Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dave__210
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,557 Elo+
Solo
Ra
Ra
SMUGMISH2
Ra
Level 61
God Stats
2W - 5L
1,198 SR
Queue Stats
257W - 293L
1,431 Elo+
Solo
Cliodhna
Cliodhna
THANADES
Cliodhna
Level 93
God Stats
33W - 36L
1,483 SR
Queue Stats
121W - 142L
1,448 Elo+
Solo
Chiron
Chiron
roshakh
Chiron
Level 148
God Stats
23W - 22L
1,548 SR
Queue Stats
552W - 628L
1,500 Elo+
Solo
Team Averages
Level 117
1,446 SR
1,487 Elo+

VS

Team Averages
Level 116
1,612 SR
1,539 Elo+
Thoth
Thoth
 
Thoth
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Ekko_-Seconds
Horus
Level 128
God Stats
59W - 18L
1,802 SR
Queue Stats
106W - 58L
1,674 Elo+
Party 1
Jormungandr
Jormungandr
Loki_Tokito
Jormungandr
Level 147
God Stats
9W - 10L
1,696 SR
Queue Stats
137W - 101L
1,680 Elo+
Party 1
Thanatos
Thanatos
Tastikk
Thanatos
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
kj-prod
Cernunnos
Level 66
God Stats
3W - 1L
1,564 SR
Queue Stats
4W - 8L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 5 / 4
11,046
1,105
13,143
15,196
3,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Dave__210
Yemoja
16
2 / 3 / 6
10,234
1,023
12,284
12,057
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 4
10,368
1,037
9,699
12,704
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
THANADES
Cliodhna
16
1 / 2 / 5
9,848
985
8,267
11,809
3,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
roshakh
Chiron
16
1 / 3 / 7
10,439
1,044
9,596
14,647
4,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

197

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 3 / 9
11,134
1,113
11,532
10,186
2,809
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 0 / 5
11,816
1,182
11,636
14,211
13,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Loki_Tokito
Jormungandr
17
5 / 1 / 11
12,160
1,216
18,361
14,963
14,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Tastikk
Thanatos
17
3 / 3 / 7
10,829
1,083
13,551
10,463
3,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
kj-prod
Cernunnos
17
0 / 2 / 11
10,334
1,033
9,908
8,990
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
9
Kills
18
18
Deaths
9
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
4
1
W
Thoth
 
Thoth
3
3
9
2.5
L
Yemoja
Dave__210
Yemoja
2
3
6
1.67
W
7
0
5
9.5
W
Jormungandr
Loki_Tokito
Jormungandr
5
1
11
10.5
L
2
5
4
0.8
L
Cliodhna
THANADES
Cliodhna
1
2
5
1.75
W
Thanatos
Tastikk
Thanatos
3
3
7
2.17
W
Cernunnos
kj-prod
Cernunnos
0
2
11
2.75
L
Chiron
roshakh
Chiron
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,989
Damage
64,988
66,413
Taken
58,813
18,981
Mitigated
37,425
12,468
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,143
6,043
0
564
15,196
3,716
0
5,050
10,146
0
46,438
W
Thoth
 
Thoth
11,532
257
0
0
10,186
2,809
0
4,112
6,074
31,645
0
L
Yemoja
Dave__210
Yemoja
12,284
2,122
3,751
1,308
12,057
3,913
0
5,428
6,629
16,888
0
W
11,636
3,824
2,303
3,713
14,211
13,223
0
4,977
9,234
5,814
15,816
W
Jormungandr
Loki_Tokito
Jormungandr
18,361
4,909
0
0
14,963
14,511
0
5,164
9,799
41,316
0
L
9,699
700
1,860
2,049
12,704
3,494
0
8,309
4,395
32,370
0
L
Cliodhna
THANADES
Cliodhna
8,267
485
0
803
11,809
3,706
0
7,429
4,380
0
18,155
W
Thanatos
Tastikk
Thanatos
13,551
2,095
0
5,407
10,463
3,579
0
3,880
6,583
0
23,652
W
Cernunnos
kj-prod
Cernunnos
9,908
3,070
131
1,004
8,990
3,303
0
3,850
5,140
0
28,047
L
Chiron
roshakh
Chiron
9,596
3,918
576
1,557
14,647
4,152
0
5,827
8,820
0
29,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,935
Gold Earned
56,273
216
Minions Killed
200
8
Camps Cleared
9
1,012,341
Distance Traveled
1,059,041
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,046
1,105
72
7
3
202,125
3
W
Thoth
11,134
1,113
49
5
0
215,554
0
L
Yemoja
10,234
1,023
4
0
0
196,192
0
W
Horus
11,816
1,182
26
3
0
230,757
0
W
Jormungandr
12,160
1,216
66
7
1
211,045
5
L
Ra
10,368
1,037
63
6
1
187,273
1
L
Cliodhna
9,848
985
28
3
1
238,090
3
W
Thanatos
10,829
1,083
13
1
3
215,925
0
W
Cernunnos
10,334
1,033
46
5
5
185,760
0
L
Chiron
10,439
1,044
49
5
3
188,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role