Player Matchup

Vulcan
Vulcan
ElAzra14
Vulcan
Level 148
God Stats
1W - 1L
1,507 SR
Queue Stats
38W - 53L
1,474 Elo+
Party 1
King Arthur
King Arthur
VeryBigBingo
King Arthur
Level 44
God Stats
10W - 11L
1,494 SR
Queue Stats
202W - 219L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
Zorritou
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,741 Elo+
Party 1
Horus
Horus
darksoulsdingus
Horus
Level 40
God Stats
24W - 21L
1,559 SR
Queue Stats
229W - 227L
1,441 Elo+
Solo
Poseidon
Poseidon
shashenzaisi
Poseidon
Level 159
God Stats
27W - 20L
1,312 SR
Queue Stats
235W - 220L
1,356 Elo+
Solo
Team Averages
Level 81
1,474 SR
1,498 Elo+

VS

Team Averages
Level 92
1,321 SR
1,439 Elo+
Chronos
Chronos
AlexHuntX
Chronos
Level 108
God Stats
3W - 2L
1,454 SR
Queue Stats
609W - 631L
1,465 Elo+
Solo
Vulcan
Vulcan
BlacckDrake
Vulcan
Level 47
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 4L
1,210 Elo+
Solo
Hercules
Hercules
Eurekaor
Hercules
Level 158
God Stats
3W - 4L
1,513 SR
Queue Stats
90W - 102L
1,497 Elo+
Solo
Artio
Artio
MrVaro
Artio
Level 45
God Stats
1W - 6L
1,231 SR
Queue Stats
18W - 27L
1,487 Elo+
Solo
Cliodhna
Cliodhna
joaosinho
Cliodhna
Level 102
God Stats
0W - 7L
1,131 SR
Queue Stats
713W - 748L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ElAzra14
Vulcan
20
2 / 0 / 2
12,364
651
7,459
6,828
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
VeryBigBingo
King Arthur
17
3 / 2 / 3
10,516
553
9,544
19,012
12,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Zorritou
Ao Kuang
18
6 / 2 / 5
10,502
553
11,048
19,430
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 2 / 15
10,094
531
6,086
17,913
20,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
shashenzaisi
Poseidon
19
14 / 2 / 2
11,677
615
19,983
10,089
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlexHuntX
Chronos
12
1 / 12 / 3
7,118
375
6,656
16,802
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
17
3 / 3 / 0
10,064
530
11,825
11,117
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Eurekaor
Hercules
13
1 / 4 / 4
8,388
441
8,002
19,785
17,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
MrVaro
Artio
11
0 / 1 / 1
7,026
370
3,986
9,345
8,963
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
joaosinho
Cliodhna
14
3 / 6 / 4
8,993
473
12,798
16,291
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
26
Kills
8
8
Deaths
26
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
AlexHuntX
Chronos
1
12
3
0.21
L
Vulcan
3
3
0
1
W
Vulcan
ElAzra14
Vulcan
2
0
2
3
L
Hercules
Eurekaor
Hercules
1
4
4
0.75
L
Artio
MrVaro
Artio
0
1
1
0.5
W
King Arthur
VeryBigBingo
King Arthur
3
2
3
2.25
W
Ao Kuang
Zorritou
Ao Kuang
6
2
5
4.25
W
1
2
15
4.25
L
Cliodhna
joaosinho
Cliodhna
3
6
4
0.83
W
Poseidon
shashenzaisi
Poseidon
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,120
Damage
43,267
73,272
Taken
73,340
47,951
Mitigated
41,106
29,177
Healing
19,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AlexHuntX
Chronos
6,656
3,354
196
2,578
16,802
5,625
441
10,954
5,848
36,404
4,839
L
Vulcan
11,825
4,790
0
1,578
11,117
3,875
0
7,225
3,892
84,080
0
W
Vulcan
ElAzra14
Vulcan
7,459
2,461
0
2,621
6,828
2,778
965
1,649
5,137
113,806
0
L
Hercules
Eurekaor
Hercules
8,002
1,585
345
7,918
19,785
17,410
0
11,470
8,315
493
32,276
L
Artio
MrVaro
Artio
3,986
168
72
3,679
9,345
8,963
0
1,039
8,306
28,496
0
W
King Arthur
VeryBigBingo
King Arthur
9,544
953
0
5,994
19,012
12,710
134
8,087
10,849
664
62,747
W
Ao Kuang
Zorritou
Ao Kuang
11,048
3,383
0
10,068
19,430
7,459
0
5,276
14,060
66,591
0
W
6,086
2,614
1,711
7,143
17,913
20,586
193
4,338
13,491
0
29,411
L
Cliodhna
joaosinho
Cliodhna
12,798
2,817
0
3,607
16,291
5,233
0
8,248
8,043
0
55,760
W
Poseidon
shashenzaisi
Poseidon
19,983
2,925
0
1,640
10,089
4,418
1,424
2,210
7,839
110,134
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,153
Gold Earned
41,589
655
Minions Killed
436
0
Camps Cleared
0
1,920,256
Distance Traveled
1,644,605
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,118
375
55
3
0
279,101
2
L
Vulcan
10,064
530
184
10
0
383,386
6
W
Vulcan
12,364
651
224
12
0
417,927
5
L
Hercules
8,388
441
41
2
0
367,567
4
L
Artio
7,026
370
65
3
0
245,552
2
W
King Arthur
10,516
553
127
7
0
355,562
4
W
Ao Kuang
10,502
553
104
5
0
407,021
1
W
Horus
10,094
531
48
3
0
376,336
1
L
Cliodhna
8,993
473
91
5
0
368,999
2
W
Poseidon
11,677
615
152
8
0
363,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role