Player Matchup

Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
Matrixcx4
Ullr
Diamond II
Level 156
God Stats
70W - 46L
1,549 SR
Queue Stats
390W - 313L
2,250 MMR
Solo
King Arthur
King Arthur
Platinum III
Näzgûl
King Arthur
Platinum III
Level 159
God Stats
7W - 3L
1,991 SR
Queue Stats
240W - 237L
1,817 MMR
Solo
Geb
Geb
Platinum II
Wlffy
Geb
Platinum II
Level 154
God Stats
2W - 3L
1,683 SR
Queue Stats
61W - 56L
1,972 MMR
Solo
Hun Batz
Hun Batz
Gold IV
χвтχ
Hun Batz
Gold IV
Level 63
God Stats
1W - 1L
1,250 SR
Queue Stats
86W - 97L
1,478 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,595 SR
1,803 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,593 SR
1,838 MMR
Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
AlexisBra13
Medusa
Bronze III
Level 69
God Stats
0W - 1L
1,752 SR
Queue Stats
0W - 6L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Cσмρℓєχ
Gilgamesh
Masters
Level 151
God Stats
31W - 30L
1,742 SR
Queue Stats
571W - 460L
2,866 MMR
Solo
Artio
Artio
Platinum II
HuevoDerech0
Artio
Platinum II
Level 128
God Stats
3W - 3L
1,536 SR
Queue Stats
234W - 209L
1,902 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
valerioHorseman
Sun Wukong
Gold IV
Level 121
God Stats
1W - 3L
1,432 SR
Queue Stats
117W - 118L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 1 / 3
9,472
677
9,582
7,300
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
16
7 / 2 / 6
10,342
739
12,594
9,578
3,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Näzgûl
King Arthur
15
4 / 2 / 4
9,403
672
8,602
10,545
9,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
Wlffy
Geb
13
4 / 1 / 6
8,580
613
3,612
10,218
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
χвтχ
Hun Batz
14
6 / 2 / 5
8,853
632
4,890
9,104
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BastetLokiShivaCliodhna

VS

Bans
OdinKhepriAthenaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 6 / 1
7,295
521
3,221
6,850
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
0 / 7 / 1
6,436
460
3,341
11,063
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Cσмρℓєχ
Gilgamesh
13
4 / 4 / 1
7,662
547
6,665
11,640
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 2
5,823
416
3,375
13,286
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
valerioHorseman
Sun Wukong
13
1 / 4 / 1
7,293
521
2,216
10,607
5,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
25
Kills
6
8
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
3
5.5
L
Zeus
 
Zeus
1
6
1
0.25
L
Medusa
0
7
1
0.07
L
Gilgamesh
Cσмρℓєχ
Gilgamesh
4
4
1
1.13
L
0
4
2
0.25
W
Ullr
7
2
6
5
W
King Arthur
Näzgûl
King Arthur
4
2
4
3
W
Geb
Wlffy
Geb
4
1
6
7
L
Sun Wukong
valerioHorseman
Sun Wukong
1
4
1
0.38
W
Hun Batz
χвтχ
Hun Batz
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,280
Damage
18,818
46,745
Taken
53,446
24,343
Mitigated
25,204
13,557
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,582
1,914
0
4,373
7,300
2,431
502
2,382
4,918
97,673
0
L
Zeus
 
Zeus
3,221
894
0
500
6,850
1,960
0
2,062
4,788
45,594
0
L
Medusa
3,341
1,692
0
1,847
11,063
2,652
138
482
10,581
0
40,498
L
Gilgamesh
Cσмρℓєχ
Gilgamesh
6,665
2,083
0
2,214
11,640
5,234
0
2,760
8,880
0
54,167
L
3,375
659
760
2,679
13,286
10,238
0
6,746
6,540
9,650
0
W
Ullr
12,594
6,306
0
3,389
9,578
3,242
2,612
1,887
7,691
0
78,977
W
King Arthur
Näzgûl
King Arthur
8,602
611
0
1,328
10,545
9,966
0
671
9,874
0
56,206
W
Geb
Wlffy
Geb
3,612
780
0
1,729
10,218
5,836
0
1,516
8,702
15,553
0
L
Sun Wukong
valerioHorseman
Sun Wukong
2,216
295
0
3,460
10,607
5,120
0
1,144
9,463
0
37,970
W
Hun Batz
χвтχ
Hun Batz
4,890
839
0
2,738
9,104
2,868
626
140
8,964
0
46,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,650
Gold Earned
34,509
524
Minions Killed
396
0
Camps Cleared
0
1,462,667
Distance Traveled
1,284,442
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,472
677
160
11
0
312,960
5
L
Zeus
7,295
521
106
8
0
226,315
5
L
Medusa
6,436
460
74
5
0
248,438
0
L
Gilgamesh
7,662
547
107
8
0
285,833
1
L
Artio
5,823
416
9
1
0
257,202
1
W
Ullr
10,342
739
145
10
0
270,580
4
W
King Arthur
9,403
672
115
8
0
279,647
3
W
Geb
8,580
613
19
1
0
281,848
9
L
Sun Wukong
7,293
521
100
7
0
266,654
5
W
Hun Batz
8,853
632
85
6
0
317,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role