Player Matchup

Ullr
Ullr
Apeia
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Zeus
Zeus
Kryptope
Zeus
Level 33
God Stats
1W - 3L
1,258 SR
Queue Stats
11W - 19L
1,311 Elo+
Solo
Athena
Athena
LOULOUKOS2
Athena
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 3
Chaac
Chaac
Potatotastic
Chaac
Level 14
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Tiamat
Tiamat
PureDonut
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Team Averages
Level 21
1,406 SR
1,462 Elo+

VS

Team Averages
Level 58
1,589 SR
1,474 Elo+
Anhur
Anhur
Aro1Ka
Anhur
Level 42
God Stats
1W - 2L
1,288 SR
Queue Stats
42W - 37L
1,495 Elo+
Solo
Ra
Ra
Disterion
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,324 Elo+
Party 2
Shiva
Shiva
ITZzHELLFIRE
Shiva
Level 36
God Stats
4W - 0L
1,634 SR
Queue Stats
38W - 24L
1,592 Elo+
Party 1
Ah Puch
Ah Puch
MaKiodas
Ah Puch
Level 69
God Stats
3W - 1L
1,698 SR
Queue Stats
8W - 9L
1,324 Elo+
Party 2
Cthulhu
Cthulhu
Sxcrxt-_-
Cthulhu
Level 126
God Stats
14W - 8L
1,823 SR
Queue Stats
556W - 440L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Apeia
Ullr
15
1 / 10 / 2
9,914
901
9,247
21,584
8,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
16
3 / 12 / 1
10,968
997
24,231
22,367
9,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
LOULOUKOS2
Athena
15
0 / 5 / 1
10,407
946
5,481
20,783
20,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 10 / 1
10,669
970
18,201
24,415
16,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
PureDonut
Tiamat
15
0 / 5 / 2
9,733
885
5,264
15,835
6,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aro1Ka
Anhur
17
4 / 1 / 16
11,558
1,051
14,316
11,067
3,513
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 3 / 20
11,002
1,000
6,884
11,502
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
23 / 1 / 15
14,692
1,336
37,236
22,193
26,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
MaKiodas
Ah Puch
18
7 / 1 / 17
11,941
1,086
16,304
7,590
3,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Sxcrxt-_-
Cthulhu
20
8 / 1 / 29
14,836
1,349
25,472
18,598
21,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
139
7
Kills
42
42
Deaths
7
7
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ullr
Apeia
Ullr
1
10
2
0.2
W
Anhur
Aro1Ka
Anhur
4
1
16
12
W
0
3
20
3.33
W
23
1
15
30.5
L
Zeus
3
12
1
0.29
L
Athena
LOULOUKOS2
Athena
0
5
1
0.1
W
Ah Puch
MaKiodas
Ah Puch
7
1
17
15.5
L
3
10
1
0.35
L
Tiamat
PureDonut
Tiamat
0
5
2
0.2
W
Cthulhu
Sxcrxt-_-
Cthulhu
8
1
29
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,424
Damage
100,212
104,984
Taken
70,950
61,726
Mitigated
58,932
10,740
Healing
29,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Apeia
Ullr
9,247
4,050
0
235
21,584
8,233
0
8,994
12,590
0
21,677
W
Anhur
Aro1Ka
Anhur
14,316
7,523
0
1,827
11,067
3,513
0
4,645
5,920
0
20,135
W
6,884
603
4,115
3,665
11,502
3,782
0
3,453
7,682
29,491
0
W
37,236
9,395
506
9,848
22,193
26,400
0
11,332
10,481
247
51,579
L
Zeus
24,231
3,466
0
988
22,367
9,494
0
11,484
10,883
43,356
0
L
Athena
LOULOUKOS2
Athena
5,481
1,253
0
811
20,783
20,513
0
10,031
10,752
9,676
0
W
Ah Puch
MaKiodas
Ah Puch
16,304
880
0
1,654
7,590
3,497
0
3,202
4,187
30,691
0
L
18,201
4,752
0
6,221
24,415
16,715
0
11,834
12,581
0
34,344
L
Tiamat
PureDonut
Tiamat
5,264
998
173
2,312
15,835
6,771
0
6,564
9,271
19,294
0
W
Cthulhu
Sxcrxt-_-
Cthulhu
25,472
1,429
3,559
4,216
18,598
21,740
0
11,016
6,749
37,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,691
Gold Earned
64,029
161
Minions Killed
189
3
Camps Cleared
5
947,715
Distance Traveled
1,077,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,914
901
29
3
0
175,761
0
W
Anhur
11,558
1,051
20
2
0
219,762
0
W
Ra
11,002
1,000
59
5
0
196,818
0
W
Shiva
14,692
1,336
36
3
2
229,577
0
L
Zeus
10,968
997
47
4
2
159,797
0
L
Athena
10,407
946
16
1
1
208,528
0
W
Ah Puch
11,941
1,086
44
4
2
205,446
0
L
Chaac
10,669
970
40
4
0
209,188
0
L
Tiamat
9,733
885
29
3
0
194,441
0
W
Cthulhu
14,836
1,349
30
3
1
225,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role