Player Matchup

Ah Puch
Ah Puch
KinKiJim69
Ah Puch
Level 105
God Stats
0W - 4L
1,313 SR
Queue Stats
335W - 303L
1,598 Elo+
Party 1
Chronos
Chronos
Liamm Moore
Chronos
Level 157
God Stats
0W - 1L
1,619 SR
Queue Stats
10W - 15L
1,550 Elo+
Party 2
Persephone
Persephone
Saitabu
Persephone
Level 97
God Stats
4W - 6L
1,603 SR
Queue Stats
110W - 97L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
SergeSelio
Gilgamesh
Level 88
God Stats
2W - 2L
1,704 SR
Queue Stats
131W - 121L
1,548 Elo+
Solo
Apollo
Apollo
SweatyGrowler
Apollo
Level 160
God Stats
15W - 13L
1,539 SR
Queue Stats
222W - 211L
1,543 Elo+
Party 2
Team Averages
Level 121
1,555 SR
1,564 Elo+

VS

Team Averages
Level 120
1,599 SR
1,514 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
APastelPinkTwink
Anhur
Level 87
God Stats
7W - 7L
1,593 SR
Queue Stats
77W - 82L
1,529 Elo+
Solo
Guan Yu
Guan Yu
ProAcid8
Guan Yu
Level 104
God Stats
5W - 2L
1,598 SR
Queue Stats
86W - 86L
1,413 Elo+
Solo
Xing Tian
Xing Tian
Tonisky
Xing Tian
Level 122
God Stats
4W - 0L
1,835 SR
Queue Stats
52W - 43L
1,560 Elo+
Solo
Loki
Loki
xS1lencEsx
Loki
Level 127
God Stats
5W - 8L
1,466 SR
Queue Stats
279W - 276L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KinKiJim69
Ah Puch
16
1 / 4 / 0
9,938
432
8,832
11,965
11,242
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Liamm Moore
Chronos
18
2 / 4 / 1
10,821
470
10,996
19,423
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Saitabu
Persephone
15
1 / 9 / 0
10,087
439
8,765
19,189
4,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SergeSelio
Gilgamesh
17
4 / 7 / 0
10,637
462
9,053
20,769
14,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 7 / 4
9,517
414
7,119
19,285
9,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
9 / 2 / 13
14,305
622
20,361
9,495
4,560
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 6
13,757
598
13,421
17,698
6,805
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
ProAcid8
Guan Yu
20
6 / 0 / 9
13,839
602
13,357
18,712
22,644
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
Tonisky
Xing Tian
18
3 / 0 / 17
12,633
549
6,775
17,591
23,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 2 / 9
13,846
602
14,969
19,639
8,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
8
Kills
30
31
Deaths
8
5
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
2
13
7.75
W
5
4
6
2
L
Ah Puch
KinKiJim69
Ah Puch
1
4
0
0.25
L
Chronos
Liamm Moore
Chronos
2
4
1
0.63
W
Guan Yu
ProAcid8
Guan Yu
6
0
9
10.5
L
Persephone
Saitabu
Persephone
1
9
0
0.11
L
Gilgamesh
SergeSelio
Gilgamesh
4
7
0
0.57
L
0
7
4
0.29
W
Xing Tian
Tonisky
Xing Tian
3
0
17
11.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,765
Damage
68,883
90,631
Taken
83,135
43,576
Mitigated
65,341
18,434
Healing
33,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,361
4,278
0
1,738
9,495
4,560
0
5,006
4,489
118,323
0
W
13,421
7,945
0
8,020
17,698
6,805
2,973
7,376
10,322
0
113,007
L
Ah Puch
KinKiJim69
Ah Puch
8,832
35
0
3,444
11,965
11,242
0
2,255
9,710
64,228
0
L
Chronos
Liamm Moore
Chronos
10,996
4,265
0
3,642
19,423
3,449
1,162
7,334
12,089
88,889
0
W
Guan Yu
ProAcid8
Guan Yu
13,357
1,481
4,508
7,553
18,712
22,644
450
8,304
10,408
0
86,962
L
Persephone
Saitabu
Persephone
8,765
315
0
4,045
19,189
4,713
0
6,549
12,312
76,458
0
L
Gilgamesh
SergeSelio
Gilgamesh
9,053
1,689
0
3,669
20,769
14,191
0
4,780
15,265
0
76,510
L
7,119
3,828
0
3,634
19,285
9,981
0
5,895
13,390
0
57,086
W
Xing Tian
Tonisky
Xing Tian
6,775
1,025
0
3,184
17,591
23,128
374
4,199
13,392
39,865
0
W
14,969
4,134
0
8,316
19,639
8,204
3,674
6,056
13,583
0
120,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,000
Gold Earned
68,380
649
Minions Killed
717
0
Camps Cleared
0
1,930,383
Distance Traveled
2,393,967
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,305
622
154
7
0
481,763
0
W
Anhur
13,757
598
178
8
0
405,563
4
L
Ah Puch
9,938
432
128
6
0
325,698
3
L
Chronos
10,821
470
159
7
0
383,400
1
W
Guan Yu
13,839
602
167
7
0
520,947
4
L
Persephone
10,087
439
146
6
0
374,443
5
L
Gilgamesh
10,637
462
134
6
0
430,512
2
L
Apollo
9,517
414
82
4
0
416,330
5
W
Xing Tian
12,633
549
49
2
0
481,764
8
W
Loki
13,846
602
169
7
0
503,930
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role