Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Grok22
Charybdis
Level 28
God Stats
9W - 18L
1,282 SR
Queue Stats
545W - 544L
1,489 Elo+
Solo
Scylla
Scylla
Madara-pod_Nasva
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,507 Elo+
Party 1
Athena
Athena
giperscripers
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,420 Elo+
Party 1
Team Averages
Level 36
1,456 SR
1,483 Elo+

VS

Team Averages
Level 64
1,601 SR
1,586 Elo+
Achilles
Achilles
Ridsko
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,802 Elo+
Party 2
Chiron
Chiron
SantaBoum
Chiron
Level 146
God Stats
9W - 5L
1,650 SR
Queue Stats
346W - 344L
1,527 Elo+
Party 3
Ullr
Ullr
Sazaryssa
Ullr
Level 109
God Stats
2W - 0L
1,707 SR
Queue Stats
14W - 8L
1,636 Elo+
Party 2
Poseidon
Poseidon
aiiross
Poseidon
Level 28
God Stats
11W - 8L
1,647 SR
Queue Stats
297W - 304L
1,466 Elo+
Party 3
Terra
Terra
becia2137
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 4 / 5
8,661
787
16,326
10,138
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
11
0 / 4 / 6
7,318
665
2,687
12,375
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Grok22
Charybdis
14
2 / 5 / 4
8,313
756
10,702
12,034
3,620
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
3 / 6 / 4
7,792
708
8,901
9,482
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 8 / 5
8,534
776
6,072
17,532
15,012
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ridsko
Achilles
14
7 / 5 / 9
9,113
828
8,374
14,513
14,863
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
SantaBoum
Chiron
18
7 / 1 / 15
10,753
978
25,353
13,011
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
16
7 / 1 / 14
9,928
903
10,273
10,409
4,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
aiiross
Poseidon
14
4 / 3 / 13
8,887
808
9,684
8,194
3,411
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
becia2137
Terra
14
2 / 2 / 17
9,026
821
3,449
13,814
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
11
Kills
27
27
Deaths
12
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
4
5
1.38
L
Sylvanus
 
Sylvanus
0
4
6
0.75
L
Charybdis
Grok22
Charybdis
2
5
4
0.8
L
3
6
4
0.83
W
Achilles
Ridsko
Achilles
7
5
9
2.3
W
Chiron
SantaBoum
Chiron
7
1
15
14.5
W
Ullr
7
1
14
14
W
Poseidon
aiiross
Poseidon
4
3
13
3.5
W
Terra
becia2137
Terra
2
2
17
5.25
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,688
Damage
57,133
61,561
Taken
59,941
32,779
Mitigated
37,620
17,355
Healing
22,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
16,326
700
1,034
2,160
10,138
5,248
0
2,081
8,057
35,710
0
L
Sylvanus
 
Sylvanus
2,687
809
3,757
3,430
12,375
5,919
0
3,021
9,354
3,303
0
L
Charybdis
Grok22
Charybdis
10,702
4,920
852
2,336
12,034
3,620
0
1,484
10,550
0
22,561
L
8,901
534
505
806
9,482
2,980
0
1,047
8,435
16,190
0
W
Achilles
Ridsko
Achilles
8,374
3,042
610
1,210
14,513
14,863
91
6,350
8,163
0
9,303
W
Chiron
SantaBoum
Chiron
25,353
13,052
2,332
6,404
13,011
5,422
2,468
6,192
6,819
0
55,845
W
Ullr
10,273
3,985
1,641
3,198
10,409
4,298
832
6,001
4,408
0
18,486
W
Poseidon
aiiross
Poseidon
9,684
1,960
1,130
1,324
8,194
3,411
821
4,027
4,167
20,834
0
W
Terra
becia2137
Terra
3,449
295
2,725
2,382
13,814
9,626
567
11,416
2,398
6,092
0
L
6,072
790
390
2,085
17,532
15,012
0
5,500
12,032
9,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,618
Gold Earned
47,707
88
Minions Killed
117
0
Camps Cleared
0
956,828
Distance Traveled
1,110,683
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,661
787
27
2
0
216,974
3
L
Sylvanus
7,318
665
2
0
0
192,324
3
L
Charybdis
8,313
756
24
2
0
184,463
0
L
Scylla
7,792
708
32
3
0
170,269
1
W
Achilles
9,113
828
7
1
0
214,360
1
W
Chiron
10,753
978
66
6
0
211,596
3
W
Ullr
9,928
903
20
2
0
249,173
1
W
Poseidon
8,887
808
17
2
0
211,256
3
W
Terra
9,026
821
7
1
0
224,298
2
L
Athena
8,534
776
3
0
0
192,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role