Player Matchup

Erlang Shen
Erlang Shen
DLavei
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Solo
Sylvanus
Sylvanus
Dargus16
Sylvanus
Level 26
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 6L
1,271 Elo+
Solo
Awilix
Awilix
HanzoTheNinja_
Awilix
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
513W - 506L
1,499 Elo+
Solo
Anubis
Anubis
SpineyDudette
Anubis
Level 126
God Stats
5W - 6L
1,491 SR
Queue Stats
323W - 325L
1,516 Elo+
Solo
Sol
Sol
Surasal
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,286 Elo+
Solo
Team Averages
Level 70
1,448 SR
1,453 Elo+

VS

Team Averages
Level 125
1,435 SR
1,498 Elo+
Danzaburou
Danzaburou
Blasterbot
Danzaburou
Level 88
God Stats
2W - 4L
1,281 SR
Queue Stats
109W - 113L
1,489 Elo+
Party 1
Ganesha
Ganesha
Clinchr-
Ganesha
Level 138
God Stats
2W - 1L
1,522 SR
Queue Stats
64W - 63L
1,525 Elo+
Party 2
Chronos
Chronos
J__slays
Chronos
Level 126
God Stats
5W - 5L
1,362 SR
Queue Stats
141W - 124L
1,502 Elo+
Party 2
Chang'e
Chang'e
SweptwingAsh09
Chang'e
Level 119
God Stats
2W - 1L
1,268 SR
Queue Stats
179W - 161L
1,494 Elo+
Solo
Ares
Ares
trueninja89
Ares
Level 155
God Stats
2W - 0L
1,739 SR
Queue Stats
291W - 343L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DLavei
Erlang Shen
18
4 / 6 / 9
10,674
762
12,551
16,692
16,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Dargus16
Sylvanus
17
2 / 9 / 8
10,500
750
9,633
20,810
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 4 / 8
10,303
736
13,929
10,019
4,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 5 / 5
10,263
733
15,659
9,637
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
14
0 / 9 / 7
8,320
594
13,534
14,019
3,813
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blasterbot
Danzaburou
18
11 / 3 / 11
12,062
862
17,833
16,474
8,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Clinchr-
Ganesha
18
0 / 4 / 28
11,152
797
10,855
21,639
23,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
J__slays
Chronos
20
10 / 2 / 20
12,269
876
17,357
15,450
10,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 2 / 20
11,301
807
5,237
15,050
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 5 / 15
12,033
860
12,647
17,049
18,167
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
127
16
Kills
33
33
Deaths
16
37
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blasterbot
Danzaburou
11
3
11
5.5
W
Ganesha
Clinchr-
Ganesha
0
4
28
3.5
L
Erlang Shen
DLavei
Erlang Shen
4
6
9
1.42
L
Sylvanus
Dargus16
Sylvanus
2
9
8
0.67
L
5
4
8
2.25
W
Chronos
J__slays
Chronos
10
2
20
10
L
5
5
5
1.5
L
Sol
0
9
7
0.39
W
5
2
20
7.5
W
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,306
Damage
63,929
71,177
Taken
85,662
46,693
Mitigated
67,529
16,860
Healing
40,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blasterbot
Danzaburou
17,833
7,097
1,205
5,462
16,474
8,722
1,520
6,042
10,432
0
33,309
W
Ganesha
Clinchr-
Ganesha
10,855
516
2,231
4,221
21,639
23,297
337
9,367
12,272
27,803
0
L
Erlang Shen
DLavei
Erlang Shen
12,551
5,320
769
4,329
16,692
16,973
0
9,666
7,026
0
26,015
L
Sylvanus
Dargus16
Sylvanus
9,633
1,712
2,528
4,351
20,810
16,536
26
14,766
6,044
21,904
0
L
13,929
4,411
0
0
10,019
4,059
0
6,108
3,911
0
14,854
W
Chronos
J__slays
Chronos
17,357
8,063
1,094
3,502
15,450
10,156
3,101
7,350
8,100
36,390
0
L
15,659
240
901
2,236
9,637
5,312
0
6,463
3,174
40,829
0
L
Sol
13,534
1,499
0
1,746
14,019
3,813
0
9,093
4,926
24,722
0
W
5,237
802
13,173
7,044
15,050
7,187
1,871
9,480
5,570
20,847
0
W
12,647
358
1,289
1,663
17,049
18,167
95
6,587
10,462
21,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,060
Gold Earned
58,817
123
Minions Killed
163
0
Camps Cleared
0
1,038,979
Distance Traveled
1,295,572
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,062
862
53
4
0
275,101
0
W
Ganesha
11,152
797
1
0
0
254,268
1
L
Erlang Shen
10,674
762
22
2
0
218,879
4
L
Sylvanus
10,500
750
25
2
0
200,016
2
L
Awilix
10,303
736
3
0
0
200,249
2
W
Chronos
12,269
876
51
4
0
247,435
0
L
Anubis
10,263
733
54
4
0
212,310
0
L
Sol
8,320
594
19
1
0
207,525
2
W
Chang'e
11,301
807
31
2
0
260,231
2
W
Ares
12,033
860
27
2
0
258,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role