Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Babawabbit
Kali
Level 84
God Stats
7W - 4L
1,467 SR
Queue Stats
172W - 191L
1,467 Elo+
Solo
Chiron
Chiron
MARCUS-OG972
Chiron
Level 148
God Stats
1W - 1L
1,850 SR
Queue Stats
24W - 17L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
Oretania
Guan Yu
Level 127
God Stats
2W - 0L
1,835 SR
Queue Stats
100W - 125L
1,427 Elo+
Solo
Scylla
Scylla
ppgang123
Scylla
Level 64
God Stats
9W - 5L
1,205 SR
Queue Stats
92W - 98L
1,335 Elo+
Solo
Team Averages
Level 109
1,571 SR
1,457 Elo+

VS

Team Averages
Level 103
1,511 SR
1,481 Elo+
Sun Wukong
Sun Wukong
AndyNocturne
Sun Wukong
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 173L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
Guzzalord
Danzaburou
Level 43
God Stats
36W - 28L
1,652 SR
Queue Stats
86W - 98L
1,543 Elo+
Solo
Tiamat
Tiamat
Kraxom
Tiamat
Level 106
God Stats
9W - 5L
1,626 SR
Queue Stats
83W - 69L
1,487 Elo+
Solo
Thanatos
Thanatos
MissesOliver
Thanatos
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,455 Elo+
Party 2
Scylla
Scylla
jreese
Scylla
Level 157
God Stats
3W - 5L
1,280 SR
Queue Stats
273W - 314L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 3 / 11
9,972
525
10,443
18,949
19,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 3 / 5
10,613
559
8,652
17,140
7,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
18
12 / 2 / 3
11,342
597
10,273
15,162
5,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Oretania
Guan Yu
18
4 / 4 / 3
10,930
575
10,144
18,981
14,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
ppgang123
Scylla
17
5 / 2 / 3
10,428
549
10,662
13,814
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndyNocturne
Sun Wukong
14
3 / 4 / 3
9,041
476
13,289
14,678
9,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Guzzalord
Danzaburou
14
3 / 7 / 3
9,058
477
16,194
19,728
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Kraxom
Tiamat
16
0 / 3 / 2
8,836
465
9,036
11,840
9,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MissesOliver
Thanatos
13
4 / 8 / 2
8,471
446
6,696
16,293
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
jreese
Scylla
14
4 / 4 / 2
8,622
454
10,323
8,289
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
26
Kills
14
14
Deaths
26
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
11
2.5
L
Sun Wukong
AndyNocturne
Sun Wukong
3
4
3
1.13
W
3
3
5
1.83
L
Danzaburou
Guzzalord
Danzaburou
3
7
3
0.64
L
Tiamat
Kraxom
Tiamat
0
3
2
0.33
W
Chiron
12
2
3
6.75
L
Thanatos
MissesOliver
Thanatos
4
8
2
0.63
W
Guan Yu
Oretania
Guan Yu
4
4
3
1.38
L
Scylla
jreese
Scylla
4
4
2
1.25
W
Scylla
ppgang123
Scylla
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,174
Damage
55,538
84,046
Taken
70,828
51,095
Mitigated
33,597
33,678
Healing
23,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,443
1,508
1,727
6,550
18,949
19,123
728
6,861
12,088
36,315
0
L
Sun Wukong
AndyNocturne
Sun Wukong
13,289
2,001
0
1,841
14,678
9,787
0
3,421
11,249
127
52,859
W
8,652
4,298
0
7,587
17,140
7,554
700
3,634
13,506
0
65,895
L
Danzaburou
Guzzalord
Danzaburou
16,194
8,818
0
7,497
19,728
6,698
0
6,972
12,638
0
63,657
L
Tiamat
Kraxom
Tiamat
9,036
792
0
4,418
11,840
9,341
118
4,852
6,736
67,064
0
W
Chiron
10,273
3,969
1,009
5,465
15,162
5,296
1,892
3,937
11,225
0
64,397
L
Thanatos
MissesOliver
Thanatos
6,696
1,992
0
8,767
16,293
5,136
0
3,473
12,732
0
44,564
W
Guan Yu
Oretania
Guan Yu
10,144
1,282
976
6,278
18,981
14,482
1,606
2,390
16,591
11,277
54,754
L
Scylla
jreese
Scylla
10,323
813
0
530
8,289
2,635
0
4,063
4,184
38,547
0
W
Scylla
ppgang123
Scylla
10,662
1,269
174
3,912
13,814
4,640
832
2,664
11,150
64,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,285
Gold Earned
44,028
542
Minions Killed
415
0
Camps Cleared
0
1,877,281
Distance Traveled
1,682,048
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,972
525
49
3
0
340,421
5
L
Sun Wukong
9,041
476
88
5
0
359,056
4
W
Kali
10,613
559
107
6
0
442,433
5
L
Danzaburou
9,058
477
93
5
0
319,183
2
L
Tiamat
8,836
465
109
6
0
317,752
6
W
Chiron
11,342
597
119
6
0
363,217
2
L
Thanatos
8,471
446
77
4
0
330,091
1
W
Guan Yu
10,930
575
143
8
0
364,946
9
L
Scylla
8,622
454
48
3
0
355,966
6
W
Scylla
10,428
549
124
7
0
366,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role