Player Matchup

Bakasura
Bakasura
BigValle58
Bakasura
Level 27
God Stats
5W - 4L
1,576 SR
Queue Stats
8W - 15L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
ItXx_JuaanVii03
Nu Wa
Level 100
God Stats
2W - 6L
1,458 SR
Queue Stats
369W - 338L
1,450 Elo+
Party 2
Medusa
Medusa
JakoN0o
Medusa
Level 39
God Stats
0W - 1L
1,341 SR
Queue Stats
8W - 15L
1,332 Elo+
Party 1
Hercules
Hercules
KileenPax
Hercules
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 216L
1,457 Elo+
Solo
Poseidon
Poseidon
MarioPoweranime
Poseidon
Level 107
God Stats
5W - 8L
1,737 SR
Queue Stats
251W - 220L
1,465 Elo+
Party 2
Team Averages
Level 75
1,522 SR
1,407 Elo+

VS

Team Averages
Level 99
1,607 SR
1,485 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Rebertuaari
Heimdallr
Level 65
God Stats
7W - 4L
1,634 SR
Queue Stats
118W - 125L
1,452 Elo+
Solo
Ullr
Ullr
alex123bon
Ullr
Level 88
God Stats
73W - 82L
1,452 SR
Queue Stats
165W - 173L
1,488 Elo+
Solo
Atlas
Atlas
beltrando
Atlas
Level 131
God Stats
3W - 0L
1,728 SR
Queue Stats
179W - 193L
1,459 Elo+
Solo
Horus
Horus
ingWolFs
Horus
Level 96
God Stats
21W - 7L
1,723 SR
Queue Stats
174W - 172L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigValle58
Bakasura
13
1 / 4 / 2
7,004
539
3,162
9,569
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 3
6,288
484
3,306
8,620
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
JakoN0o
Medusa
11
0 / 2 / 0
6,042
465
1,829
7,062
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
KileenPax
Hercules
11
2 / 4 / 0
6,508
501
5,712
11,146
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
11
3 / 3 / 0
6,611
509
7,594
9,813
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
10 / 2 / 3
8,801
677
9,848
5,512
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Rebertuaari
Heimdallr
12
4 / 3 / 8
7,402
569
8,462
9,548
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 0 / 2
7,180
552
4,097
5,255
1,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
beltrando
Atlas
12
2 / 0 / 8
7,397
569
5,119
7,922
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
ingWolFs
Horus
12
2 / 1 / 1
6,842
526
4,526
8,794
5,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
19
19
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
10
2
3
5.75
L
Bakasura
BigValle58
Bakasura
1
4
2
0.5
L
0
6
3
0.25
L
Medusa
JakoN0o
Medusa
0
2
0
0
L
Hercules
KileenPax
Hercules
2
4
0
0.5
L
Poseidon
3
3
0
1
W
Heimdallr
Rebertuaari
Heimdallr
4
3
8
2.67
W
1
0
2
2
W
Atlas
beltrando
Atlas
2
0
8
6
W
Horus
ingWolFs
Horus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
32,052
46,210
Taken
37,031
16,522
Mitigated
19,290
12,356
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
9,848
1,397
0
625
5,512
2,323
0
1,745
3,735
50,723
6,670
L
Bakasura
BigValle58
Bakasura
3,162
1,969
0
3,050
9,569
3,940
336
1,820
7,691
0
41,922
L
3,306
407
218
1,205
8,620
2,351
340
4,939
3,387
37,901
0
L
Medusa
JakoN0o
Medusa
1,829
1,167
0
2,691
7,062
1,896
0
1,029
6,033
0
33,912
L
Hercules
KileenPax
Hercules
5,712
1,223
0
2,346
11,146
6,268
0
1,178
9,920
0
30,775
L
Poseidon
7,594
2,222
164
2,682
9,813
2,067
0
3,573
6,226
39,335
0
W
Heimdallr
Rebertuaari
Heimdallr
8,462
3,532
0
529
9,548
3,357
864
2,866
6,543
0
41,962
W
4,097
1,133
0
1,143
5,255
1,773
400
2,388
2,867
0
52,890
W
Atlas
beltrando
Atlas
5,119
1,617
0
2,107
7,922
6,824
0
3,300
4,597
24,312
0
W
Horus
ingWolFs
Horus
4,526
2,137
370
3,440
8,794
5,013
160
594
7,814
0
36,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
37,622
352
Minions Killed
377
0
Camps Cleared
0
1,334,385
Distance Traveled
1,224,333
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,801
677
99
8
0
223,953
3
L
Bakasura
7,004
539
90
7
0
304,636
5
L
Nu Wa
6,288
484
72
6
0
204,773
1
L
Medusa
6,042
465
70
5
0
243,529
8
L
Hercules
6,508
501
57
4
0
273,179
3
L
Poseidon
6,611
509
63
5
0
308,268
3
W
Heimdallr
7,402
569
67
5
0
224,997
1
W
Ullr
7,180
552
108
8
0
241,218
2
W
Atlas
7,397
569
34
3
0
256,660
6
W
Horus
6,842
526
69
5
0
277,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role