Player Matchup

Hou Yi
Hou Yi
Diamond IV
Antidoll
Hou Yi
Diamond IV
Level 155
God Stats
5W - 2L
1,748 SR
Queue Stats
38W - 27L
2,204 MMR
Party 2
Fenrir
Fenrir
Diamond III
BigNutn
Fenrir
Diamond III
Level 158
God Stats
6W - 1L
1,872 SR
Queue Stats
312W - 295L
2,100 MMR
Solo
Ra
Ra
Platinum II
SnowGoon64
Ra
Platinum II
Level 63
God Stats
10W - 8L
1,639 SR
Queue Stats
85W - 62L
1,933 MMR
Solo
Achilles
Achilles
Platinum II
monkeychicken2
Achilles
Platinum II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 55L
2,147 MMR
Party 2
Bacchus
Bacchus
Platinum II
trashher
Bacchus
Platinum II
Level 158
God Stats
31W - 14L
1,715 SR
Queue Stats
270W - 270L
1,878 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,695 SR
2,052 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,625 SR
2,059 MMR
Loki
Loki
Platinum III
Hysterectomyy
Loki
Platinum III
Level 58
God Stats
6W - 17L
1,539 SR
Queue Stats
310W - 319L
1,853 MMR
Solo
Poseidon
Poseidon
Diamond IV
RogueKakashi
Poseidon
Diamond IV
Level 93
God Stats
5W - 4L
1,516 SR
Queue Stats
567W - 558L
2,165 MMR
Party 1
Geb
Geb
Diamond II
XboxGoblin
Geb
Diamond II
Level 157
God Stats
23W - 21L
1,609 SR
Queue Stats
279W - 253L
2,230 MMR
Solo
Chiron
Chiron
Diamond III
pistollwill
Chiron
Diamond III
Level 156
God Stats
74W - 61L
1,736 SR
Queue Stats
228W - 231L
2,269 MMR
Party 1
Cerberus
Cerberus
Platinum IV
satorin04
Cerberus
Platinum IV
Level 104
God Stats
0W - 1L
1,723 SR
Queue Stats
31W - 27L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Antidoll
Hou Yi
19
5 / 6 / 0
12,393
652
8,785
13,660
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
BigNutn
Fenrir
19
8 / 4 / 7
12,016
632
10,641
18,704
16,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 3 / 6
12,218
643
13,666
9,829
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
20
6 / 0 / 6
12,509
658
13,858
12,157
15,561
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
trashher
Bacchus
14
0 / 4 / 3
9,040
476
4,526
12,844
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BastetCliodhnaThoth

VS

Bans
GilgameshArtioHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
9,809
516
10,193
14,287
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
RogueKakashi
Poseidon
18
9 / 6 / 0
11,144
587
9,546
11,182
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 10
8,920
469
8,289
11,118
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
16
3 / 4 / 5
10,184
536
9,860
15,172
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
satorin04
Cerberus
14
1 / 6 / 1
8,948
471
3,503
18,236
15,879
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
23
Kills
17
17
Deaths
23
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Antidoll
Hou Yi
5
6
0
0.83
W
Fenrir
BigNutn
Fenrir
8
4
7
2.88
L
3
6
5
0.92
L
Poseidon
RogueKakashi
Poseidon
9
6
0
1.5
W
4
3
6
2.33
L
1
1
10
6
W
Achilles
6
0
6
9
L
Chiron
3
4
5
1.38
L
Cerberus
satorin04
Cerberus
1
6
1
0.25
W
Bacchus
trashher
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,476
Damage
41,391
67,194
Taken
69,995
54,126
Mitigated
42,007
24,546
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Antidoll
Hou Yi
8,785
5,369
0
4,139
13,660
4,663
1,136
2,228
11,432
0
107,886
W
Fenrir
BigNutn
Fenrir
10,641
2,573
0
6,393
18,704
16,022
0
6,981
11,723
0
89,267
L
10,193
3,431
0
2,715
14,287
5,740
0
1,824
12,463
0
63,986
L
Poseidon
RogueKakashi
Poseidon
9,546
1,665
0
520
11,182
4,349
0
4,307
6,875
90,843
0
W
13,666
781
2,766
4,092
9,829
6,267
54
4,849
4,980
111,772
0
L
8,289
1,503
0
1,281
11,118
11,394
0
4,534
6,584
16,495
0
W
Achilles
13,858
4,857
0
5,317
12,157
15,561
0
3,025
9,132
0
78,592
L
Chiron
9,860
5,248
687
3,398
15,172
4,645
640
3,008
12,067
0
82,264
L
Cerberus
satorin04
Cerberus
3,503
405
0
6,245
18,236
15,879
0
4,519
13,717
49,663
0
W
Bacchus
trashher
Bacchus
4,526
263
0
1,839
12,844
11,613
0
5,775
7,069
16,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,176
Gold Earned
49,005
682
Minions Killed
580
0
Camps Cleared
0
1,997,235
Distance Traveled
1,976,223
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,393
652
186
10
0
346,513
3
W
Fenrir
12,016
632
128
7
0
412,958
4
L
Loki
9,809
516
99
5
0
420,292
3
L
Poseidon
11,144
587
156
8
0
388,581
6
W
Ra
12,218
643
186
10
0
400,857
7
L
Geb
8,920
469
15
1
0
433,070
10
W
Achilles
12,509
658
162
9
0
411,865
4
L
Chiron
10,184
536
160
8
0
373,030
4
L
Cerberus
8,948
471
150
8
0
361,250
9
W
Bacchus
9,040
476
20
1
0
425,042
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role