Player Matchup

Geb
Geb
 
Geb
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
LuhvLif
Nox
Level 28
God Stats
15W - 11L
1,494 SR
Queue Stats
217W - 245L
1,380 Elo+
Solo
Loki
Loki
smoooothkill
Loki
Level 27
God Stats
32W - 25L
1,533 SR
Queue Stats
158W - 199L
1,395 Elo+
Solo
Rama
Rama
snohin
Rama
Level 28
God Stats
1W - 2L
1,165 SR
Queue Stats
37W - 36L
1,417 Elo+
Solo
Team Averages
Level 42
1,438 SR
1,438 Elo+

VS

Team Averages
Level 66
1,560 SR
1,453 Elo+
Scylla
Scylla
Discre911
Scylla
Level 42
God Stats
9W - 6L
1,744 SR
Queue Stats
42W - 25L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
KingMaxis
Gilgamesh
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,211 Elo+
Solo
Mercury
Mercury
ManaPool3
Mercury
Level 37
God Stats
8W - 12L
1,555 SR
Queue Stats
245W - 254L
1,526 Elo+
Solo
Hou Yi
Hou Yi
lerick01
Hou Yi
Level 106
God Stats
8W - 14L
1,444 SR
Queue Stats
282W - 287L
1,499 Elo+
Solo
Nemesis
Nemesis
robsavage8
Nemesis
Level 125
God Stats
19W - 22L
1,554 SR
Queue Stats
130W - 161L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
4 / 0 / 8
8,423
842
9,592
6,926
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
 
Nu Wa
13
3 / 2 / 5
7,310
731
8,293
6,355
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
15
2 / 1 / 5
7,714
771
4,615
3,833
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 9
7,944
794
3,059
5,223
1,694
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
snohin
Rama
15
4 / 2 / 6
8,132
813
6,880
7,537
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Discre911
Scylla
13
0 / 1 / 1
6,828
683
7,928
5,310
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KingMaxis
Gilgamesh
12
0 / 4 / 3
6,517
652
2,942
9,930
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
ManaPool3
Mercury
13
1 / 4 / 2
7,062
706
3,190
7,036
2,683
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
lerick01
Hou Yi
14
3 / 4 / 0
7,576
758
5,152
9,910
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
robsavage8
Nemesis
13
1 / 3 / 2
7,270
727
5,156
10,219
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
16
Kills
5
5
Deaths
16
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
0
8
8
W
Nu Wa
 
Nu Wa
3
2
5
2.75
L
Scylla
Discre911
Scylla
0
1
1
0.5
L
Gilgamesh
KingMaxis
Gilgamesh
0
4
3
0.38
W
Nox
2
1
5
4.5
L
Mercury
ManaPool3
Mercury
1
4
2
0.5
L
Hou Yi
lerick01
Hou Yi
3
4
0
0.75
L
Nemesis
robsavage8
Nemesis
1
3
2
0.67
W
3
0
9
7.5
W
Rama
snohin
Rama
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,439
Damage
24,368
29,874
Taken
42,405
15,659
Mitigated
17,495
7,015
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,592
931
0
1,639
6,926
7,700
0
1,712
5,031
18,551
0
W
Nu Wa
 
Nu Wa
8,293
2,473
63
701
6,355
1,995
671
2,046
4,246
20,176
0
L
Scylla
Discre911
Scylla
7,928
204
0
815
5,310
1,651
0
3,287
1,865
31,820
0
L
Gilgamesh
KingMaxis
Gilgamesh
2,942
269
0
464
9,930
5,827
0
5,482
4,244
283
7,967
W
Nox
4,615
162
0
0
3,833
1,481
252
1,927
1,906
22,189
0
L
Mercury
ManaPool3
Mercury
3,190
988
0
0
7,036
2,683
0
3,860
3,076
0
15,133
L
Hou Yi
lerick01
Hou Yi
5,152
2,061
0
1,546
9,910
3,740
0
4,185
5,545
0
26,893
L
Nemesis
robsavage8
Nemesis
5,156
1,349
311
1,824
10,219
3,594
0
4,846
5,175
0
24,570
W
3,059
789
0
2,561
5,223
1,694
0
895
4,257
0
20,669
W
Rama
snohin
Rama
6,880
5,296
0
2,051
7,537
2,789
1,353
1,610
5,871
0
27,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
35,253
193
Minions Killed
182
0
Camps Cleared
0
1,040,658
Distance Traveled
1,034,023
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,423
842
24
2
0
237,564
2
W
Nu Wa
7,310
731
24
2
0
172,182
2
L
Scylla
6,828
683
46
5
0
192,190
2
L
Gilgamesh
6,517
652
11
1
0
178,589
1
W
Nox
7,714
771
51
5
0
198,468
0
L
Mercury
7,062
706
30
3
0
241,738
0
L
Hou Yi
7,576
758
50
5
0
178,903
4
L
Nemesis
7,270
727
45
5
0
242,603
3
W
Loki
7,944
794
41
4
0
246,221
4
W
Rama
8,132
813
53
5
0
186,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role