Player Matchup

Cliodhna
Cliodhna
Nocl1pmode
Cliodhna
Level 43
God Stats
6W - 4L
1,737 SR
Queue Stats
76W - 81L
1,473 Elo+
Solo
Merlin
Merlin
Prisma123459806
Merlin
Level 30
God Stats
4W - 5L
1,500 SR
Queue Stats
113W - 152L
1,256 Elo+
Party 1
Sobek
Sobek
Slobama
Sobek
Level 35
God Stats
2W - 3L
1,847 SR
Queue Stats
60W - 84L
1,437 Elo+
Solo
Izanami
Izanami
Y500MIGUELxx
Izanami
Level 29
God Stats
2W - 9L
1,500 SR
Queue Stats
69W - 99L
1,240 Elo+
Party 1
Sol
Sol
casprings4
Sol
Level 68
God Stats
100W - 100L
1,542 SR
Queue Stats
290W - 295L
1,538 Elo+
Solo
Team Averages
Level 41
1,625 SR
1,389 Elo+

VS

Team Averages
Level 100
1,553 SR
1,454 Elo+
Cliodhna
Cliodhna
CasualKings
Cliodhna
Level 118
God Stats
25W - 22L
1,580 SR
Queue Stats
233W - 215L
1,506 Elo+
Solo
Bakasura
Bakasura
Dont Hard Reset
Bakasura
Level 160
God Stats
39W - 25L
1,531 SR
Queue Stats
1,649W - 1,578L
1,529 Elo+
Solo
Ra
Ra
HunGyurkaHun
Ra
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 150L
1,400 Elo+
Solo
Cerberus
Cerberus
LeatherTC
Cerberus
Level 98
God Stats
5W - 3L
1,741 SR
Queue Stats
40W - 39L
1,352 Elo+
Solo
Heimdallr
Heimdallr
xBuLLiExBuLLiEx
Heimdallr
Level 80
God Stats
3W - 0L
1,412 SR
Queue Stats
23W - 20L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Nocl1pmode
Cliodhna
11
0 / 5 / 2
7,779
389
9,820
14,938
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 10 / 3
7,791
390
5,090
13,077
3,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
Slobama
Sobek
12
0 / 3 / 7
8,827
441
7,100
20,397
22,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Y500MIGUELxx
Izanami
13
2 / 7 / 2
9,205
460
5,445
11,241
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 1
11,584
579
17,753
13,978
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CasualKings
Cliodhna
20
8 / 2 / 5
12,251
613
13,299
15,124
11,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
20
7 / 0 / 6
11,824
591
11,270
15,263
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 2 / 10
11,092
555
18,453
12,019
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
LeatherTC
Cerberus
13
2 / 3 / 10
8,961
448
6,671
14,850
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
xBuLLiExBuLLiEx
Heimdallr
16
3 / 4 / 2
9,917
496
3,858
12,002
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
11
Kills
26
27
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CasualKings
Cliodhna
8
2
5
5.25
W
Bakasura
7
0
6
10
W
6
2
10
5.5
W
Cerberus
LeatherTC
Cerberus
2
3
10
2.33
L
Cliodhna
Nocl1pmode
Cliodhna
0
5
2
0.2
L
0
10
3
0.15
L
Sobek
Slobama
Sobek
0
3
7
1.17
L
Izanami
Y500MIGUELxx
Izanami
2
7
2
0.43
L
9
2
1
4.75
W
Heimdallr
xBuLLiExBuLLiEx
Heimdallr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,208
Damage
53,551
73,631
Taken
69,258
37,079
Mitigated
43,172
19,839
Healing
30,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CasualKings
Cliodhna
13,299
2,472
51
9,350
15,124
11,106
260
3,997
11,127
0
84,766
W
Bakasura
11,270
7,666
0
8,716
15,263
9,114
285
4,284
10,979
0
64,154
W
18,453
1,140
1,123
3,898
12,019
5,059
1,027
4,594
7,425
83,798
0
W
Cerberus
LeatherTC
Cerberus
6,671
131
0
4,162
14,850
13,839
118
9,984
4,866
28,431
0
L
Cliodhna
Nocl1pmode
Cliodhna
9,820
263
177
4,605
14,938
3,737
0
5,676
8,783
0
46,597
L
5,090
450
0
1,114
13,077
3,600
856
6,597
6,217
41,094
0
L
Sobek
Slobama
Sobek
7,100
684
0
5,711
20,397
22,423
56
7,299
11,768
25,163
0
L
Izanami
Y500MIGUELxx
Izanami
5,445
4,709
0
251
11,241
3,066
825
2,639
8,392
0
34,400
L
17,753
8,126
0
7,981
13,978
4,253
2,935
2,913
10,575
96,389
0
W
Heimdallr
xBuLLiExBuLLiEx
Heimdallr
3,858
1,134
0
3,293
12,002
4,054
2,866
7,084
4,918
0
58,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
54,045
429
Minions Killed
618
0
Camps Cleared
0
1,894,496
Distance Traveled
2,001,954
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,251
613
169
8
0
417,447
9
W
Bakasura
11,824
591
160
8
0
450,826
7
W
Ra
11,092
555
141
7
0
406,687
7
W
Cerberus
8,961
448
40
2
0
362,011
6
L
Cliodhna
7,779
389
81
4
0
464,267
0
L
Merlin
7,791
390
77
4
0
326,972
2
L
Sobek
8,827
441
41
2
0
402,861
4
L
Izanami
9,205
460
77
4
0
313,825
1
L
Sol
11,584
579
153
8
0
386,571
4
W
Heimdallr
9,917
496
108
5
0
364,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role