Player Matchup

Ah Puch
Ah Puch
Silver II
Co2-ToXiC
Ah Puch
Silver II
Level 156
God Stats
6W - 4L
1,862 SR
Queue Stats
194W - 209L
1,110 MMR
Solo
Atlas
Atlas
Silver II
Jean-Val-Jean_M_
Atlas
Silver II
Level 156
God Stats
110W - 128L
1,500 SR
Queue Stats
496W - 498L
892 MMR
Solo
Mulan
Mulan
Silver II
Loli__Safada
Mulan
Silver II
Level 69
God Stats
0W - 1L
1,477 SR
Queue Stats
57W - 76L
990 MMR
Solo
Mercury
Mercury
Silver II
Messiah401K
Mercury
Silver II
Level 160
God Stats
2W - 3L
1,504 SR
Queue Stats
314W - 325L
1,094 MMR
Solo
Artemis
Artemis
Silver II
Scorge412
Artemis
Silver II
Level 46
God Stats
4W - 15L
1,320 SR
Queue Stats
128W - 149L
1,069 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,533 SR
1,031 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,490 SR
1,101 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
One_Ugly_poTaTo
Ganesha
Silver II
Level 160
God Stats
27W - 21L
1,490 SR
Queue Stats
878W - 892L
1,111 MMR
Solo
Loki
Loki
Silver II
Sageknuckles
Loki
Silver II
Level 143
God Stats
13W - 20L
1,451 SR
Queue Stats
290W - 309L
932 MMR
Party 1
Thoth
Thoth
Silver III
SaxophoneBebop
Thoth
Silver III
Level 127
God Stats
2W - 1L
1,346 SR
Queue Stats
67W - 87L
775 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
kjmeyer98
Sun Wukong
Silver III
Level 142
God Stats
8W - 5L
1,666 SR
Queue Stats
129W - 135L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Co2-ToXiC
Ah Puch
6
0 / 2 / 0
5,210
401
1,454
1,959
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 4
6,493
499
5,428
9,473
6,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 3 / 0
8,025
617
8,417
10,195
9,092
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Messiah401K
Mercury
14
4 / 0 / 2
7,637
587
3,036
6,302
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
Scorge412
Artemis
8
2 / 3 / 4
5,832
449
5,096
6,571
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ZeusCliodhnaShivaArachne

VS

Bans
IzanamiFenrirThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 3
6,999
538
5,033
7,902
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 7
6,215
478
2,402
6,997
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

13
5 / 1 / 2
7,431
572
5,138
6,766
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 4
6,672
513
1,558
4,705
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
kjmeyer98
Sun Wukong
13
1 / 3 / 2
7,426
571
5,946
11,218
6,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
11
11
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
3
1.75
L
Ah Puch
Co2-ToXiC
Ah Puch
0
2
0
0
L
1
3
4
1
L
3
3
0
1
L
Mercury
Messiah401K
Mercury
4
0
2
5
W
0
2
7
1.75
W
5
1
2
6
W
3
2
4
2.5
L
Artemis
Scorge412
Artemis
2
3
4
1.33
W
Sun Wukong
kjmeyer98
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,431
Damage
20,077
34,500
Taken
37,588
19,474
Mitigated
16,631
7,496
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,033
2,708
0
3,899
7,902
2,321
0
3,030
4,872
0
41,053
L
Ah Puch
Co2-ToXiC
Ah Puch
1,454
0
0
158
1,959
505
0
616
1,297
15,597
0
L
5,428
1,323
119
2,956
9,473
6,553
90
1,504
7,925
32,989
1,731
L
8,417
1,539
0
3,243
10,195
9,092
0
0
10,195
0
50,333
L
Mercury
Messiah401K
Mercury
3,036
616
0
270
6,302
1,929
0
440
5,820
0
51,667
W
2,402
624
0
1,647
6,997
3,972
170
2,185
4,812
15,600
0
W
5,138
1,744
0
3,160
6,766
2,176
0
478
6,288
0
47,340
W
1,558
0
0
498
4,705
1,331
396
811
3,894
29,498
0
L
Artemis
Scorge412
Artemis
5,096
2,006
0
750
6,571
1,395
64
1,191
5,303
0
21,404
W
Sun Wukong
kjmeyer98
Sun Wukong
5,946
2,074
0
4,794
11,218
6,831
0
0
11,218
0
46,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,197
Gold Earned
34,743
317
Minions Killed
348
0
Camps Cleared
0
1,137,875
Distance Traveled
1,241,230
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,999
538
92
7
0
219,618
4
L
Ah Puch
5,210
401
37
3
0
139,642
4
L
Atlas
6,493
499
52
4
0
220,942
0
L
Mulan
8,025
617
103
8
0
245,634
1
L
Mercury
7,637
587
92
7
0
315,009
0
W
Ganesha
6,215
478
5
0
0
251,825
7
W
Loki
7,431
572
87
7
0
288,907
4
W
Thoth
6,672
513
68
5
0
250,581
3
L
Artemis
5,832
449
33
3
0
216,648
5
W
Sun Wukong
7,426
571
96
7
0
230,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role