Player Matchup

Fenrir
Fenrir
FSibs
Fenrir
Level 101
God Stats
2W - 10L
1,162 SR
Queue Stats
58W - 64L
1,115 Elo+
Party 3
Odin
Odin
JAM_MAG99
Odin
Level 13
God Stats
23W - 14L
1,221 SR
Queue Stats
39W - 50L
1,125 Elo+
Party 3
Thoth
Thoth
LeGaCy X LyNx
Thoth
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 54L
1,115 Elo+
Party 3
Neith
Neith
LumberjackMitch
Neith
Level 4
God Stats
4W - 9L
1,472 SR
Queue Stats
4W - 10L
1,331 Elo+
Party 3
Poseidon
Poseidon
Mattesn8
Poseidon
Level 14
God Stats
22W - 31L
1,272 SR
Queue Stats
29W - 42L
1,115 Elo+
Party 3
Team Averages
Level 29
1,325 SR
1,160 Elo+

VS

Team Averages
Level 57
1,448 SR
1,310 Elo+
Ares
Ares
Dracula99-Andrea
Ares
Level 44
God Stats
27W - 26L
1,490 SR
Queue Stats
156W - 193L
1,307 Elo+
Solo
Erlang Shen
Erlang Shen
Nimpimpom
Erlang Shen
Level 94
God Stats
5W - 7L
1,091 SR
Queue Stats
95W - 146L
1,328 Elo+
Party 2
Nemesis
Nemesis
Shonaaa
Nemesis
Level 81
God Stats
14W - 22L
1,308 SR
Queue Stats
123W - 174L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
artesian_guard
Danzaburou
Level 26
God Stats
6W - 13L
1,557 SR
Queue Stats
28W - 58L
1,294 Elo+
Party 1
Baron Samedi
Baron Samedi
xXZeroskill95Xx
Baron Samedi
Level 39
God Stats
4W - 3L
1,795 SR
Queue Stats
108W - 133L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FSibs
Fenrir
14
8 / 10 / 1
8,749
486
14,708
22,406
8,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
9
0 / 12 / 0
5,836
324
3,204
15,660
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 3
9,098
505
6,832
7,072
1,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 6 / 1
7,221
401
5,463
8,110
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mattesn8
Poseidon
13
0 / 6 / 3
8,144
452
5,632
9,378
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 21
9,994
555
8,826
15,201
19,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Nimpimpom
Erlang Shen
15
3 / 2 / 4
9,931
552
3,392
13,842
12,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Shonaaa
Nemesis
18
12 / 2 / 6
11,444
636
12,099
16,796
8,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
artesian_guard
Danzaburou
16
16 / 1 / 8
10,840
602
17,659
13,065
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
xXZeroskill95Xx
Baron Samedi
15
3 / 4 / 10
9,514
529
7,452
9,810
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
10
Kills
36
37
Deaths
10
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
1
21
12.5
L
Fenrir
FSibs
Fenrir
8
10
1
0.85
L
Odin
0
12
0
0
L
1
3
3
0.83
L
1
6
1
0.25
L
Poseidon
Mattesn8
Poseidon
0
6
3
0.25
W
Erlang Shen
Nimpimpom
Erlang Shen
3
2
4
2.5
W
Nemesis
Shonaaa
Nemesis
12
2
6
7.5
W
Danzaburou
artesian_guard
Danzaburou
16
1
8
20
W
Baron Samedi
xXZeroskill95Xx
Baron Samedi
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,839
Damage
49,428
62,626
Taken
68,714
19,675
Mitigated
49,239
3,667
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,826
648
74
1,401
15,201
19,572
1,267
1,809
13,032
16,882
6,333
L
Fenrir
FSibs
Fenrir
14,708
4,937
0
2,775
22,406
8,582
285
5,718
16,518
0
54,035
L
Odin
3,204
1,017
0
125
15,660
4,583
0
3,506
12,056
0
16,739
L
6,832
998
0
366
7,072
1,800
136
194
6,878
42,604
0
L
5,463
1,552
0
330
8,110
2,477
0
2,686
5,424
0
21,979
L
Poseidon
Mattesn8
Poseidon
5,632
854
0
71
9,378
2,233
0
2,917
6,202
54,480
0
W
Erlang Shen
Nimpimpom
Erlang Shen
3,392
1,592
252
6,702
13,842
12,840
649
4,407
9,435
0
44,637
W
Nemesis
Shonaaa
Nemesis
12,099
6,036
0
3,446
16,796
8,045
2,486
1,182
15,614
0
85,529
W
Danzaburou
artesian_guard
Danzaburou
17,659
10,686
0
4,697
13,065
4,809
6,660
2,752
10,313
0
63,955
W
Baron Samedi
xXZeroskill95Xx
Baron Samedi
7,452
1,004
1,399
2,376
9,810
3,973
1,542
2,314
7,496
48,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,048
Gold Earned
51,723
322
Minions Killed
459
0
Camps Cleared
0
1,585,504
Distance Traveled
1,674,558
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,994
555
39
2
0
342,012
0
L
Fenrir
8,749
486
70
4
0
331,265
0
L
Odin
5,836
324
25
1
0
334,259
0
L
Thoth
9,098
505
88
5
0
294,595
5
L
Neith
7,221
401
33
2
0
323,361
0
L
Poseidon
8,144
452
106
6
0
302,024
1
W
Erlang Shen
9,931
552
106
6
0
360,763
1
W
Nemesis
11,444
636
135
8
0
380,138
3
W
Danzaburou
10,840
602
87
5
0
294,138
0
W
Baron Samedi
9,514
529
92
5
0
297,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role