Player Matchup

Tyr
Tyr
Bidoof Train
Tyr
Level 46
God Stats
0W - 1L
1,147 SR
Queue Stats
15W - 18L
1,429 Elo+
Solo
Skadi
Skadi
ChrispyyRoll
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,313 Elo+
Solo
Arachne
Arachne
Csontdaralo-Mogy
Arachne
Level 79
God Stats
124W - 103L
1,522 SR
Queue Stats
597W - 732L
1,368 Elo+
Party 2
Discordia
Discordia
QuestionMARK231
Discordia
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,331 Elo+
Solo
Cthulhu
Cthulhu
hajdulisztdaralo
Cthulhu
Level 29
God Stats
15W - 19L
1,511 SR
Queue Stats
75W - 131L
1,253 Elo+
Party 2
Team Averages
Level 62
1,436 SR
1,339 Elo+

VS

Team Averages
Level 53
1,539 SR
1,433 Elo+
Shiva
Shiva
Panda Armagox
Shiva
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,196 Elo+
Solo
Izanami
Izanami
Romain-1507
Izanami
Level 22
God Stats
7W - 7L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Party 1
Hel
Hel
Tenezays
Hel
Level 56
God Stats
1W - 2L
1,684 SR
Queue Stats
88W - 70L
1,500 Elo+
Party 1
Serqet
Serqet
UNLUCKYQUOI
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,341 Elo+
Solo
Hera
Hera
widowMaker11112
Hera
Level 60
God Stats
36W - 18L
1,510 SR
Queue Stats
116W - 94L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,365
409
2,301
14,249
5,674
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 7 / 2
9,455
525
9,520
14,205
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 1
7,650
425
7,047
15,350
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
QuestionMARK231
Discordia
13
1 / 6 / 2
8,106
450
5,778
12,739
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 3
8,384
466
7,367
11,230
8,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 10
10,100
561
12,624
12,124
16,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Romain-1507
Izanami
14
2 / 1 / 4
8,790
488
5,188
10,961
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 7
8,564
476
8,154
11,257
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
17
3 / 1 / 3
10,159
564
3,830
11,813
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
12 / 2 / 4
11,290
627
17,656
12,995
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
26
26
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
3
7
2
0.57
L
1
5
1
0.3
W
5
0
10
10
L
Discordia
QuestionMARK231
Discordia
1
6
2
0.33
W
Izanami
Romain-1507
Izanami
2
1
4
4
W
4
4
7
1.88
W
Serqet
3
1
3
4.5
L
3
2
3
2.25
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,013
Damage
47,452
67,773
Taken
59,150
26,934
Mitigated
35,663
14,264
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,301
547
0
3,203
14,249
5,674
546
2,662
10,883
0
30,013
L
9,520
3,672
0
2,126
14,205
4,159
248
5,948
7,802
0
66,409
L
7,047
5,692
0
3,871
15,350
4,864
0
4,824
9,977
0
48,171
W
12,624
2,148
466
2,665
12,124
16,570
2,140
1,485
10,503
0
53,484
L
Discordia
QuestionMARK231
Discordia
5,778
275
0
3,777
12,739
4,016
0
6,703
5,767
43,814
0
W
Izanami
Romain-1507
Izanami
5,188
3,608
0
3,746
10,961
3,710
489
2,360
8,595
0
54,392
W
8,154
468
4,202
4,974
11,257
5,390
302
3,893
7,220
28,296
0
W
Serqet
3,830
1,617
0
601
11,813
4,655
0
462
11,275
0
86,885
L
7,367
334
90
1,197
11,230
8,221
270
4,852
6,061
30,823
0
W
17,656
4,068
0
2,146
12,995
5,338
1,221
4,309
8,412
75,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,960
Gold Earned
48,903
378
Minions Killed
504
0
Camps Cleared
0
1,590,080
Distance Traveled
1,808,144
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,365
409
64
4
0
328,536
3
L
Skadi
9,455
525
107
6
0
305,399
1
L
Arachne
7,650
425
81
5
0
305,730
2
W
Shiva
10,100
561
91
5
0
397,571
5
L
Discordia
8,106
450
76
4
0
313,811
4
W
Izanami
8,790
488
106
6
0
320,223
2
W
Hel
8,564
476
35
2
0
367,949
3
W
Serqet
10,159
564
141
8
0
356,028
2
L
Cthulhu
8,384
466
50
3
0
336,604
2
W
Hera
11,290
627
131
7
0
366,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role