Player Matchup

Charybdis
Charybdis
Lemur오빠
Charybdis
Level 108
God Stats
1W - 2L
1,744 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 2
Agni
Agni
Misiek9700
Agni
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,626 Elo+
Party 2
Atlas
Atlas
ZuziaGamingYT
Atlas
Level 78
God Stats
26W - 15L
1,679 SR
Queue Stats
35W - 26L
1,445 Elo+
Party 2
Team Averages
Level 104
1,641 SR
1,452 Elo+

VS

Team Averages
Level 84
1,508 SR
1,447 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ChiliOut
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,382 Elo+
Solo
Atlas
Atlas
xReDxDeMoNx
Atlas
Level 84
God Stats
38W - 38L
1,524 SR
Queue Stats
56W - 57L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lemur오빠
Charybdis
14
6 / 2 / 13
9,081
826
11,324
5,716
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
8 / 3 / 11
9,119
829
13,087
8,357
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 14
9,464
860
8,512
10,419
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 5 / 2
7,532
685
6,776
9,257
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ChiliOut
Nemesis
9
2 / 9 / 2
7,296
663
4,299
11,234
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 4
7,606
691
6,872
16,171
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
19
Kills
5
5
Deaths
19
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
5
2
0.6
L
Nemesis
ChiliOut
Nemesis
2
9
2
0.33
W
Charybdis
Lemur오빠
Charybdis
6
2
13
6.25
W
8
3
11
4.5
W
5
0
14
12
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
17,947
24,492
Taken
36,662
16,115
Mitigated
20,216
3,101
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,776
1,653
0
495
9,257
3,177
0
6,137
3,120
29,369
1,952
L
Nemesis
ChiliOut
Nemesis
4,299
940
0
590
11,234
3,959
0
7,414
3,820
0
6,517
W
Charybdis
Lemur오빠
Charybdis
11,324
5,778
0
705
5,716
2,474
2,160
3,944
1,772
0
34,590
W
13,087
1,223
0
1,304
8,357
3,583
619
3,095
5,262
34,231
0
W
8,512
3,675
0
1,092
10,419
10,058
0
4,790
5,629
22,958
0
L
6,872
2,958
146
3,051
16,171
13,080
0
8,241
7,930
15,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,664
Gold Earned
22,434
137
Minions Killed
90
5
Camps Cleared
3
608,086
Distance Traveled
552,541
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,532
685
58
5
2
172,961
2
L
Nemesis
7,296
663
5
0
0
167,643
1
W
Charybdis
9,081
826
58
5
3
181,185
3
W
Agni
9,119
829
51
5
1
201,916
3
W
Atlas
9,464
860
28
3
1
224,985
8
L
Atlas
7,606
691
27
2
1
211,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role