Player Matchup

Janus
Janus
AJAXzeeAmi
Janus
Level 27
God Stats
3W - 1L
1,222 SR
Queue Stats
345W - 388L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
C0NQUR3R W0RM
Gilgamesh
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 133L
1,370 Elo+
Party 3
Sylvanus
Sylvanus
Reckless Raz
Sylvanus
Level 146
God Stats
45W - 32L
1,481 SR
Queue Stats
1,091W - 1,167L
1,404 Elo+
Party 1
Kali
Kali
Shamrock Jesus
Kali
Level 87
God Stats
1W - 1L
1,544 SR
Queue Stats
54W - 57L
1,372 Elo+
Party 3
Erlang Shen
Erlang Shen
yogimitsu
Erlang Shen
Level 132
God Stats
1W - 0L
1,514 SR
Queue Stats
80W - 79L
1,420 Elo+
Solo
Team Averages
Level 95
1,452 SR
1,387 Elo+

VS

Team Averages
Level 88
1,360 SR
1,364 Elo+
Terra
Terra
 
Terra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Dominator5424
Chronos
Level 43
God Stats
2W - 3L
1,298 SR
Queue Stats
69W - 88L
1,241 Elo+
Party 2
Ymir
Ymir
Tyhorn88
Ymir
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Merlin
Merlin
gank82
Merlin
Level 122
God Stats
5W - 13L
1,357 SR
Queue Stats
450W - 490L
1,426 Elo+
Solo
Rama
Rama
kardalus
Rama
Level 57
God Stats
0W - 1L
1,147 SR
Queue Stats
0W - 5L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
4 / 2 / 20
12,849
756
18,731
10,738
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
C0NQUR3R W0RM
Gilgamesh
19
7 / 2 / 17
12,498
735
14,435
24,747
25,123
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Reckless Raz
Sylvanus
20
12 / 3 / 22
13,490
794
16,160
29,226
24,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 5 / 12
11,482
675
13,850
17,967
8,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
yogimitsu
Erlang Shen
20
7 / 2 / 22
13,239
779
14,994
29,901
19,898
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
4 / 6 / 6
12,506
736
8,289
18,464
25,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
17
2 / 9 / 5
10,403
612
16,083
17,478
7,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
2 / 8 / 5
10,977
646
6,073
21,621
23,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
gank82
Merlin
20
3 / 3 / 6
11,436
673
24,951
10,063
7,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
18
2 / 10 / 8
11,650
685
16,612
17,678
9,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
43
36
Kills
13
14
Deaths
36
93
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
4
6
6
1.17
W
Janus
4
2
20
7
W
Gilgamesh
C0NQUR3R W0RM
Gilgamesh
7
2
17
7.75
L
Chronos
2
9
5
0.5
W
Sylvanus
Reckless Raz
Sylvanus
12
3
22
7.67
W
6
5
12
2.4
L
Ymir
2
8
5
0.56
L
Merlin
gank82
Merlin
3
3
6
2
L
Rama
2
10
8
0.6
W
Erlang Shen
yogimitsu
Erlang Shen
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,170
Damage
72,008
112,579
Taken
85,304
82,847
Mitigated
73,346
70,338
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,289
1,564
4,892
4,696
18,464
25,461
134
7,585
10,879
10,594
0
W
Janus
18,731
1,816
1,594
501
10,738
4,645
1,457
6,682
4,056
55,866
0
W
Gilgamesh
C0NQUR3R W0RM
Gilgamesh
14,435
3,213
1,374
4,139
24,747
25,123
591
9,857
14,890
0
32,490
L
Chronos
16,083
3,848
455
1,956
17,478
7,468
1,063
7,234
10,244
35,194
0
W
Sylvanus
Reckless Raz
Sylvanus
16,160
5,254
22,640
16,822
29,226
24,421
1,208
16,744
12,482
30,034
0
W
13,850
5,787
918
5,370
17,967
8,760
695
7,883
10,084
0
24,702
L
Ymir
6,073
478
0
774
21,621
23,698
272
8,368
13,253
9,903
0
L
Merlin
gank82
Merlin
24,951
902
784
1,732
10,063
7,439
451
4,671
5,392
56,099
0
L
Rama
16,612
8,094
0
1,608
17,678
9,280
0
7,033
10,645
0
30,678
W
Erlang Shen
yogimitsu
Erlang Shen
14,994
5,559
3,372
13,608
29,901
19,898
1,613
14,230
15,671
0
30,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,558
Gold Earned
56,972
184
Minions Killed
157
0
Camps Cleared
0
1,615,185
Distance Traveled
1,169,508
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,506
736
3
0
0
222,601
0
W
Janus
12,849
756
83
5
0
296,552
0
W
Gilgamesh
12,498
735
32
2
0
374,483
0
L
Chronos
10,403
612
36
2
0
265,651
0
W
Sylvanus
13,490
794
38
2
0
277,660
0
W
Kali
11,482
675
11
1
0
298,938
0
L
Ymir
10,977
646
12
1
0
182,853
0
L
Merlin
11,436
673
73
4
0
300,188
1
L
Rama
11,650
685
33
2
0
198,215
0
W
Erlang Shen
13,239
779
20
1
0
367,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role