Player Matchup

Skadi
Skadi
Artijade
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
Freddie_Montrose
Zhong Kui
Level 109
God Stats
3W - 1L
1,614 SR
Queue Stats
161W - 135L
1,621 Elo+
Party 2
Loki
Loki
RottenBag
Loki
Level 113
God Stats
11W - 6L
1,628 SR
Queue Stats
247W - 217L
1,614 Elo+
Party 2
Ymir
Ymir
filipgrubygroove
Ymir
Level 57
God Stats
9W - 7L
1,497 SR
Queue Stats
90W - 130L
1,389 Elo+
Solo
Jormungandr
Jormungandr
x_an1m3_lov3r_x
Jormungandr
Level 121
God Stats
3W - 1L
1,096 SR
Queue Stats
183W - 173L
1,592 Elo+
Solo
Team Averages
Level 92
1,467 SR
1,536 Elo+

VS

Team Averages
Level 92
1,538 SR
1,516 Elo+
Artemis
Artemis
CombatWombat414
Artemis
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 102L
1,571 Elo+
Party 1
Ymir
Ymir
Dindinz
Ymir
Level 88
God Stats
3W - 6L
1,532 SR
Queue Stats
82W - 60L
1,581 Elo+
Party 1
Scylla
Scylla
KiowasFly2
Scylla
Level 82
God Stats
27W - 26L
1,426 SR
Queue Stats
353W - 398L
1,427 Elo+
Solo
Bakasura
Bakasura
LDenyer95
Bakasura
Level 66
God Stats
18W - 10L
1,734 SR
Queue Stats
457W - 396L
1,503 Elo+
Solo
Odin
Odin
MaultierAuto30
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Artijade
Skadi
9
1 / 1 / 2
5,072
564
4,257
5,008
1,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
11
1 / 0 / 3
5,916
657
4,479
5,139
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
11
3 / 0 / 1
5,922
658
2,757
4,154
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 1
5,772
641
3,233
4,251
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
x_an1m3_lov3r_x
Jormungandr
10
3 / 1 / 1
5,648
628
4,734
6,610
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,201
578
6,952
6,440
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Dindinz
Ymir
7
0 / 3 / 1
4,476
497
2,781
10,034
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
KiowasFly2
Scylla
8
0 / 3 / 0
4,747
527
1,963
4,982
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
LDenyer95
Bakasura
2
0 / 0 / 0
3,365
374
72
656
128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 0
4,477
497
2,219
5,594
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
Artijade
Skadi
1
1
2
2
L
2
1
0
2
L
Ymir
Dindinz
Ymir
0
3
1
0.17
W
Zhong Kui
1
0
3
2.5
L
Scylla
KiowasFly2
Scylla
0
3
0
0
L
Bakasura
LDenyer95
Bakasura
0
0
0
0
L
0
3
0
0
W
Loki
3
0
1
3.5
W
2
0
1
2.5
W
Jormungandr
x_an1m3_lov3r_x
Jormungandr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
13,987
25,162
Taken
27,706
11,541
Mitigated
11,166
10,123
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Artijade
Skadi
4,257
2,056
100
751
5,008
1,095
0
292
4,716
0
20,645
L
6,952
2,307
0
3,335
6,440
1,815
0
747
5,693
0
30,938
L
Ymir
Dindinz
Ymir
2,781
1,015
0
2,384
10,034
4,596
0
5,230
4,804
10,697
0
W
Zhong Kui
4,479
608
0
3,513
5,139
3,463
34
2,138
3,001
39,486
0
L
Scylla
KiowasFly2
Scylla
1,963
41
0
1,210
4,982
1,494
0
2,797
2,185
28,323
0
L
Bakasura
LDenyer95
Bakasura
72
62
0
0
656
128
0
125
531
0
794
L
2,219
923
0
1,596
5,594
3,133
0
2,925
2,361
0
13,775
W
Loki
2,757
945
0
2,930
4,154
1,146
0
158
3,986
0
34,892
W
3,233
1,275
0
1,120
4,251
2,369
178
0
4,006
25,766
0
W
Jormungandr
x_an1m3_lov3r_x
Jormungandr
4,734
1,544
0
1,709
6,610
3,468
180
2,156
4,454
19,407
2,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
22,266
296
Minions Killed
160
0
Camps Cleared
0
892,545
Distance Traveled
651,811
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,072
564
41
5
0
161,954
2
L
Artemis
5,201
578
56
6
0
150,407
3
L
Ymir
4,476
497
9
1
0
164,475
5
W
Zhong Kui
5,916
657
85
9
0
173,144
2
L
Scylla
4,747
527
63
7
0
165,829
3
L
Bakasura
3,365
374
5
1
0
24,807
0
L
Odin
4,477
497
27
3
0
146,293
1
W
Loki
5,922
658
80
9
0
233,034
0
W
Ymir
5,772
641
55
6
0
146,918
0
W
Jormungandr
5,648
628
35
4
0
177,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role