Player Matchup

Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Dezley
Hercules
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,500 MMR
Solo
Khepri
Khepri
Gold V
From1tuh3
Khepri
Gold V
Level 143
God Stats
1W - 1L
1,825 SR
Queue Stats
101W - 103L
1,505 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,608 SR
1,502 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,500 SR
1,500 MMR
Neith
Neith
Bronze I
 
Neith
Bronze I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Diamond III
 
Zeus
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
 
Geb
Silver V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 4 / 0
6,356
636
4,276
7,313
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Dezley
Hercules
9
0 / 2 / 1
5,932
593
4,414
11,431
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
From1tuh3
Khepri
9
0 / 4 / 1
5,925
593
1,906
9,447
9,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ThothShivaBastetAh Muzen CabGilgamesh

VS

Bans
AtlasMedusaAchillesDanzaburouUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 3
8,059
806
9,424
6,609
2,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
 
Zeus
13
4 / 0 / 6
8,050
805
13,000
3,507
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
 
Geb
11
1 / 1 / 6
7,907
791
2,724
6,519
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
0
0.25
W
Neith
 
Neith
5
0
3
6.5
W
Zeus
 
Zeus
4
0
6
7
W
Geb
 
Geb
1
1
6
4
L
Hercules
Dezley
Hercules
0
2
1
0.25
L
Khepri
From1tuh3
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,596
Damage
25,148
28,191
Taken
16,635
20,380
Mitigated
8,258
4,954
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,276
173
0
2,163
7,313
2,879
0
4,229
2,905
28,141
0
W
Neith
 
Neith
9,424
4,638
0
2,741
6,609
2,385
1,342
2,767
3,445
0
25,332
W
Zeus
 
Zeus
13,000
1,582
0
1,470
3,507
1,017
1,080
1,712
1,580
45,959
0
W
Geb
 
Geb
2,724
481
0
1,700
6,519
4,856
387
1,665
4,569
6,456
0
L
Hercules
Dezley
Hercules
4,414
596
0
2,693
11,431
8,285
0
5,975
5,016
0
10,551
L
Khepri
From1tuh3
Khepri
1,906
137
0
98
9,447
9,216
0
4,829
4,314
8,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,213
Gold Earned
24,016
85
Minions Killed
117
2
Camps Cleared
6
525,015
Distance Traveled
567,335
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,356
636
61
6
2
159,368
2
W
Neith
8,059
806
24
2
1
183,037
2
W
Zeus
8,050
805
87
9
4
187,330
4
W
Geb
7,907
791
6
1
1
196,968
2
L
Hercules
5,932
593
16
2
0
178,589
0
L
Khepri
5,925
593
8
1
0
187,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role