Player Matchup

Izanami
Izanami
DidiBer97
Izanami
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Nemesis
Nemesis
ItzKassyBaby
Nemesis
Level 106
God Stats
41W - 58L
1,392 SR
Queue Stats
604W - 626L
1,433 Elo+
Solo
Anubis
Anubis
rpedret
Anubis
Level 88
God Stats
5W - 2L
1,293 SR
Queue Stats
54W - 81L
1,323 Elo+
Party 2
Team Averages
Level 70
1,395 SR
1,419 Elo+

VS

Team Averages
Level 114
1,656 SR
1,545 Elo+
Cthulhu
Cthulhu
Namrow
Cthulhu
Level 146
God Stats
3W - 2L
1,370 SR
Queue Stats
128W - 131L
1,625 Elo+
Party 1
Ah Puch
Ah Puch
TheBushTurtle69
Ah Puch
Level 127
God Stats
7W - 2L
1,710 SR
Queue Stats
156W - 120L
1,598 Elo+
Party 1
Cliodhna
Cliodhna
cool_preface3
Cliodhna
Level 70
God Stats
3W - 0L
1,888 SR
Queue Stats
97W - 145L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DidiBer97
Izanami
12
2 / 6 / 4
8,251
635
3,457
11,683
3,859
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
ItzKassyBaby
Nemesis
14
3 / 3 / 4
8,632
664
6,400
14,250
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
rpedret
Anubis
13
4 / 7 / 4
9,240
711
5,661
10,494
3,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Namrow
Cthulhu
15
6 / 3 / 9
10,311
793
9,445
15,025
11,526
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 0 / 8
10,291
792
14,090
2,747
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
cool_preface3
Cliodhna
13
5 / 7 / 10
10,117
778
10,211
11,276
3,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
16
16
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
DidiBer97
Izanami
2
6
4
0.67
L
Nemesis
ItzKassyBaby
Nemesis
3
3
4
1.67
W
Cthulhu
Namrow
Cthulhu
6
3
9
3.5
W
5
0
8
9
W
Cliodhna
cool_preface3
Cliodhna
5
7
10
1.43
L
Anubis
rpedret
Anubis
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,518
Damage
33,746
36,427
Taken
29,048
12,662
Mitigated
16,010
5,885
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DidiBer97
Izanami
3,457
1,590
0
135
11,683
3,859
0
7,925
3,522
0
19,728
L
Nemesis
ItzKassyBaby
Nemesis
6,400
1,896
0
3,182
14,250
5,309
0
10,182
3,582
0
24,149
W
Cthulhu
Namrow
Cthulhu
9,445
212
472
3,158
15,025
11,526
440
4,493
10,532
31,850
0
W
14,090
177
812
955
2,747
919
1,257
35
2,712
42,878
0
W
Cliodhna
cool_preface3
Cliodhna
10,211
207
376
4,052
11,276
3,565
757
1,222
10,054
0
21,781
L
Anubis
rpedret
Anubis
5,661
490
717
1,851
10,494
3,494
0
5,081
5,193
31,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
30,719
123
Minions Killed
147
6
Camps Cleared
4
678,407
Distance Traveled
684,467
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,251
635
58
4
0
211,376
0
L
Nemesis
8,632
664
31
2
6
266,871
2
W
Cthulhu
10,311
793
54
4
2
221,789
1
W
Ah Puch
10,291
792
73
6
2
221,439
3
W
Cliodhna
10,117
778
20
2
0
241,239
5
L
Anubis
9,240
711
34
3
0
200,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role