Player Matchup

Jing Wei
Jing Wei
Roitlam
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 117L
1,568 Elo+
Solo
Jormungandr
Jormungandr
Russs414
Jormungandr
Level 69
God Stats
4W - 4L
1,682 SR
Queue Stats
332W - 354L
1,424 Elo+
Solo
Loki
Loki
Skroutzier
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,608 Elo+
Solo
Fenrir
Fenrir
ValiTempest
Fenrir
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
276W - 286L
1,305 Elo+
Solo
Bellona
Bellona
bobgas351
Bellona
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,274 Elo+
Solo
Team Averages
Level 66
1,536 SR
1,436 Elo+

VS

Team Averages
Level 63
1,437 SR
1,420 Elo+
Osiris
Osiris
 
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ashernot
Zhong Kui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,058 Elo+
Solo
Cliodhna
Cliodhna
DNAndrew
Cliodhna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 92L
1,671 Elo+
Solo
King Arthur
King Arthur
StalkerBobro
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
bewulfi
Ratatoskr
Level 75
God Stats
3W - 6L
1,183 SR
Queue Stats
664W - 740L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Roitlam
Jing Wei
17
15 / 3 / 11
11,260
866
22,470
14,081
6,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Russs414
Jormungandr
19
4 / 3 / 25
12,118
932
12,208
17,574
17,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
7 / 4 / 17
11,852
912
14,969
14,965
12,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
16
6 / 3 / 17
10,339
795
6,349
9,556
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
bobgas351
Bellona
18
5 / 3 / 21
11,885
914
8,517
17,100
10,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 6 / 7
8,555
658
6,593
10,785
16,689
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
Ashernot
Zhong Kui
14
2 / 10 / 5
8,293
638
12,050
13,477
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
DNAndrew
Cliodhna
19
9 / 6 / 5
11,307
870
17,214
11,961
5,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
StalkerBobro
King Arthur
17
3 / 7 / 9
9,331
718
13,123
23,781
22,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
bewulfi
Ratatoskr
14
0 / 8 / 5
7,615
586
3,226
15,033
5,824
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
47
37
Kills
16
16
Deaths
37
91
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
6
7
0.92
L
Zhong Kui
Ashernot
Zhong Kui
2
10
5
0.45
L
Cliodhna
DNAndrew
Cliodhna
9
6
5
1.92
W
Jing Wei
Roitlam
Jing Wei
15
3
11
6.83
W
Jormungandr
Russs414
Jormungandr
4
3
25
5.5
W
7
4
17
3.88
L
King Arthur
StalkerBobro
King Arthur
3
7
9
1.07
W
Fenrir
6
3
17
4.83
L
Ratatoskr
bewulfi
Ratatoskr
0
8
5
0.31
W
Bellona
bobgas351
Bellona
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,513
Damage
52,206
73,276
Taken
75,037
54,152
Mitigated
56,128
25,989
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,593
1,252
0
0
10,785
16,689
0
2,360
8,327
0
10,845
L
Zhong Kui
Ashernot
Zhong Kui
12,050
1,056
247
783
13,477
5,921
0
3,093
10,324
24,101
0
L
Cliodhna
DNAndrew
Cliodhna
17,214
2,724
537
1,524
11,961
5,414
0
2,380
9,502
0
36,461
W
Jing Wei
Roitlam
Jing Wei
22,470
16,731
2,322
4,060
14,081
6,714
929
1,580
12,385
0
30,374
W
Jormungandr
Russs414
Jormungandr
12,208
2,653
1,126
2,100
17,574
17,806
251
3,376
14,087
34,253
0
W
14,969
2,727
3,097
2,029
14,965
12,837
1,496
2,206
12,409
0
32,272
L
King Arthur
StalkerBobro
King Arthur
13,123
1,247
356
6,533
23,781
22,280
0
3,624
19,989
0
19,407
W
Fenrir
6,349
1,299
1,102
1,100
9,556
6,141
1,103
2,283
7,273
0
11,348
L
Ratatoskr
bewulfi
Ratatoskr
3,226
606
322
3,590
15,033
5,824
0
751
14,175
0
6,060
W
Bellona
bobgas351
Bellona
8,517
910
4,170
4,883
17,100
10,654
623
2,605
14,351
0
20,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,454
Gold Earned
45,101
128
Minions Killed
89
0
Camps Cleared
0
1,151,311
Distance Traveled
948,521
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,555
658
7
1
0
156,994
1
L
Zhong Kui
8,293
638
20
2
0
159,571
0
L
Cliodhna
11,307
870
38
3
0
246,382
0
W
Jing Wei
11,260
866
14
1
0
245,515
3
W
Jormungandr
12,118
932
44
3
0
202,961
0
W
Loki
11,852
912
34
3
0
256,090
0
L
King Arthur
9,331
718
18
1
0
214,237
0
W
Fenrir
10,339
795
14
1
0
191,165
0
L
Ratatoskr
7,615
586
6
0
0
171,337
0
W
Bellona
11,885
914
22
2
0
255,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role