Player Matchup

Raijin
Raijin
BigGarbo
Raijin
Level 108
God Stats
1W - 4L
1,389 SR
Queue Stats
186W - 182L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
Hlyricalmiracle
Jormungandr
Level 103
God Stats
0W - 4L
1,153 SR
Queue Stats
140W - 146L
1,531 Elo+
Party 2
Anubis
Anubis
II DR1P II
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 100L
1,146 Elo+
Party 3
Shiva
Shiva
IwasSlurped
Shiva
Level 121
God Stats
4W - 1L
1,684 SR
Queue Stats
139W - 166L
1,550 Elo+
Party 3
Nemesis
Nemesis
SAN CHICHARO
Nemesis
Level 144
God Stats
4W - 5L
1,209 SR
Queue Stats
367W - 406L
1,506 Elo+
Party 3
Team Averages
Level 99
1,387 SR
1,455 Elo+

VS

Team Averages
Level 112
1,588 SR
1,553 Elo+
Shiva
Shiva
LeosHebi
Shiva
Level 141
God Stats
11W - 7L
1,380 SR
Queue Stats
704W - 695L
1,427 Elo+
Solo
Chronos
Chronos
LunaxSkye
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 18L
1,605 Elo+
Party 1
Vamana
Vamana
StingingPopcorn
Vamana
Level 158
God Stats
10W - 5L
1,685 SR
Queue Stats
302W - 234L
1,599 Elo+
Party 1
Sol
Sol
UltimateSlayr11
Sol
Level 87
God Stats
5W - 2L
1,876 SR
Queue Stats
281W - 222L
1,562 Elo+
Party 1
Khepri
Khepri
VeritasLost33
Khepri
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
644W - 472L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigGarbo
Raijin
20
8 / 8 / 9
14,550
766
24,827
16,343
6,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Hlyricalmiracle
Jormungandr
20
7 / 6 / 13
12,817
675
18,317
23,924
28,807
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
II DR1P II
Anubis
16
0 / 9 / 7
10,652
561
5,354
13,678
6,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 7 / 10
14,066
740
26,464
24,360
30,170
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SAN CHICHARO
Nemesis
20
2 / 8 / 16
12,227
644
16,876
18,632
10,148
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LeosHebi
Shiva
20
8 / 5 / 19
14,835
781
17,922
26,258
31,517
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
LunaxSkye
Chronos
18
2 / 5 / 17
12,288
647
4,724
14,448
5,826
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 8 / 18
14,122
743
14,335
30,549
33,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
18 / 5 / 9
15,246
802
33,615
23,715
9,258
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
3 / 5 / 20
13,287
699
8,339
18,119
20,812
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
120
28
Kills
37
38
Deaths
28
55
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Raijin
BigGarbo
Raijin
8
8
9
1.56
L
Jormungandr
Hlyricalmiracle
Jormungandr
7
6
13
2.25
L
Anubis
II DR1P II
Anubis
0
9
7
0.39
L
11
7
10
2.29
W
Shiva
LeosHebi
Shiva
8
5
19
3.5
W
Chronos
LunaxSkye
Chronos
2
5
17
2.1
L
Nemesis
SAN CHICHARO
Nemesis
2
8
16
1.25
W
6
8
18
1.88
W
18
5
9
4.5
W
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,838
Damage
78,935
96,937
Taken
113,089
82,282
Mitigated
101,012
22,767
Healing
44,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BigGarbo
Raijin
24,827
2,110
1,687
1,284
16,343
6,728
0
8,508
7,835
56,246
0
L
Jormungandr
Hlyricalmiracle
Jormungandr
18,317
1,393
2,100
3,426
23,924
28,807
395
10,189
13,735
35,167
0
L
Anubis
II DR1P II
Anubis
5,354
339
311
1,655
13,678
6,429
660
6,195
7,483
12,305
0
L
26,464
2,625
1,420
4,348
24,360
30,170
584
13,126
11,234
8,315
37,526
W
Shiva
LeosHebi
Shiva
17,922
2,459
5,515
10,266
26,258
31,517
407
13,063
12,533
0
27,570
W
Chronos
LunaxSkye
Chronos
4,724
2,404
0
3,083
14,448
5,826
1,155
6,538
7,718
20,958
0
L
Nemesis
SAN CHICHARO
Nemesis
16,876
1,742
2,874
3,662
18,632
10,148
953
9,682
8,950
0
34,504
W
14,335
6,442
1,166
8,163
30,549
33,599
1,980
13,543
16,689
3,518
43,491
W
33,615
15,553
608
10,472
23,715
9,258
4,192
11,625
11,898
62,437
0
W
8,339
368
2,903
2,300
18,119
20,812
243
7,089
10,698
24,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,312
Gold Earned
69,778
185
Minions Killed
171
0
Camps Cleared
0
1,435,479
Distance Traveled
1,498,571
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,550
766
68
4
0
251,555
0
L
Jormungandr
12,817
675
44
2
0
297,648
0
L
Anubis
10,652
561
20
1
0
220,739
0
L
Shiva
14,066
740
27
1
0
318,574
0
W
Shiva
14,835
781
14
1
0
355,853
0
W
Chronos
12,288
647
26
1
0
251,793
2
L
Nemesis
12,227
644
26
1
0
346,963
1
W
Vamana
14,122
743
55
3
0
272,897
0
W
Sol
15,246
802
56
3
0
270,164
0
W
Khepri
13,287
699
20
1
0
347,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role