Player Matchup

Zhong Kui
Zhong Kui
Gold V
Hectic Kiadyn
Zhong Kui
Gold V
Level 145
God Stats
8W - 7L
1,629 SR
Queue Stats
47W - 51L
1,367 MMR
Party 1
Tiamat
Tiamat
Silver II
Hectic Rikudo
Tiamat
Silver II
Level 129
God Stats
46W - 25L
1,604 SR
Queue Stats
168W - 158L
991 MMR
Party 1
Loki
Loki
Silver II
SaxxyOverlord
Loki
Silver II
Level 108
God Stats
2W - 1L
1,566 SR
Queue Stats
24W - 30L
1,201 MMR
Solo
Ullr
Ullr
Silver III
Scorge412
Ullr
Silver III
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 149L
1,022 MMR
Solo
Cthulhu
Cthulhu
Silver II
xIsoLaTeDx
Cthulhu
Silver II
Level 125
God Stats
60W - 51L
1,470 SR
Queue Stats
1,801W - 1,822L
948 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,554 SR
1,106 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,490 SR
1,199 MMR
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
Co2-ToXiC
Agni
Silver II
Level 156
God Stats
5W - 8L
1,435 SR
Queue Stats
194W - 209L
1,064 MMR
Solo
Medusa
Medusa
Silver IV
DIPin2CHAOS
Medusa
Silver IV
Level 159
God Stats
8W - 11L
1,621 SR
Queue Stats
24W - 25L
1,239 MMR
Solo
Thanatos
Thanatos
Silver I
Lolopechka
Thanatos
Silver I
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 127L
1,143 MMR
Solo
Fenrir
Fenrir
Silver II
Messiah401K
Fenrir
Silver II
Level 160
God Stats
12W - 16L
1,392 SR
Queue Stats
314W - 325L
1,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hectic Kiadyn
Zhong Kui
18
2 / 6 / 2
11,540
502
16,116
24,850
24,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 6 / 4
12,888
560
16,468
24,945
14,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 6 / 4
10,630
462
8,009
15,356
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
14
0 / 8 / 2
8,735
380
4,935
16,162
4,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
xIsoLaTeDx
Cthulhu
16
4 / 12 / 3
10,885
473
10,253
24,020
17,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
GilgameshAtlasShivaChiron

VS

Bans
BastetIzanamiArachneAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
4 / 0 / 9
14,363
624
12,182
23,001
32,354
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
20
5 / 4 / 13
13,318
579
17,663
12,468
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
12 / 3 / 12
13,673
594
21,687
17,076
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Lolopechka
Thanatos
20
13 / 4 / 12
14,712
640
22,070
19,714
8,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
16
4 / 2 / 15
11,275
490
8,415
25,235
21,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
13
Kills
38
38
Deaths
13
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
9
8.5
W
Agni
5
4
13
2.88
W
Medusa
12
3
12
6
L
Zhong Kui
Hectic Kiadyn
Zhong Kui
2
6
2
0.5
L
4
6
4
1
W
Thanatos
Lolopechka
Thanatos
13
4
12
4.75
W
Fenrir
4
2
15
5.75
L
3
6
4
0.83
L
Ullr
0
8
2
0.13
L
Cthulhu
xIsoLaTeDx
Cthulhu
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,781
Damage
82,017
105,333
Taken
97,494
65,117
Mitigated
73,961
27,279
Healing
49,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,182
1,451
0
7,447
23,001
32,354
2,119
10,940
12,061
9,912
86,448
W
Agni
17,663
658
0
3,067
12,468
4,868
1,982
7,473
4,995
87,816
0
W
Medusa
21,687
9,856
0
7,474
17,076
7,072
7,461
8,125
8,951
0
106,569
L
Zhong Kui
Hectic Kiadyn
Zhong Kui
16,116
1,178
0
11,012
24,850
24,703
0
3,732
21,118
90,983
0
L
16,468
1,836
81
8,140
24,945
14,334
314
9,540
15,405
98,496
0
W
Thanatos
Lolopechka
Thanatos
22,070
6,373
0
21,280
19,714
8,166
1,609
10,686
9,028
0
98,786
W
Fenrir
8,415
1,391
720
9,765
25,235
21,501
945
6,961
18,274
0
39,045
L
8,009
850
0
4,626
15,356
4,100
0
2,491
12,865
0
72,688
L
Ullr
4,935
1,077
0
866
16,162
4,017
0
1,080
15,082
0
49,796
L
Cthulhu
xIsoLaTeDx
Cthulhu
10,253
495
155
2,399
24,020
17,963
0
2,619
21,401
41,227
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,678
Gold Earned
67,341
599
Minions Killed
653
0
Camps Cleared
0
2,024,458
Distance Traveled
2,319,785
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,363
624
206
9
0
493,292
4
W
Agni
13,318
579
150
7
0
446,389
5
W
Medusa
13,673
594
125
5
0
420,885
5
L
Zhong Kui
11,540
502
184
8
0
342,390
5
L
Tiamat
12,888
560
164
7
0
426,083
4
W
Thanatos
14,712
640
123
5
0
501,059
4
W
Fenrir
11,275
490
49
2
0
458,160
3
L
Loki
10,630
462
116
5
0
457,548
5
L
Ullr
8,735
380
78
3
0
406,843
5
L
Cthulhu
10,885
473
57
2
0
391,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role