Player Matchup

Ares
Ares
Arthas94
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 90L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
BlastNEO
Danzaburou
Level 69
God Stats
5W - 6L
1,501 SR
Queue Stats
98W - 124L
1,436 Elo+
Party 1
Bastet
Bastet
NailaApollyn
Bastet
Level 106
God Stats
7W - 7L
1,735 SR
Queue Stats
316W - 361L
1,514 Elo+
Solo
Sol
Sol
cucuc95
Sol
Level 80
God Stats
2W - 4L
1,424 SR
Queue Stats
116W - 144L
1,434 Elo+
Party 1
Serqet
Serqet
klpoupeter
Serqet
Level 65
God Stats
0W - 1L
1,276 SR
Queue Stats
204W - 200L
1,471 Elo+
Solo
Team Averages
Level 76
1,487 SR
1,456 Elo+

VS

Team Averages
Level 119
1,557 SR
1,522 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ginzakii
Baron Samedi
Level 157
God Stats
6W - 3L
1,777 SR
Queue Stats
251W - 270L
1,576 Elo+
Solo
Mulan
Mulan
LunarXInfinity
Mulan
Level 57
God Stats
20W - 23L
1,422 SR
Queue Stats
142W - 139L
1,458 Elo+
Solo
Chiron
Chiron
eagvi
Chiron
Level 139
God Stats
5W - 1L
1,584 SR
Queue Stats
47W - 46L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 4 / 2
7,154
715
5,890
14,511
14,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
BlastNEO
Danzaburou
12
0 / 0 / 2
6,626
663
4,306
5,681
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
13
1 / 3 / 3
7,097
710
8,678
10,133
4,400
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
13
2 / 5 / 1
7,113
711
6,238
10,309
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
klpoupeter
Serqet
12
1 / 5 / 4
7,115
712
3,375
12,334
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
6 / 0 / 8
9,357
936
13,087
3,541
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
 
Jormungandr
13
1 / 1 / 13
7,622
762
8,763
11,093
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Ginzakii
Baron Samedi
14
5 / 1 / 10
7,896
790
8,658
6,749
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 11
8,106
811
7,627
7,613
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
eagvi
Chiron
13
1 / 1 / 5
7,239
724
7,705
7,418
2,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
5
Kills
17
17
Deaths
5
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
8
10
W
Jormungandr
 
Jormungandr
1
1
13
7.5
L
Ares
1
4
2
0.5
L
Danzaburou
BlastNEO
Danzaburou
0
0
2
1
W
Baron Samedi
Ginzakii
Baron Samedi
5
1
10
10
W
4
2
11
4.75
L
Bastet
1
3
3
0.83
L
Sol
2
5
1
0.5
W
Chiron
eagvi
Chiron
1
1
5
3.5
L
Serqet
klpoupeter
Serqet
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,487
Damage
45,840
52,968
Taken
36,414
37,228
Mitigated
20,095
7,544
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,087
697
0
1,168
3,541
1,311
276
1,157
2,282
52,318
0
W
Jormungandr
 
Jormungandr
8,763
2,059
0
2,940
11,093
8,600
40
5,174
5,813
20,962
0
L
Ares
5,890
304
53
2,967
14,511
14,670
0
8,494
5,862
14,411
0
L
Danzaburou
BlastNEO
Danzaburou
4,306
1,214
0
1,579
5,681
2,253
0
3,688
1,964
0
15,945
W
Baron Samedi
Ginzakii
Baron Samedi
8,658
902
1,615
2,674
6,749
3,106
414
2,796
3,953
15,639
0
W
7,627
599
354
2,485
7,613
4,335
166
1,206
6,323
0
15,785
L
Bastet
8,678
1,224
0
1,069
10,133
4,400
0
4,941
5,036
0
22,516
L
Sol
6,238
2,575
0
1,481
10,309
4,259
0
6,806
3,401
16,191
0
W
Chiron
eagvi
Chiron
7,705
3,325
736
2,088
7,418
2,743
916
2,010
5,283
0
20,236
L
Serqet
klpoupeter
Serqet
3,375
256
0
395
12,334
11,646
0
6,579
5,583
659
7,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
40,220
133
Minions Killed
227
0
Camps Cleared
0
1,040,961
Distance Traveled
1,039,615
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,357
936
99
10
0
209,759
2
W
Jormungandr
7,622
762
45
5
0
216,429
2
L
Ares
7,154
715
26
3
0
206,267
1
L
Danzaburou
6,626
663
29
3
0
228,444
1
W
Baron Samedi
7,896
790
15
2
0
198,339
1
W
Mulan
8,106
811
20
2
0
212,459
0
L
Bastet
7,097
710
34
3
0
224,091
4
L
Sol
7,113
711
36
4
0
181,761
0
W
Chiron
7,239
724
48
5
0
202,629
0
L
Serqet
7,115
712
8
1
0
200,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role