,946
526
4,459
15,474
16,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
HujArchijs
Bellona
15
3 / 3 / 5
9,537
561
9,171
14,060
16,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Lennox221
Hercules
14
5 / 5 / 9
9,332
549
10,134
14,880
8,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
4 / 7 / 3
8,607
506
8,517
11,593
4,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 2
9,496
559
6,848
13,388
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
20
Kills
23
24
Deaths
21
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
6
8
1.33
W
Artio
 
Artio
5
1
6
8
L
Fenrir
GOLDENISHE
Fenrir
3
6
1
0.58
L
Hera
Gurr301
Hera
5
3
7
2.83
W
Bellona
HujArchijs
Bellona
3
3
5
1.83
W
Hercules
Lennox221
Hercules
5
5
9
1.9
L
Susano
Lorn46
Susano
2
3
7
1.83
L
Apollo
Matejski
Apollo
6
6
4
1.33
W
Anubis
4
7
3
0.79
W
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,516
Damage
39,129
58,303
Taken
69,395
32,240
Mitigated
50,006
12,129
Healing
18,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,786
1,943
0
1,387
14,457
13,103
407
2,577
11,880
28,870
2,181
W
Artio
 
Artio
4,459
510
658
2,842
15,474
16,277
477
5,280
10,194
29,737
0
L
Fenrir
GOLDENISHE
Fenrir
3,039
678
0
1,360
10,485
9,220
201
1,805
8,680
0
27,995
L
Hera
Gurr301
Hera
14,071
4,534
0
1,563
8,366
2,407
767
2,101
6,265
64,149
0
W
Bellona
HujArchijs
Bellona
9,171
3,918
0
4,105
14,060
16,349
519
2,655
11,118
0
59,541
W
Hercules
Lennox221
Hercules
10,134
3,814
0
1,982
14,880
8,299
525
5,705
9,175
52
36,772
L
Susano
Lorn46
Susano
7,580
1,210
0
4,673
12,922
4,215
0
2,852
10,070
0
55,203
L
Apollo
Matejski
Apollo
9,040
5,997
0
3,146
12,073
3,295
0
3,641
8,432
0
45,608
W
Anubis
8,517
135
0
4,390
11,593
4,866
338
3,936
7,622
46,218
0
W
6,848
1,003
0
4,477
13,388
4,215
434
4,612
8,776
0
60,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
45,918
382
Minions Killed
367
0
Camps Cleared
0
1,556,159
Distance Traveled
1,655,874
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,585
505
45
3
0
265,731
3
W
Artio
8,946
526
50
3
0
329,203
5
L
Fenrir
8,148
479
57
3
0
324,823
1
L
Hera
9,479
558
118
7
0
319,118
0
W
Bellona
9,537
561
100
6
0
354,673
4
W
Hercules
9,332
549
60
4
0
316,342
1
L
Susano
8,421
495
101
6
0
391,832
1
L
Apollo
8,670
510
61
4
0
254,655
2
W
Anubis
8,607
506
62
4
0
277,130
1
W
Loki
9,496
559
95
6
0
378,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role