Player Matchup

Cupid
Cupid
 
Cupid
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BigValle58
Bakasura
Level 27
God Stats
5W - 4L
1,710 SR
Queue Stats
8W - 15L
1,356 Elo+
Party 1
Achilles
Achilles
EXC_JackyT
Achilles
Level 36
God Stats
1W - 1L
1,700 SR
Queue Stats
87W - 110L
1,393 Elo+
Solo
Ah Puch
Ah Puch
IMA10_6797
Ah Puch
Level 44
God Stats
4W - 5L
1,453 SR
Queue Stats
136W - 168L
1,369 Elo+
Solo
Anubis
Anubis
JakoN0o
Anubis
Level 39
God Stats
0W - 2L
1,268 SR
Queue Stats
8W - 15L
1,356 Elo+
Party 1
Team Averages
Level 36
1,526 SR
1,395 Elo+

VS

Team Averages
Level 60
1,503 SR
1,433 Elo+
Merlin
Merlin
Die_Katzenberger
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,553 Elo+
Party 2
Mulan
Mulan
HenryTheRex-TTV
Mulan
Level 20
God Stats
8W - 2L
1,500 SR
Queue Stats
15W - 5L
1,500 Elo+
Party 2
Skadi
Skadi
JMR9_Wade3
Skadi
Level 56
God Stats
9W - 11L
1,691 SR
Queue Stats
29W - 32L
1,452 Elo+
Party 2
Bastet
Bastet
MeloMan_NYK
Bastet
Level 43
God Stats
16W - 32L
1,192 SR
Queue Stats
49W - 111L
1,124 Elo+
Solo
Khepri
Khepri
TheDoggoWalker
Khepri
Level 159
God Stats
10W - 6L
1,632 SR
Queue Stats
419W - 352L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 4 / 0
3,569
510
1,943
5,333
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
BigValle58
Bakasura
7
0 / 0 / 0
4,258
608
1,395
3,890
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
EXC_JackyT
Achilles
6
0 / 3 / 0
3,875
554
1,102
4,107
1,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
IMA10_6797
Ah Puch
7
0 / 0 / 0
4,269
610
2,112
2,299
469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
JakoN0o
Anubis
8
0 / 1 / 0
3,953
565
523
5,045
1,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,514
645
3,698
1,902
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 2
5,114
731
2,214
2,788
871
Skadi
8
2 / 0 / 2
5,110
730
3,282
2,754
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
8
2 / 0 / 1
4,741
677
1,417
4,238
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 0 / 2
4,895
699
1,913
3,922
1,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
L
Bakasura
BigValle58
Bakasura
0
0
0
0
W
1
0
0
1
L
Achilles
EXC_JackyT
Achilles
0
3
0
0
W
1
0
2
2
L
Ah Puch
IMA10_6797
Ah Puch
0
0
0
0
W
Skadi
2
0
2
3
L
Anubis
JakoN0o
Anubis
0
1
0
0
W
Bastet
2
0
1
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,075
Damage
12,524
20,674
Taken
15,604
6,486
Mitigated
5,265
7,135
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,943
867
94
1,060
5,333
837
0
939
4,394
0
11,244
L
Bakasura
BigValle58
Bakasura
1,395
855
0
2,105
3,890
1,465
0
608
3,206
0
18,471
W
3,698
0
0
500
1,902
545
218
479
1,393
22,898
0
L
Achilles
EXC_JackyT
Achilles
1,102
208
0
537
4,107
1,905
0
0
4,107
0
10,642
W
2,214
237
0
352
2,788
871
476
0
2,569
0
22,094
L
Ah Puch
IMA10_6797
Ah Puch
2,112
3
513
727
2,299
469
0
465
1,834
14,772
0
W
Skadi
3,282
1,586
0
1,077
2,754
844
110
1,008
1,746
0
26,276
L
Anubis
JakoN0o
Anubis
523
84
0
2,099
5,045
1,810
0
3,207
1,522
15,080
0
W
Bastet
1,417
600
0
2,893
4,238
1,155
0
217
3,997
0
22,763
W
1,913
87
62
2,019
3,922
1,850
0
931
2,971
10,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,924
Gold Earned
24,374
163
Minions Killed
225
0
Camps Cleared
0
681,218
Distance Traveled
744,991
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,569
510
19
3
0
132,690
0
L
Bakasura
4,258
608
52
7
0
180,491
3
W
Merlin
4,514
645
44
6
0
142,898
3
L
Achilles
3,875
554
27
4
0
113,936
1
W
Mulan
5,114
731
58
8
0
129,993
1
L
Ah Puch
4,269
610
35
5
0
129,731
3
W
Skadi
5,110
730
56
8
0
128,964
2
L
Anubis
3,953
565
30
4
0
124,370
5
W
Bastet
4,741
677
52
7
0
173,751
1
W
Khepri
4,895
699
15
2
0
169,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role