Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Mokujinlel
Cernunnos
Level 126
God Stats
7W - 2L
1,627 SR
Queue Stats
23W - 16L
1,563 Elo+
Party 1
Team Averages
Level 128
1,542 SR
1,521 Elo+

VS

Team Averages
Level 33
1,579 SR
1,393 Elo+
Ah Puch
Ah Puch
KillerInChains
Ah Puch
Level 67
God Stats
2W - 3L
1,736 SR
Queue Stats
48W - 84L
1,356 Elo+
Party 2
Bacchus
Bacchus
chicca_33129
Bacchus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 38L
1,312 Elo+
Party 2
Izanami
Izanami
iLevi1337
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 1 / 12
8,168
1,021
9,727
7,238
3,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
 
Hercules
11
2 / 2 / 11
7,339
917
5,341
9,473
5,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Mokujinlel
Cernunnos
13
11 / 0 / 5
8,565
1,071
11,290
7,345
2,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
6,529
816
8,348
7,560
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
chicca_33129
Bacchus
9
0 / 4 / 3
6,116
765
2,727
12,692
14,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
iLevi1337
Izanami
8
0 / 9 / 2
5,437
680
3,531
9,364
2,287
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
20
Kills
2
3
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
12
13
W
Hercules
 
Hercules
2
2
11
3.75
L
2
7
0
0.29
W
Cernunnos
Mokujinlel
Cernunnos
11
0
5
13.5
L
Bacchus
chicca_33129
Bacchus
0
4
3
0.38
L
Izanami
iLevi1337
Izanami
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,358
Damage
14,606
24,056
Taken
29,616
11,249
Mitigated
19,216
9,144
Healing
1,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,727
1,112
0
3,811
7,238
3,463
1,058
4,721
2,517
31,200
0
W
Hercules
 
Hercules
5,341
1,021
312
2,445
9,473
5,280
0
4,087
5,386
0
16,877
L
8,348
513
0
442
7,560
2,207
0
2,701
4,859
24,397
0
W
Cernunnos
Mokujinlel
Cernunnos
11,290
6,577
0
2,576
7,345
2,506
1,466
3,109
4,236
0
35,750
L
Bacchus
chicca_33129
Bacchus
2,727
289
0
497
12,692
14,722
0
3,472
9,220
4,371
0
L
Izanami
iLevi1337
Izanami
3,531
2,008
0
364
9,364
2,287
0
3,554
5,810
0
14,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
18,082
124
Minions Killed
75
7
Camps Cleared
1
433,851
Distance Traveled
376,716
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,168
1,021
53
7
4
139,665
2
W
Hercules
7,339
917
23
3
2
141,011
3
L
Ah Puch
6,529
816
45
6
1
119,183
2
W
Cernunnos
8,565
1,071
48
6
1
153,175
3
L
Bacchus
6,116
765
7
1
0
156,822
1
L
Izanami
5,437
680
23
3
0
100,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role